Well, I can't help but take issue with this consensus. I am an "xboxer," and I am not happy with the UI either. It is more modern, but clunky, less functional, and freezes/hangs on the 360. This is particularly frustrating when attempting to access favorites, swap weapons, or use potions in the midst of a battle. It is a classic example of style over substance. The map suffers from the same issues. I truly miss the older, less elegant, extremely functional UI in Oblivion. The changes/glitches in the UI, as well as the omission of custom spell making are my primary issues with Skyrim thus far.
The map in Skyrim, I'm okay with, because I don't use it much anyways. Plus, at least we now get a
physical map in Skyrim, assuming we bought a physical copy of the game. at some point, I'm gonna start using
this map (or a copy of it) to make my own notations.
but I know what you mean.
The UI, however I agree with you on that Witch. The new Favorites system is supposed to trump the old hotkey system, because we can put more 8 selections in to Favorites, but it is WAYYYYY clunky to use. It can actually stop our game if we have to "hotkey" something on the spot. Give me the old system of 8 hotkeys!
Also, the text is way too small in Skyrim's UI. I'm lucky to have been blessed with good eyesight, but it's getting tested everytime I have to read those little tiny messages. We're supposed to all have big screen TVs nowadays, Bethesda is seeming to assume.
Not all of us have, can afford, or can budget a huge 40" screen TV, Bethesda! :0
The other thing Skyrim does for me is that it adequately addresses the sense of loneliness that my character felt in Oblivion. The followers/companions are well done, and as a Thane, I truly am attached to my bodyguard. I am greatly enjoying this aspect of Skyrim, and it is a great addition to vanilla Oblivion.
Me too, i'm liking the fact that we have more choices with follower NPCs in Skyrim, although towards the end of Dyan's game in Cyrodiil, she did exploit a "loophole" in Oblivion. This is to say, she never took the Jemane brothers back to Weatherleah, instead they just followed her around for the last 20 hours of her gameplay!
Try this in Oblivion, Witch, you'll be surprised!