Gore Level

Post » Sat May 28, 2011 10:17 am

Havok had an optional tech for not just body deformation but animated body deformation. Post a link if I find it.
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Casey
 
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Post » Sat May 28, 2011 9:26 am

Gore wouldnt add anything to TES for me, in Resident Evil i like nothing more then blowing the top half of a zombie off, but for TES im pretty...meh, oblivion level was fine.
If they do add extra gore i'd hope they would be careful not to go over the top to the point of it being cheesy though.
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Nichola Haynes
 
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Post » Sat May 28, 2011 6:54 am

Where's the "just make it realistic" option? I don't understand the people who have gore fetishes, I find that just a little too sick and twisted. Gore should not be distracting unless there is some artistic purpose for it (and hopefully beyond "it looks cool" cause that is entirely subjective and not what I mean by "artistic").
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Brentleah Jeffs
 
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Post » Sat May 28, 2011 5:37 am

Havok had an optional tech for not just body deformation but animated body deformation. Post a link if I find it.

You mean like this? http://www.youtube.com/watch?v=Su8mV4vMs2M
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loste juliana
 
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Post » Sat May 28, 2011 8:07 pm

None of the options you listed
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Sara Lee
 
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Post » Sat May 28, 2011 1:33 pm

Didn't vote as options were biased and limited. I'd want more gore than Oblivion, but nowhere near as much as Fallout 3, which veered into cartoonish stupidity rather than adding a level of realism. It suited the tone of a Fallout game I think, but would be horribly misplaced in a TES game.
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Laura Richards
 
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Post » Sat May 28, 2011 5:11 pm

Anything from cuts and bruises to chopping off (large :tongue: ) bits. Don't make them go boom as in FO.
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Chris Ellis
 
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Post » Sat May 28, 2011 5:57 am

I agree with many other people here. The poll is missing one choice. More than Oblivion, less than Fallout. In Fallout it was ridiculous. It felt like everyone in the game had leprosy. Cuff somebody and his arms and his head would fall off.
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Raymond J. Ramirez
 
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Post » Sat May 28, 2011 10:40 am

I though OB had about the right amount of "gore", but it was poorly done. There was a "puff" of blood, which didn't look like blood, and then weird drifting "blood decals" that looked more like some sort of dancing lights. Persistent wound marks would have been a far better approach. The bodies sailing through the air and slamming up against a far wall after being stabbed with a dagger were also ridiculous, although far less insane than the exploding bodies in FO3. The dismembered corpses around the Oblivion Gates and in the plane of Oblivion itself were also excessive enough to be absurd, and I quickly felt desensitized to them. After about the second or third gate, they just looked stupid. The arrows stuck through bodies were a nice touch, but excessive, expecially when they had 4 or 5 impaling them and they were still fighting at full strength.

FO3 was so far over the top that it was sickly humorous; shoot somebody with a BB gun and they'd explode into a mutilated torso surrounded by pools of blood and a bunch of severed limbs and head. The sheer quantity of gore, dismemberment, and blood made it all annoying, rather than exciting. What I really found conspicuously absent afterward was a mop and a bucket.

While OB's overall quantity of gore was about right, in my opinion, I wouldn't object to slightly more. If it gets to FO3 levels, with no alternatives, I'd be annoyed. As each TES game seems to become more and more of an FPS, and less and less of a RPG, I really expect, much to my disappointment, that TES V will have more gratuitous violence and gore than IV, and less meaningful character development and dialog.

With the wide range of viewpoints about such things as gore and nudity, the only viable way to handle it is to have options for "None", "Some", or "Lots", or else a slider. Even a simple "yes/no" choice isn't sufficient.

BTW - as for the heavy metal references, I'm a big fan of both ends of the musical spectrum. My listening tastes and disc collection range from Jethro Tull and Yes to Disturbed and Tool. Every musical genre has its good and bad material, except that I have yet to find any "good" country music.
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Verity Hurding
 
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Post » Sat May 28, 2011 7:05 am

Dismemberment and/or actual cuts and resulting bleeding in specific hit zones would be awesome. Both would require the implementation of the ability to hit specific body parts, though, which would require individual hit points in all body parts. I'm not sure they went to such great lengths when overhauling the combat system, though.

I don't need to see brain matter and guts flying around, but something like to above would be awesome.
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Greg Swan
 
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Post » Sat May 28, 2011 12:36 pm

Dismemberment and/or actual cuts and resulting bleeding in specific hit zones would be awesome. Both would require the implementation of the ability to hit specific body parts, though, which would require individual hit points in all body parts. I'm not sure they went to such great lengths when overhauling the combat system, though.

I don't need to see brain matter and guts flying around, but something like to above would be awesome.


It's not that hard if they'd decided on it from the begining. They just didn't think people care or didn't think that it matters.
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Laurenn Doylee
 
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Post » Sat May 28, 2011 1:40 pm

I though OB had about the right amount of "gore", but it was poorly done. There was a "puff" of blood, which didn't look like blood, and then weird drifting "blood decals" that looked more like some sort of dancing lights. Persistent wound marks would have been a far better approach. The bodies sailing through the air and slamming up against a far wall after being stabbed with a dagger were also ridiculous, although far less insane than the exploding bodies in FO3. The dismembered corpses around the Oblivion Gates and in the plane of Oblivion itself were also excessive enough to be absurd, and I quickly felt desensitized to them. After about the second or third gate, they just looked stupid. The arrows stuck through bodies were a nice touch, but excessive, expecially when they had 4 or 5 impaling them and they were still fighting at full strength.

FO3 was so far over the top that it was sickly humorous; shoot somebody with a BB gun and they'd explode into a mutilated torso surrounded by pools of blood and a bunch of severed limbs and head. The sheer quantity of gore, dismemberment, and blood made it all annoying, rather than exciting. What I really found conspicuously absent afterward was a mop and a bucket.

While OB's overall quantity of gore was about right, in my opinion, I wouldn't object to slightly more. If it gets to FO3 levels, with no alternatives, I'd be annoyed. As each TES game seems to become more and more of an FPS, and less and less of a RPG, I really expect, much to my disappointment, that TES V will have more gratuitous violence and gore than IV, and less meaningful character development and dialog.

With the wide range of viewpoints about such things as gore and nudity, the only viable way to handle it is to have options for "None", "Some", or "Lots", or else a slider. Even a simple "yes/no" choice isn't sufficient.

BTW - as for the heavy metal references, I'm a big fan of both ends of the musical spectrum. My listening tastes and disc collection range from Jethro Tull and Yes to Disturbed and Tool. Every musical genre has its good and bad material, except that I have yet to find any "good" country music.

I hope that ES games don't become too much of an FPS! I already play those (and I loved them), so I would like some RPG elements, something different. =) (Mass Effect 2 would be argued as becoming more shooter than RPG, but I don't mind it as long as I have some good dialogue choices. I just love that game.)

Yes, I would like more than Oblivion, but less than Fallout games, please. Or, at least give us a slider or adjustment options. =) That's all I'm asking.
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naome duncan
 
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Post » Sat May 28, 2011 5:20 am

Dismemberment and/or actual cuts and resulting bleeding in specific hit zones would be awesome. Both would require the implementation of the ability to hit specific body parts, though, which would require individual hit points in all body parts. I'm not sure they went to such great lengths when overhauling the combat system, though.

I don't need to see brain matter and guts flying around, but something like to above would be awesome.

Now I think of it, a direct impact of a warhammer or battle axe on one's skull should deliver a very messy result. :blink: I hope the impact will be visible to some extent, at least a good pool of blood.
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Marion Geneste
 
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Post » Sat May 28, 2011 3:34 pm

Now I think of it, a direct impact of a warhammer or battle axe on one's skull should deliver a very messy result. :blink: I hope the impact will be visible to some extent, at least a good pool of blood.


Heh, yeah, you'll definitely need more than a fur helmet for that one =) Maybe something like 'critical hits' could produce a messy result, or the already confirmed finishing moves at least.

@Kovacius: I agree on the arrow part there, it looked really sweet when someone was completely impaled by arrows. Not so much, though, when it was your own character. I've more than once had 3 or 4 arrows impaling, shall we say, critical, areas of my body. Injuries which surely would have resulted in a reduction in reproductive abilities and the need for catheters =/. You just don't feel right about throwing down a couple of potions and moving on after that...
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jessica breen
 
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Post » Sat May 28, 2011 12:23 pm

I've said it before, but I'll say it again.

If the game wasn't gory enough, I wouldn't care. If it was too gory, I would. Better they just under-do it than go over the top.
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suzan
 
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Post » Sat May 28, 2011 4:47 pm

Yep! Lots of blood and gore and frontal nudity - every American boy's dream!
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Cesar Gomez
 
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Post » Sat May 28, 2011 7:15 pm

I've said it before, but I'll say it again.

If the game wasn't gory enough, I wouldn't care. If it was too gory, I would. Better they just under-do it than go over the top.


That's a good way of looking at it, I think.
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Cash n Class
 
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Post » Sat May 28, 2011 6:11 am

There needs to be gore in the game to some extent,but not like fallout.
Remember,whether it's morrowind,cyrodiil,or skyrim....it's a brutal world using brutal weapons,with brutal creatures.
So some level of gore/blood ,whatever is needed...if done right.
I've also seen mods for this,and it was quite popular....just make it an option...either a toggle on or off,or a slider......job done.
After all we are running around with swords,axes,hammers,arrows and magic that burns,shocks etc,not feather dusters and tickling sticks.
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Matt Bigelow
 
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Post » Sat May 28, 2011 10:51 am

I want gore on a reasonable, realistic level. On par with Oblivion. My main complaint with Fallout is that it becomes something where the head of everyone you kill just explodes, always. Some variety and temperance in the gore is all I care about. I don't want excessive gore.

I don't really want a gore meter because that just enables excessive gore, but considering that I could then set it wherever I want it, I'd be fine with that. Don't really care where other people set their gore if they have the option.
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Charlotte Henderson
 
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Post » Sat May 28, 2011 11:41 am

If you have a problem with the Polling options then make one yourself. I chose the most extreme of both cases The "the more the better" option is for more blood than oblivion but realistic. The amount of blood that is poured out of the body should be appropriate to the size of the beast/humanoid you are killing.

Such as, if I lop a dragon's head off I don't expect the Niagra falls or same amount of blood as in a human.

To be honest, I don't care at all what the gore level is in this game. If it's Mortal Kombatish, I will still buy it. If it's nintendo blood level... I WILL STILL BUY IT!

This was merely a fun poll that wasn't supposed to be taken too seriously. If anyone got offended by my options I apologize and if anyone thinks I didn't do a good enough job well then, how about a :cookie:?
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^_^
 
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Post » Sat May 28, 2011 9:10 am

Limbs being cut off is a must surely.. in Oblivion it felt like you were hitting a tree with a bit of wood it should feel like your slicing someone !
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Alycia Leann grace
 
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Post » Sat May 28, 2011 9:06 pm

I find the gore quite repulsive, when i was 12 i was like "GORE GORE GORE GUTS BLOOD BRAINS YEAH!!!!!" but not anymore, i prefer the gore level of Oblivion, if not maybe a bit more blood, similar to GTA 4 where if you shoot some-one(in this case hack some-one), they will bleed and leave a trail of blood and what not, but no guts flying out of peoples chest and brains oozing out of peoples heads please, to much for me, the Saw games were bad enough, so, please Bethesda, let the other companies ruin their games with torture and gore and all that sickening stuff i feel queezy just talking about.
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Jessica Raven
 
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Post » Sat May 28, 2011 10:35 am

I not only want as much blood and gore as possible, I want the audio to be very disturbing too. I look forward to hearing my enemies scream from anxiety and distress when I torture them to death.
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Arrogant SId
 
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Post » Sat May 28, 2011 7:41 pm

I'd like it to be more realistic.


I don't want to hit someone in the leg with a axe and have his head explode, for some weird reason....

*Glares at Fallout 3*
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Je suis
 
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Post » Sat May 28, 2011 6:52 am

I really don't care as long as we have the ability to turn the gore off. Oblivion style gore is my limit; I'm not a fan of anything over the top.
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Janette Segura
 
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