Gore level in the next Elder scrolls game

Post » Fri Feb 18, 2011 8:50 pm

Hi, I just wanted to know your guys opinion about the level of Gore in Elder scroll games.

In case you're wondering the older games (like Daggerfall and Arena) had some nice gore (For the time) and I was hoping the Elder Scrolls could maybe get a little more gruesome.

Your opinions?
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LuCY sCoTT
 
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Post » Fri Feb 18, 2011 11:33 pm

Hi, I just wanted to know your guys opinion about the level of Gore in Elder scroll games.

In case you're wondering the older games (like Daggerfall and Arena) had some nice gore (For the time) and I was hoping the Elder Scrolls could maybe get a little more gruesome.

Your opinions?


No, I do not want to play a level about Al Gore.








I wouldn't mind the FO3 levels of gore in TES.
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Steve Fallon
 
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Post » Sat Feb 19, 2011 12:24 am

Whoa, there was supposed to be a poll.
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Eibe Novy
 
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Post » Sat Feb 19, 2011 11:23 am

I demand more gore than FO3 with the Bloody Mess perk!
Why? Well, it is on my sig :P
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Anthony Santillan
 
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Post » Sat Feb 19, 2011 2:49 am

I demand more gore than FO3 with the Bloody Mess perk!
Why? Well, it is on my sig :P

Do I need to get my Necrons?
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His Bella
 
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Post » Sat Feb 19, 2011 3:19 am

Psh, those useless automatons?
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Veronica Flores
 
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Post » Fri Feb 18, 2011 11:53 pm

I say the same as Gears of war or more..... :D
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Noely Ulloa
 
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Post » Sat Feb 19, 2011 4:29 am

They could make is so you could turn gore on and off. (not al gore, dont turn him on ;) )
Like left 4 dead 2
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Claire Jackson
 
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Post » Sat Feb 19, 2011 4:06 am

I say the same as Gears of war or more..... :D


Now you're talking my language.

They could make is so you could turn gore on and off. (not al gore, dont turn him on ;) )
Like left 4 dead 2

Lol. Wouldn't mind the option thing, as long as I get my gore.
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Brooks Hardison
 
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Post » Sat Feb 19, 2011 10:44 am

A slider would be nice. From no gore to bloodbaths.
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Natalie J Webster
 
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Post » Sat Feb 19, 2011 11:20 am

They should have a gore-meter or something, so you can adjust the levels of gore. That would probably satisfy everyone.

I know I definitely don't want Fallout level gore.
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lucile davignon
 
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Post » Sat Feb 19, 2011 1:13 am

The so-called "gore" in the plane of Oblivion was so ridiculously overdone that it seemed more like comic relief than horror. I found the first Gate intimidating until I entered one of the towers and saw all of the body parts, pools of blood, and overall effect, and thought "this is ridiculous".

The "blood decals" that danced around as you watched were also poorly implemented. It looked more like a red kaleidoscopic effect than dripping liquid.

Personally, I really don't need more gore in the game (especially the politician, just in case they considered him as a voice actor), but wouldn't object to it being there, either. The QUALITY of it could certainly be better, though. FO was a lateral move in terms of quality: there was more attention to detail, but the flying body parts were a complete joke. NOBODY'S head flies off when they're shot by a BB gun.....
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Vicki Blondie
 
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Post » Sat Feb 19, 2011 12:43 am

I don't want more gore I want more mature themes and a more mature view of sixulaity in the games. Bethesda treats sixuality as a joke/punch line to a joke. "Tee hee hee, we made a brothel in this town...but we won't call it a brothel and we won't show or allow you character to buy services...tee-hee hee!"

I'm all for showing a brothel, bordello, cathouse, [censored]house in a more realistic and mature way. I don't need/want to see to charcters "engaged in the act" but I do want the concept of six handled matter-of-factly or not at all.
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Suzie Dalziel
 
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Post » Sat Feb 19, 2011 5:07 am

Well, some gore would be nice. But it msut remain somewhat realistic. So if you are hit with an arrow, your body probably is not going to explode into pieces. In Fallout 3 the gore was excessive. I did not mind and it has always been like that in Fallout series, but in TES, such ammount is useless. Still though, I would like to see blood on my weapons, on my armour and definitely on the dead bodies. If I hit someone with a sharp axe (supposing the axes are not blunt in TES V), I guess it would leave a bloody wound on the body. I'd like to see that.
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Alkira rose Nankivell
 
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Post » Sat Feb 19, 2011 1:25 am

Well, some gore would be nice. But it msut remain somewhat realistic. So if you are hit with an arrow, your body probably is not going to explode into pieces. In Fallout 3 the gore was excessive. I did not mind and it has always been like that in Fallout series, but in TES, such ammount is useless. Still though, I would like to see blood on my weapons, on my armour and definitely on the dead bodies. If I hit someone with a sharp axe (supposing the axes are not blunt in TES V), I guess it would leave a bloody wound on the body. I'd like to see that.


Well, for arrows maybe they could only tear off small limbs (Like hands or feet) or their head, and even then maybe not even without enchantments or a high enough skill. And for a battle axe, it should be able to cut people in half though.
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Elizabeth Davis
 
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Post » Sat Feb 19, 2011 1:36 am

So long as its adjustable
I don't want heaps of gore but don't mind if others have it
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Cathrine Jack
 
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Post » Sat Feb 19, 2011 9:18 am

The so-called "gore" in the plane of Oblivion was so ridiculously overdone that it seemed more like comic relief than horror. I found the first Gate intimidating until I entered one of the towers and saw all of the body parts, pools of blood, and overall effect, and thought "this is ridiculous".


I hated Dagon's realm. Worst aspect of the game IMO. A bad DOOM-Quake parody.
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Spooky Angel
 
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Post » Sat Feb 19, 2011 3:10 am

I'd prefer plausible amounts. For me it's one of those things where it doesn't benefit from a gameplay/realism balance, since unrealistic amounts just end up being goofy-looking. It was weird in Oblivion when bodies never show the slightest scar while blood-stickers get scattered around, but I don't want body parts flying around either. People really tend to underestimate how difficult it is to remove a limb; you don't just cut someone and watch their head go flying, as gets periodically suggested. As far as "decoration," I'd prefer the same level. It has the best effect when it makes sense. Necromancers would presumably have some corpses around, bandits might put heads on spikes to keep travelers away from their hideout. When you're building the scenery out of organs it just looks ridiculous. If those body parts are around in a realistic level then it will properly impart a sense of danger when you enter somewhere and find an unusually large amount of gore.

As far as the realism goes, that also means gorier stuff is possible, but kept to situations that deserve it. Nobody just exploding mid-combat, but when a werewolf grabs your ally and rips his arm off, you know it's time to start running.

No, I do not want to play a level about Al Gore.

I do, however, want to animate a creature made of wood and name it Al Golem.
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Connie Thomas
 
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Post » Sat Feb 19, 2011 3:30 am

i think that it shouldn't be over the top like in fallout, maybe they could work it into the combat system with beheading moves or chopping off hands ect. I think that actually getting cuts and damages to your armor would be better than fountains of blood
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LittleMiss
 
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Post » Sat Feb 19, 2011 5:38 am

Personally, I really don't need more gore in the game (especially the politician, just in case they considered him as a voice actor)


Aww, you don't want Al Bore doing the Imperial's voice? :P
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Sanctum
 
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Post » Fri Feb 18, 2011 8:32 pm

I personally would like to see quite a bit of gore. :evil:



If i remember correctly, Blizzard did something like changing the aliens' blood color in their SC2 beta and actually got the game's rating lowered( in Korea).

So who knows, Bethesda might be able to pull off something similar here in the US.

I mean, what's the probability that all the Tamriellic races have red goo in their bodies...? :P
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Susan Elizabeth
 
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Post » Sat Feb 19, 2011 4:51 am

I agree with a ak gore meter, from industrial black to 99% green. Err. A gore meter for bloodbaths as well xD

Ohh please. Give TES an M rating, it NEEDS it for immersion. Honestly. Seriously.
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Danny Warner
 
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Post » Sat Feb 19, 2011 12:53 am

[snipet]

As far as the realism goes, that also means gorier stuff is possible, but kept to situations that deserve it. Nobody just exploding mid-combat, but when a werewolf grabs your ally and rips his arm off, you know it's time to start running.
I definitely agree with this and the sentiment that the gore present in the game was more comical than anything else. FO3 level gore would just be silly, considering peoples' heads explode from ridiculous things. Seriously, gore shouldn't be so over the top that it's silly in the context of a "serious" game. And no bodies made of plasticine, either... :P
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Conor Byrne
 
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Post » Fri Feb 18, 2011 8:38 pm

F3 gore was a little over the edge. TESV needs to make sure it doesn't get an AO rating.
bad for sales
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Claire Lynham
 
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Post » Sat Feb 19, 2011 12:24 pm

Violence is pointless in games. Why waste time with creating blood animations?
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Allison C
 
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