Gore?

Post » Tue Apr 20, 2010 9:00 am

Well I expect more gore in Skyrim then Oblivion. Lets not forget that Oblivion was originally a T rated game at launch... so they really couldn't do much with gore even if they wanted to. However, I really don't see Skyrim trying for a T rating, because it really does limit the developers on what they can do (I was shocked Oblivion was even rated T originally to be honest). Also, unlike movies, games with lower ratings don't sell a whole lot better then M rated games. So it stands to reason the game will be M rated, and that there will be a bit more gore this time around.

How much? Well who knows. Personally I want more gore, and I want to be able to gib people with my sword... however it should be more realistic then Fallout. If I hit someone in the head with my sword and kill them, I would like to see their head come off. Same goes for their limbs. However, I don't want to shoot someone with an arrow and have them explode in a mess of blood and limbs. Fallout style gibing, with more emphasis on realism would be perfect.
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Jessica Lloyd
 
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Post » Tue Apr 20, 2010 4:14 pm

I also want more lore and choping off limbs, but more realistically than in Fallout.
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lolli
 
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Post » Tue Apr 20, 2010 12:05 pm

Most of the time gore is done really bad (and adds next to nothing to my gameplay experience)

I don't particularly care if they have it but I'd prefer that they didn't.
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Alyna
 
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Post » Tue Apr 20, 2010 11:10 pm

Not fallout style, atleast. It's beyond ridiciculous when a laser pistol cleanly cuts off the head of a human. On the other hand, something similar the energy weapons' disintegration effects could be added for spells.
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k a t e
 
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Post » Tue Apr 20, 2010 5:40 pm

fallout style - NOT (if so I hope I will be able to mod myself around that horrible gore)
normal gore - BRING IT ON!
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Rebecca Dosch
 
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Post » Tue Apr 20, 2010 10:09 pm

I want to see my sword be able to impale someone. If he opens up his defense and I thrust I want to see my sword go through, maybe even follow through with a cool kick animation. I also want blood stains on my weapons and character like in Dragon Age. I like the mod in Oblivion that kept blood stains on you unless you cleaned them off.
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Bonnie Clyde
 
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Post » Tue Apr 20, 2010 9:32 pm

i would like to break bones and stuff maybe cut an arm of here and there.
The ability should be based on the strenght of you and the oponent

as you can see all the weak got beat up badly.
strong enemys, shouldnt be that easy to beat/cut arm of and stuff

[img]http://manga.animea.net/berserk-chapter-5-page-128.html[/img]

[img]http://manga.animea.net/berserk-chapter-5-page-130.html[/img]

[img]http://manga.animea.net/berserk-chapter-5-page-131.html[/img]

[img]http://manga.animea.net/berserk-chapter-5-page-137.html[/img]
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Blaine
 
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Post » Tue Apr 20, 2010 9:02 am

"Gore" won't improve the game for me, it's not why I play games like Oblivion. "Yeah, I stabbed this guy and there was blood everywhere!" "...and...?"
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SiLa
 
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Post » Tue Apr 20, 2010 7:34 pm

"Gore" won't improve the game for me, it's not why I play games like Oblivion. "Yeah, I stabbed this guy and there was blood everywhere!" "...and...?"


IMO it adds realism in immersion in game. Like I said FO style wouldn't be realistic either, but well done gore would make the game a lot better.
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Chelsea Head
 
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Post » Tue Apr 20, 2010 1:00 pm

IMO it adds realism in immersion in game. Like I said FO style wouldn't be realistic either, but well done gore would make the game a lot better.


It may improve the game slightly but I just don't want Bethesda to spend time improving gore levels when they could be adding a unique village or NPC instead. ^_^
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Lori Joe
 
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Post » Wed Apr 21, 2010 12:14 am

It may improve the game slightly but I just don't want Bethesda to spend time improving gore levels when they could be adding a unique village or NPC instead. ^_^


Hopefully they're able to do all of those options :)
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Devin Sluis
 
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Post » Tue Apr 20, 2010 1:10 pm

Hopefully they're able to do all of those options :)


If they do it will make me very happy. :celebration:
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Charles Mckinna
 
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Post » Tue Apr 20, 2010 2:42 pm

It may improve the game slightly but I just don't want Bethesda to spend time improving gore levels when they could be adding a unique village or NPC instead. ^_^


Your talking about two different groups of developers for the two tasks. Programmers/artist and level/quest designers...
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Alyesha Neufeld
 
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Post » Tue Apr 20, 2010 10:04 pm

Its not needed, but having a head getting decapitated or a spear impaling someone through the chest every now and then would be wonderful.
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Vicki Gunn
 
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Post » Tue Apr 20, 2010 8:09 pm

I would be ecstatic if gore were somewhere between fallout and oblivion. OCCASIONAL decapitations, dismemberment and impaling? Yes please. And for those who are asking: "why add gore?", or "what's the point?". Comon! Gore is just cool. The sky is blue, the grass is green, puppies are cute, gore is cool. *shrug*
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yessenia hermosillo
 
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Post » Tue Apr 20, 2010 6:51 pm

Some limb chopping(Not limb exploding) would be cool. And beheading also, and blood that doesn't evaporate faster than it took to get to the ground would be nice.
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Tamara Primo
 
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Post » Tue Apr 20, 2010 7:45 pm

Yah they arent dead... they are just sleeping...



lol

I want gore and blood I want to blow people up with my spells then the organs will explode and have more blood and more organs inside them that will also explode into a blood cloud of red gore.

:P just kidding just want fire to burn, frost to freeze swords to cut and all that.
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Emma
 
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Post » Tue Apr 20, 2010 4:02 pm

Id' really really likle to see location-based gore. With dismemberment and things that is done depending both on what type of weapon you are using and where you hit someone. (IE an axe causes dismemberment, a mace causes blunt/smashing type of bone-crunching gore).


However dismemberment/gore should be something that is a random % chance, depending on your last attack as well as other things. It shouldn't happen with every-single person you fight, as that makes it too common and takes away the "oh man that was awesome" factor when it happens.
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Anna Watts
 
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Post » Tue Apr 20, 2010 9:18 am

It would be nice if wounds would show up on bodies.. ie. I stab him in the arm, his displays a gash in the appropriate section. Of course, with TES mechanics by the time someone dies they'll be one big red humanoid shaped gash...
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CArlos BArrera
 
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Post » Tue Apr 20, 2010 9:26 am

Id' really really likle to see location-based gore. With dismemberment and things that is done depending both on what type of weapon you are using and where you hit someone. (IE an axe causes dismemberment, a mace causes blunt/smashing type of bone-crunching gore).


However dismemberment/gore should be something that is a random % chance, depending on your last attack as well as other things. It shouldn't happen with every-single person you fight, as that makes it too common and takes away the "oh man that was awesome" factor when it happens.


100% agree! I really hope they implement something like this. To me though, more important than actual dismemberment would be something like impact effects. Like seeing slash marks across someone after you hit them with 10 sword strikes. It just looks weird to see all this blood flying around, but then see an enemies perfectly intact white shirt with no sign of damage. If they can implement that, along with random (sparsely used) dismemberment and gore, that would be the perfect combo.

I think most people agree that gore can be a good thing, if used in moderation. Maybe have a limb be severed every 5 fights or so (or have it dependent on level). That way it is actually cool when it happens, rather than expected like in FO3. Also, like you said, it would have to be weapon specific. A mace shouldn't separate any limbs, but it could have a sick crunching sound and send the opponent crumpling into a bloody heap :rock: Oh and none of this would apply to skeletons. They should always break into pieces when killed!
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Ricky Rayner
 
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Post » Tue Apr 20, 2010 6:00 pm

I would love to see some new combat mechanics that are very close to Mount and Blade.
Being able to pull back a sword or spear and stabbing someone in the heart or bringing a hammer above your head only to bring it down on the enemy's would make the melee combat so much more amazing and immersive.
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Chase McAbee
 
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Post » Tue Apr 20, 2010 11:34 am

"Gore" won't improve the game for me, it's not why I play games like Oblivion. "Yeah, I stabbed this guy and there was blood everywhere!" "...and...?"



And there was blood everywhere. I suppose anything that adds immersion must be something that won't improve the game for you. I take it you would be against a swimming animation? I guess you would just rather see your character float across the water.
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Eilidh Brian
 
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Post » Wed Apr 21, 2010 1:02 am

Blood on snow could make some awesome battle scenes...
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Jonathan Egan
 
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Post » Tue Apr 20, 2010 6:18 pm

I say no to dismemberment. But deep gashing wounds or slashs through clothes And skin could add slot to THE combAt experience... (to me anyway)
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Campbell
 
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Post » Tue Apr 20, 2010 9:35 am

Blood on snow could make some awesome battle scenes...


Oh man, that reminds me of the old PC game series Myth. They really need to make a new one! There were some maps that took place in a crater like area, and all the blood and body parts from a huge battle would flow down into the center creating an insanely gory setting. I doubt anything like that would be in Skyrim, but I would be damn happy to have another game where the bodies don't disappear after 20 seconds....
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jessica robson
 
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