Gore

Post » Wed Oct 06, 2010 8:16 am

I'm assuming they will probably make it just as brutal as Oblivion, a lot of blood but not much more than that. I would like to see it though :rock:


I'm hoping it will be somewhat more violent than Oblivion, but I at least don't expect to see it be less violent.

Having kids in the game is always an issue, if you can kill a minor in the game it always gives it the M-rating and I'm not sure Bethesda wants that. I'm not sure I agree with them in this issue, though.


Considering that Oblivion's sales didn't seem to drop even once its rating was changed to M and Bethesda seemed to have no qualms with making a game that would definately get an M rating with Fallout 3, I'd say Bethesda doesn't actually object to games getting rated M. And in any case, the problem with that sort of thing is not so much that it would raise the rating to M as the fact that it would likely spark horrible controversy and potentially cause the game to be banned in some countries, as shown by the fact that even though Fallout 3 and New Vegas are both rated M, for good reason, I'd say, neither of them have killable children. I'd say Bethesda would be able to safely add children as long as you can't kill them, though whether Bethesda WILL add them or not waits to be seen.

I do certainly hope for more violent gameplay than Oblivion. At the very least, I'd like a plausible amount of blood, that, like in Oblviion and Fallout 3, sticks to surfaces, and unlike in Oblivion ACTUALLY DOES SO LONG ENOUGH TO BE NOTICABLE. I don't expect the blood decals to stay around permanently, that would just slow the game down and, quite frankly, is unnecessary, but when I can see the blood vanishing right before my eyes while my enemy is still alive, then that's long enough. I'd also like to see some actual visible wounds on characters, really, just some wound decals would be good, as long as it makes it so that people you just hacked to death with your huge ax don't look like they could have just been poisoned, I can live with it. I don't want something as extreme as Fallout 3, though, not that I have any qualms with the occassional dismemberment in my games at all, but the ease of which limbs can detach or explode in Fallout 3 is just a little excessive. Now, Fallout just wouldn't be Fallout without gratuitous violence, but for the Elder Scrolls, I'd rather the focus be on making combat feel realistic and brutal, sometimes in games the violence can be so over-the-top that it becomes funny rather than disturbing, and that's really not what I want from the Elder Scrolls. I wouldn't object to the occassional dismemberment, but it should happen only rarely and if the attack does enough damage.
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CArlos BArrera
 
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Post » Tue Oct 05, 2010 7:05 pm

I would like it at a realistic level, tied in with a much better physics system that doesn't make you feel like you're in zero G. However, I doubt it will be in the game.
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Kristian Perez
 
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Post » Tue Oct 05, 2010 7:19 pm

Realistic wounds and some more blood is good. But I don't want decapitations or exploding limbs, I think it just doesn't really fit with the game. But some cooler combat animations are welcome! :D
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мistrєss
 
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Post » Tue Oct 05, 2010 9:58 pm

Do you think Beth will add gore to this game. Do you want them to?

I don't care. I want the game! I don't want it to be like the paint factory! like Dragon Age. That was stupid.
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Madeleine Rose Walsh
 
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Post » Wed Oct 06, 2010 12:27 am

There wasn't any in Oblivion, but considering the updated GameBryo engine Fallout 3 uses has gore, I think it's a 50-50 chance. I'm hoping for gore, but not as over the top and paper-cuts-slice-your-arm-off-y as Fallout.
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Angela
 
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Post » Wed Oct 06, 2010 8:31 am

I would like a little more gore, such as decaptitation and dismemberments, but enemies should never explode into a bloody mess like Fallout, nor should arrows act like bullets and cause heads to explode upon impact.

But this leaves me wondering, what type of gore will be given to maces, warhammers and other blunt weapons? Will they only get blood stains and such, or indents in armor? I really don't want blunt weapons to cause limbs to explode, as that is a little over the top.
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Harry Hearing
 
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Post » Wed Oct 06, 2010 2:52 am

You people are starting to make me feel old - but I don't really see the use in adding more gore. If you want some dark gory RPG there are plenty of others to fill that gap.

I mean, The Elder scrolls series has some roots as being a more advlt game, but I think they're probably shooting for the T rating - just like they did for Morrowind and Oblivion.

As you may remember Oblivion originally had a T rating - only reason it got bumped was because there were some naked briasts hidden deep within the texture files. I mean, in retrospect it's kind of surprising Oblivion didn't have an M rating to begin with, but still - my guess is they're shooting for a T rating and there will be a T level of gore/violence.
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Samantha hulme
 
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Post » Wed Oct 06, 2010 5:55 am

yeah, this person has a point. Few mature inside-the-game jokes are always fun to find, like that Hlaalu Uncle in Morrowind, or the strip dancers in the middle of the plains. But I do not think graphical violence is a key to anything in story-telling-wise, and I'd turn that off on my gameplay.

Having kids in the game is always an issue, if you can kill a minor in the game it always gives it the M-rating and I'm not sure Bethesda wants that. I'm not sure I agree with them in this issue, though.


Good old Uncle Crassius... The Lusty Argonian Maid was a masterpiece! :P

And I think it would be more reasonable to have "adoring fan-esque" kids in the game, where they're implied to be about 18. However, this would mean that other character models would have to be more sophisticated, in that a 26 year old character (in human years) would have to look significantly different from an 18 year old one.
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Beth Belcher
 
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Post » Tue Oct 05, 2010 10:22 pm

Slice a goblin in Arena.

I want 500 variations on that.


You people are starting to make me feel old - but I don't really see the use in adding more gore. If you want some dark gory RPG there are plenty of others to fill that gap.

I mean, The Elder scrolls series has some roots as being a more advlt game, but I think they're probably shooting for the T rating - just like they did for Morrowind and Oblivion.

As you may remember Oblivion originally had a T rating - only reason it got bumped was because there were some naked briasts hidden deep within the texture files. I mean, in retrospect it's kind of surprising Oblivion didn't have an M rating to begin with, but still - my guess is they're shooting for a T rating and there will be a T level of gore/violence.

I always thought that that was because of a nvde mod... if I'm right, Bethesda might have gone 'screw it, it's mature no matter what we do' and went all out :D
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Dan Endacott
 
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Post » Wed Oct 06, 2010 2:39 am

I want realistic gore, dismemberment and decapitations, etc. And a much more mature and darker setting.


Combat is brutal. I agree. But if its ANYTHING like fallout where a .32 can take your head into pieces, i do not want that. I want the gore to be measured with realism of physics and gravity force.
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Adrian Morales
 
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Post » Tue Oct 05, 2010 11:28 pm

I always thought that that was because of a nvde mod... if I'm right, Bethesda might have gone 'screw it, it's mature no matter what we do' and went all out :D

Well it was brought to people's attention because of the mod, but there actually were topless textures in the vanilla game - even the console versions. On the disk anyway, there was no way to access it without modding - so the whole thing did seem kind of stupid, but that's the way it goes.
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Heather Dawson
 
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Post » Tue Oct 05, 2010 6:35 pm

I would want to see gore in the game, but not Fallout-style gore. Decapitations and limb damage would make combat more fun and in-depth, although it might make undead require decapitations to kill.
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Javaun Thompson
 
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Post » Wed Oct 06, 2010 2:01 am

Considering their rating issues from Oblivion, Skyrim will likely be a Mature game regardless. At which point, why not model the game as such a rating?
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Louise Dennis
 
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Post » Wed Oct 06, 2010 10:51 am

Slice a goblin in Arena.

I want 500 variations on that.



I always thought that that was because of a nvde mod... if I'm right, Bethesda might have gone 'screw it, it's mature no matter what we do' and went all out :D



That is what I was thinking, because of the esrb beth just said F it and made some gore.


I would like dismemberment but i would prefer realistic gouges and gashes in the enemies.
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Jerry Jr. Ortiz
 
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Post » Wed Oct 06, 2010 1:49 am

Realism is what I'm hoping for. Nothing over the top.
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Destinyscharm
 
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Post » Tue Oct 05, 2010 9:19 pm

all I can say is after playing Assassins Creed they better add more gore if they want to top them in that department. When I stab someone it should penetrate the skin period.
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Logan Greenwood
 
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Post » Wed Oct 06, 2010 11:24 am

There should be realistic gore and violence. I'm not crazy for organs and giblets, but when I kill someone with a Daedric Warhammer he shouldn't lie on the ground like sleeping.
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James Wilson
 
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Post » Tue Oct 05, 2010 11:47 pm

Couldn't care less tbh The game is what matters!
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Natalie J Webster
 
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Post » Wed Oct 06, 2010 9:54 am

I want this game to have a darker feel than Oblivion did, more akin to how Morrowind was. Even though Morrowind was rated T and Oblivion was rated M, I think there is a gloomier, darker feel overall. Remember those caves with the Corpus diseased people... things (I haven't played in a while, forgive me!)? Those felt very dark and sad, and somewhat realistic. Oblivion didn't capture that feeling for me. Gore would certainly help establish this mood. If you chop at someone's head then their body should not explode (Like, say, Fallout :P), but their head might start gushing blood. If you swing at their unprotected neck, then their head might fly off. The head would land a few feet away, and a pool of blood would form around the body, starting at the neck. THAT would be awesome. I don't want permanent scars on my body (leave that for hardcoe mode pl0x), but if you are cut you should bleed for a few hours, then have a wound for a few days. After that it has been healed, and is gone forever! :foodndrink:
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Steeeph
 
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Post » Tue Oct 05, 2010 9:28 pm

If there's gore I want to be able to disable it. I also think it's very strange that nudity is considered worse than gore. I don't think it will be in, and I don't want it. I wouldn't mind it as an option for those that do though.

Also, the gory dead people in Necromancer caves or in Oblivion alone justified that game's M rating far more than a silly female texture in the game files in my opinion.
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Joey Avelar
 
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Post » Wed Oct 06, 2010 9:42 am

I'm pretty sure they're going to put it in. I think they assume it's going to be rated M anyway after Elder Scrolls IV. :obliviongate:
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Eric Hayes
 
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Post » Wed Oct 06, 2010 2:31 am

I do want to be able to slice the arms and legs off zombies and the like but apart from that it should be on par with Oblivion.
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Emmi Coolahan
 
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Post » Wed Oct 06, 2010 6:38 am

My thoughts are that Fallout had a pretty solid dismemberment system, and if tweaked to eliminate most body part explosions, it could work quite well towards realism and immersion, at the same time though, I wouldn't be upset if it wasn't.
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Svenja Hedrich
 
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Post » Wed Oct 06, 2010 11:07 am

I want gore and nudity ... some1 said morrowind was a teen rating ... was that European because I thought all U.S. versions of all TES have been mature rated and nudity (Daggerfall) was there in the beginning and is usually there as a mod early on in all the games released without it... and being a purely xbox 360 player it would be nice if they just went ahead and added it to the game... and gore is a staple to any successful game anymore.
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Charles Mckinna
 
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Post » Wed Oct 06, 2010 1:20 pm

I hope they put lots on it in there, along with a nice combat upgrade that allows you to decapitate, cut apart, and disembowel your enemies. I want to see torsos being sliced open and guts flying everywhere :P
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Mrs. Patton
 
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