That being said, though, I'd like Bethesda to make the next game a little more violent, violence like Fallout 3 isn't necessary, as exploding heads from pistol shots is a little excessive, what I want is something a little more realistic, or at least, closer to how one might imagine a fight involving swords, axes and fireballs and the like to look like. Let's face it, the Elder Scrolls isn't exactly you're average Saturday morning cartoon. It deals with issues such as nobles being assassinated, monsters killing people, and world-threatening Daedric invasions. These are serious issues with lives at stake, and while maybe some would disagree, I find that it delivers a very conflicting message when, with all this going on, people killed by repeated blows from huge swords look like they're just sleeping. Granted, some stories really can find ways to avoid showing lots of blood and gore while still getting the right feeling across. Maybe it's because the people that died are all killed in ways where you wouldn't expect to see lots of blood, or maybe they're just good at hiding the gory details while still getting the point across that what's going on is not all rainbows and bunnies. However, neither Morrowind nor Oblivion pulled this off pretty well, and part of the reason is because they're much more up close and personal with their first person perspectives than most movies. When shooting a movie, it's easy to put the camera somewhere where viewers could accept not to see blood when someone is shot, you can't do this in first person games. There's also the issue of the detail of the graphics, in real time strategy games, I have no trouble accepting it when they don't show any blood when people are killed, because I'm focusing on commanding large armies rather than seeing how individual soldiers die, in older games as well, a lack of detail in graphics made it easier to accept a lack of realism, the issue of imagination also comes into play here, as in older games, since the low quality graphics left more up to the imagination, one could often fill in the blanks that the game didn't show you, and imagine how the things that were happening should look. Now in Oblivion, on the other hand, the graphics are much more detailed, and everything is shown to you. Thus, although I may not speak for all, I find that this makes it increasingly difficult to accept unrealistically mild depictions of violence, given that any sequel will definately look even better, I'm sure this effect will only increase.
As what I said about Fallout 3 gore would indicate, though, I don't want anything too extreme, what I want to see is people bleed when you'd expect them too, and there should be wounds on their body, fire should also make bodies look burnt and such, as to dismemberment... maybe, if it does happen, it should be a rare occurrence and only happen with attacks with lots of force, like say... a strike from a Daedric battle ax, if you go around fighting with a simple sword and see limbs flying everywhere, it loses the effect that realistic violence originally seeks to provide, and looks just as silly as having victims of sword wounds indistinguishable from people killed by poison, if not more so. It gets to the point where rather than making violent scenes disturbing, it makes them hilarious, and that's fine too, for some works, but "hilarious" is not a word I'd associate with the Elder Scrolls.
That's ironic, considering most long-time Fallout fans seem to be as "hardcoe" as RPG players come, and on the other hand, Morrowind and Oblivion seem to have attracted many players with little previous experience with RPGs.
No, people getting hacked apart by axes without leaving a single scratch on their body is stupid, in this case, it would be reasonable, in fact, quite realistic, for there to be some gore involved.