» Sat Nov 14, 2009 3:15 pm
From reading the transcript of the German interview it seems to me that besides the 3 skill based activities(smithing, alchemy,enchanting) everything else is just an animation. So if we want to "chop" wood, we walk over to the area a guy is chopping wood in, go up to a preset spot and activate on a block of wood, and then a small animation plays of the pc chopping. It doesn't sound like we actually DO anything, besides starting the animation. The only exception so far is cooking, but that sounds like we choose what to cook, then the animation plays out.
These have been described as neat little diversions, and that disappoints me. I was hopping we would have some sort of interaction. If they do add fishing, I will be very disappointed if all it entails is us clicking on a fishing pole to start a short animation of the pc fishing. If they can't make it into a little game(think legend of Zelda ocarina of time) then they might as well not even bother. That my opinion on that matter.
I understand that we will more than likely receive something after playing these little animations, wood for wood chopping, obviously food for cooking, ore or metals for mining. I jus think it's a little cheap, or unsatisfying, thats all. When I first read about these I thought it would be us swinging annex, or like a button press type deal. That's a little better, but an animation!? Seems the easy way out to me.