Got a feeling dialogue is going to be short

Post » Fri Nov 27, 2015 11:39 pm

I read an article yesterday, and was trying to find the link this morning, that quoted the female lead actress saying the dialog would support up to 8 different character response types from serious to snarky and anything in between. Much ado about nothing if you ask me.

User avatar
Kat Lehmann
 
Posts: 3409
Joined: Tue Jun 27, 2006 6:24 am

Post » Sat Nov 28, 2015 12:26 am

Too bad the response prompts we're given don't indicate what we're actually going to say, much less how we're going to say it.

User avatar
kitten maciver
 
Posts: 3472
Joined: Fri Jun 30, 2006 2:36 pm

Post » Fri Nov 27, 2015 3:04 pm

I definitely think dialoge will be reduced because of the decision to go voiced. Which isn't good because I care about Depth and talking to other NPC's as a form of Roleplay. Voiced hurts that a lot, although the fact that almost 2 years was spent on this makes me optimistic that it's different this time. The only thing that keeps me from agreeing with that statement is Emil's still lead writer and I'm skeptical that Dialoge is better from Fallout3/Skyrim.

User avatar
Ridhwan Hemsome
 
Posts: 3501
Joined: Sun May 06, 2007 2:13 pm

Previous

Return to Fallout 4