Got to get this off my chest

Post » Mon May 24, 2010 7:31 pm

I have been playning for a while now thinking about some of the threads I have been reading in here and I just need to voice my opinion. I am having a blast playing this game, it is more than I had hoped for. It is ten times the game FO3 was and then some.

It is not a clone or expanded dlc. I am sorry but I love that one. Expanded dlc, how simple minded. They (The Devs) have taken all the good things in FO3 and improved on them. They have added quite a few new things as well. Maybe people are just too

eager to gripe...I don't know. It is easier to be negative then to be positive. Just because it has the same look and feel doesen't make it a clone or expanded dlc. This game is so much more diverse and complex. I bet your xbox looks exactly like my xbox,

but the hard drives are full of different items. Does that make one better or worse than the other? This game is set 4 years after FO3 so how could it look different? I personally would be very disappionted if it did look different. Don't you understand? The Devs

were not being lazy. It's meant to have the same feel and look. I felt comfortable when I received my PipBoy...I know what Stimpacks and Rad-X do. I know what to look for out in the waste and yet there are still plenty of suprises. In terms of the technical

issues, people, you need to relax. It is, after all, a in-depth video game played on a computer. There are bound to be issues. Don't be so eager to run over to you computer and gripe in forums the moment you have an problem...A couple of things happen to

me so far and I did not panic or quickly start typing away about how terrible this game is...You have to think things through. Example: While fighting some Legionaires out in the wastes I notice one of them was not sustaining any damage. Some people

would start typing away in forums complaining about enemys that can not be killed. Like I said, Think. I noticed that this Legionaire's feet were somewhat sumbmereged under the ground and thus must of been creating a minor glitch which made him

invincible. I saved the game a reloaded it...Problem solved. After a key character told me that we needed to talk in private, he stood up from his chair and didn't move. I was supposed to follow him. He is not moving...oh no...a glitch!!!! I have to go type

away...THINK...I walked over to him and nudged him with my character and whaola...he moved. So please, don't be so quick to decide everything is a glitch or that the Devs were lazy and they just rushed the game. It is a game. Have fun with it.
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Minako
 
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Post » Mon May 24, 2010 10:18 pm

Thanks for you post. I feel the same way about many of the whinny hate treads I've read here too.
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Stryke Force
 
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Post » Mon May 24, 2010 11:17 pm

No-one else has anything to say on this?
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Lucie H
 
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Post » Mon May 24, 2010 3:25 pm

I love the game there just so many quest I have to do and so many ways to do them one thing I really like bout this game is how big some of the locations ghere are more than just like five houses in places and it actually makes it feel like a town
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James Hate
 
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Post » Mon May 24, 2010 5:02 pm

No-one else has anything to say on this?


Yes, firstly, mind breaking up the wall-o-text?

This is my 4th game on the Gamebryo engine so all the problems are expected at this point. I bought it at full price knowing fully well it would the same as Morrowind, Oblivion and Fallout 3. If an admin went in and changed all game names to 'Game' in Hardware/Software sections, I wouldn't be able to tell the difference if I was in the Morrowind H/S section or the Fallout 3 H/S section as the same issues have popped up since Morrowind.

I guess basically my point is I knew I was buying a buggy game, and I still payed full price, because I love Bethesdas games and want to support them. (Now, put my money towards a new engine for the love of Pete!!)
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Cartoon
 
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Post » Mon May 24, 2010 9:17 pm

I think the 'wall of text' formatting choice is probably scaring people off. :P

I agree with you though. This is a great game and takes some big risks for a AAA console title. I'm a little worried the level of whining from kids who don't think before they do things is going to scare devs of future titles from the RPG choice-and-consequence side of things. For example stuff like
Spoiler
people taking Boone to the Legion and freaking out when he tries to bag as many as he can, or turning on you if you shoot NCR troopers up for their cool looking guns. Or wondering why NCR troopers open fire on you for wearing an escaped NCR convicts outfit. Or Veronica getting pissed at you and walking off when you blow up Hidden Valley.


So many people don't seem to be thinking before they do stuff I do begin to wonder if some of the more ridiculous bug threads about NPCs are bugs at all.
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sunny lovett
 
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Post » Mon May 24, 2010 1:08 pm

Yes, firstly, mind breaking up the wall-o-text?

This is my 4th game on the Gamebryo engine so all the problems are expected at this point. I bought it at full price knowing fully well it would the same as Morrowind, Oblivion and Fallout 3. If an admin went in and changed all game names to 'Game' in Hardware/Software sections, I wouldn't be able to tell the difference if I was in the Morrowind H/S section or the Fallout 3 H/S section as the same issues have popped up since Morrowind.

I guess basically my point is I knew I was buying a buggy game, and I still payed full price, because I love Bethesdas games and want to support them. (Now, put my money towards a new engine for the love of Pete!!)


Yes. WIth Oblivion, the game engine obviously had some major major tune ups so I forgave the crashes there. WIth Fallout 3, it was still annoying and ever present random crashes. At this point, it's just d--n sloppy programming and the gamebryo devs should be ashamed of themselves.

You know, for Oblivion there was a mod that prevented many of the crashes somehow. I'm not sure how it worked, something about intercepting the memory addresses that caused the crashes and preventing them somehow. If a MOD can do this, why can't the gamebryo developers do this or even better, code it correctly after 7 years?

New Vegas is a fun game, but i'm seriously thinking about stopping it in the middle of the main quest because of the numerous crashes and quest bugs and glitches and all kinds of general unpolished feel to it that it has.

10x the game FO3 was? Please, you're not fooling anyone whoever posted that.
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Kayleigh Mcneil
 
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Post » Mon May 24, 2010 7:08 pm

I love the game, and I am having a blast playing it. But the glitches and bugs svck!!!! It seems if I dont save every 10-15 minutes I will get a screen freeze and have to power down.
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Dorian Cozens
 
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Post » Tue May 25, 2010 12:12 am

.....I will get a screen freeze and have to power down.


Try riding it out. I had limited success with minimizing then re-maximizing the game when it froze but after a time it would just lock up and not maximize again. I was talking with my friends kid and the game froze. I didn't attend to it seeing we were talking then out of the blue the game just fired right back up. When it freezes, my CPU and GPU usage both go to 0% during the freeze but it seems to be recovering all by itself if left alone. I've done it a good dozen times since and it always comes back. Sometimes it takes longer than others though.

So yeah, next time just wait and see if it happens for you to. It may take up to 30 seconds give or take.
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lolli
 
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Post » Mon May 24, 2010 9:32 pm

Aye, the game is very fun. But it is a very buggy game, and a pain waiting for the bug fixing patches/mods to come out.
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Kirsty Collins
 
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Post » Tue May 25, 2010 5:24 am

I bought a PS3 specifically so I wouldn't have to play this game on a PC. I feel sorry for all those on PCs. I tried to play FO3 on a PC for weeks until I finally got it to work.

The problem now is, the PS3 version of NV is buggy as well. Probably not as bad as the PC - but very annoying. And honestly, I don't think the game is all that great. FO3 seemed better to me, and I find myself forcing myself to play NV in the hopes that it will get more interesting.
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Tikarma Vodicka-McPherson
 
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Post » Tue May 25, 2010 12:20 am

Exactly what OP said.
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Jeff Tingler
 
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Post » Tue May 25, 2010 12:35 am

I bought a PS3 specifically so I wouldn't have to play this game on a PC. I feel sorry for all those on PCs. I tried to play FO3 on a PC for weeks until I finally got it to work.

The problem now is, the PS3 version of NV is buggy as well. Probably not as bad as the PC - but very annoying. And honestly, I don't think the game is all that great. FO3 seemed better to me, and I find myself forcing myself to play NV in the hopes that it will get more interesting.


I've been playing it on PC and haven't had any problems at all. Seems most of the bugs are with the 360 version, or that's most of the threads I notice.

I also love the game quite a bit!
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Darlene Delk
 
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Post » Mon May 24, 2010 11:23 pm


10x the game FO3 was? Please, you're not fooling anyone whoever posted that.


Yeah. Everyone with any taste at all knows it's 100x the game that FO3 was. Playing NV makes me see just how terrible FO3 was in terms of... Well, nearly everything.
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maria Dwyer
 
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Post » Mon May 24, 2010 10:14 pm

I think the 'wall of text' formatting choice is probably scaring people off. :P

<-- case in point.

Line breaks are your friends.

I gather that the OP's point is that too many haters gotta hate. I agree. F:NV is a spectacularly good game in my experience, though not without its bugs.
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Marcus Jordan
 
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Post » Tue May 25, 2010 7:06 am

Yeah. Everyone with any taste at all knows it's 100x the game that FO3 was. Playing NV makes me see just how terrible FO3 was in terms of... Well, nearly everything.


The BIGGEST change for me was aiming. I honestly rarely use VATS at all now. I can snipe really far without a scope too!
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herrade
 
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Post » Mon May 24, 2010 6:12 pm

IMO this game is better then FO3 in so many ways and I love it!
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renee Duhamel
 
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Post » Tue May 25, 2010 2:45 am

Yup.

I simply love this game. Finally I have a game that actually serves my balls back to me on a plate when I screw up. (and screw up a lot, I do.) There has been an increase in cussing in my household since the game has been released, and I'm loving every second of it.

Sure, I also experience some freezes and glitches, but I let out a big sigh and restart the game.

I cannot express how much I really love this game. It brings the best of both worlds, or coasts, and gives us this amazingly well done wasteland. Finally this game kicks me out of the starter area without having a clue on what the hell to do. And I frigging love it. I'm basically screwing around, hoping that whatever I do is what I supposed to do. Gives a perfect FO1 and FO2 feeling, when I started playing those games I had no clue what I was doing most of the time.

Although hardcoe mode isn't as I expected (I expected it to have more grave consequences), I keep finding myself dangerously short on ammo, doctor's bags and keep finding myself winding up in bad situation that turn even worse. Example?

Spoiler
Was fighting in an irradiated area filled with ghouls. As they started to overwhelm my party I tried to flee into a building. Enter trough the door and find myself facing a Queen Radscorpion, a scorpion the size of a hot-damn freight truck...


I love every single second I've put in this game, and am not even halfway.

So Obsidian and Bethesda: Thank you!
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My blood
 
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Post » Tue May 25, 2010 12:59 am

I agree with the main post of this. This game is gold; perhaps all the people that agree are too busy playing the game and not browsing the forum to leave posts ;)

Anyway, I am running this on PC and I've had minimal problems. I've played about 40+ hours, and have only had maybe 4 crashes (which seemed to increase from alt-tabbing, as I anticipated). I've only had one major glitch, where my companion wouldn't follow me. If I told them that we are done, then they'd start walking; otherwise, they'd just stand there without moving. This was not a big deal because I save all the time, and just reloaded from a recent one.

Also, for all the people that complain that the game is buggy, I will share my experience. I've had two *major* issues with my hardware that someone who knows less would brush off as being software errors.

For one, I had a bad stick of RAM. A bad stick of RAM could end up looking like a software issue (and in some cases, it makes software issues). Basically, your OS runs fine until you use a lot of memory (like running a game). The RAM will corrupt some of the data (for various reasons). The result will be glitches in the game and crashes/BSOD. One other issue is that it can also corrupt game files while installing, which may cause weird issues like the floating, head-spinning doctor vid. After running memtest 86+, the bad ram was identified, replaced, and the system was incredibly more stable.

The second issue that I had was a bad video card. Again, running the OS didn't stress the card enough to cause the problem. it was only after the GPU temperature got up into the ~60°C range that it would get horribly unstable and either black-screen or go into a loop. This happened to me after the initial release of fallout 3, and it seemed to be a wide-spread issue in FO3 users (particularly among nvidia 9 series users, like me). Anyway, apparently the problem was that manufacturer switched to a non-eutectic solder and had production issues. Some quick troubleshooting and correspondence with the graphics card manufacturer resulted in a new card, and verification that the BSOD/loop problem was not Bethesda.

So in the end, I've seen some game bugs but none have been major. For all the people with BSODs, CTD, and looping, it's not decidedly Bethesda's fault that your PC game is crashing; you're assuming that your computer is infallible, and that is not the case.
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Victor Oropeza
 
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Post » Mon May 24, 2010 10:47 pm

ten times the game that FO:3 was is a tad much. i think that new vegas is great, it's the little things that really matter, being able to repair to 100%, all sorts of skills affecting conversations, twice as many guns and aiming down the sights, the list goes on. but new vegas still lacks a little something for me so far. maybe it's because i'm fairly near the start (haven't even gotten to boulder city yet) but the beginning of NV seems quite linear, like i wouldn't play it through over and over ( i restarted FO:3 countless times - after the vault that is) and the new vegas desert doesn't have the same weight to it that the capital wasteland did. NV gains alot in gameplay, loses something in atmosphere. hopefully more play will make me "get" what the mojave wasteland is all about :hehe:
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dell
 
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Post » Mon May 24, 2010 9:44 pm

it is the same game. its fallout 3 with a desert map basically. it plays the same way. if you got rid of all the quests it would be the same thing, empty wasteland with loot. even fallout3 i never finished the game lol. i never did any sideuqeests i just went everywhere shooting raiders / eating / sleeping / looting

hopefully the Wasteland Traveller's mod makes it to New Vegas.
http://www.fallout3nexus.com/downloads/file.php?id=3375
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Fam Mughal
 
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Post » Tue May 25, 2010 7:42 am

I had a bit of trouble reading your post Original Poster. Can you please use Paragraphs to make it easier to read. Other wise I agree with you. I love the term expanded DLC. If it is, this is the best expanded DLC ever. I love it.
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oliver klosoff
 
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Post » Mon May 24, 2010 9:01 pm


This is my 4th game on the Gamebryo engine so all the problems are expected at this point.


What games would those be? Oblivion, Fallout 3 and New Vegas. I don't remember another game using this. If you mean Morrowind, I thought it used something else.
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Steve Smith
 
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Post » Tue May 25, 2010 8:53 am

I'm quite enjoying New vegas, but it does lack in two areas - not a lot of ruins to explore as a whole, there are ruins, but they're fairly sparse as a whole in comparsion. The lack of emotional connection is gone as well, while Fallout 3 had an emotional connection with your character being born and you playing through their childhood, New Vegas lacks that kind of emotional connection and tends to come across as rushing through the opening scene too quickly.

Still it's a great game with a good challenge.
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Jeffrey Lawson
 
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Post » Mon May 24, 2010 6:45 pm

Finally this game kicks me out of the starter area without having a clue on what the hell to do. And I frigging love it. I'm basically screwing around, hoping that whatever I do is what I supposed to do. Gives a perfect FO1 and FO2 feeling, when I started playing those games I had no clue what I was doing most of the time.

Just wanted to chime in on this. I didn't really put it together before, but you've hit it on the head. NV, to me, has much the same feeling that the first two games had: a world in which all this crazy stuff is going on and you're just one guy running around trying to find a water chip. (Or Platinum Chip, in this case.)

Sure, it's not perfect. It still has that unavoidable sense, everywhere you go, of "Hey look! A stranger has come to town to solve our problems and determine our destinies," but it boasts a vibrancy that puts F3 to shame. It's true that every little location is a set piece, just waiting for you to show up. But F3, despite the side quests, had a strong sense of being one big fat set piece. NV feels much more open, and arbitrary in a good way.

I guess the big difference between F3 and NV is the format of the main plot. F3's was a command: "Follow your dad and find your destiny!" Which is OK, I guess; F3 was a great game (though the plot wasn't its strong point). NV presents its story in the form of a question: "Some guy shot you in the head. So what are you gonna do about it?"
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Dan Wright
 
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