Have you considered that since the OP has decided to make fun of a potentially game-breaking issue, people are simply pointing out that this is not the case? As far as I can see, the only power-gamers (the type of gamers that I assume would find dragons "easy") that are really screwed are destruction magi since their resistance poisons will no longer work. Smithing and enchanting still allows players to one-shot dragons and assassin-types never needed worry about getting hit in the first place.
To rephrase, the problem isn't that players negate a lot of damage(as it was in Oblivion, where you could become immune to everything but arrows and traps) with resistances, it's that it's too easy to do too much damage (current theorycrafting puts the maximum at over 16k, which I believe close to five times the health of an elder dragon). Therefore, for the players that the OP addresses, this bug will not be as disastrous predicted.
For the record, I do agree that this is an issue that needs to be addressed immediately. I'm glad it doesn't bother you, but still, examine the arguments before you label people as selfish. I don't recall anyone mentioning or even implying that this is a trivial issue that doesn't need to be fixed.
To rephrase, the problem isn't that players negate a lot of damage(as it was in Oblivion, where you could become immune to everything but arrows and traps) with resistances, it's that it's too easy to do too much damage (current theorycrafting puts the maximum at over 16k, which I believe close to five times the health of an elder dragon). Therefore, for the players that the OP addresses, this bug will not be as disastrous predicted.
For the record, I do agree that this is an issue that needs to be addressed immediately. I'm glad it doesn't bother you, but still, examine the arguments before you label people as selfish. I don't recall anyone mentioning or even implying that this is a trivial issue that doesn't need to be fixed.
Players DO negate alot of damage. Magic resistance is a huge part of my character. I am a mage and I NEVER use poisons because that means I need a weapon to deliver them. I don't carry weapons. But resistances? Yeah I have Alteration, I am a Breton (so racial bonus + racial ability) and I have resistance gear. My character is awesome at fighting enemy mages/dragon breath but has to watch out in melee. It fits the style of play for this character and makes him feel like a true mage. Strong with magic and strong at resisting it because I put so much into Alteration and am a Breton. This patch would completely change my character.
So before you ask me to consider, YOU consider first because methinks ye spake before ye thunk.