1.2 got me laughing

Post » Mon Dec 12, 2011 10:06 am

my Breton Paladin nuuuuuuuuuu! so spellbreaker is useless right now eh? it's just a shield that looks like a satellite for right now?
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le GraiN
 
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Post » Mon Dec 12, 2011 1:18 pm

http://www.bethblog.com/index.php/2011/11/28/skyrim-1-2-update/


It's not uncommon for a patch to break something. Not to mention on average patches change more than what their changelogs say.
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^_^
 
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Post » Mon Dec 12, 2011 12:36 am

my Breton Paladin nuuuuuuuuuu! so spellbreaker is useless right now eh? it's just a shield that looks like a satellite for right now?



Get any good radio stations?
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Mrs shelly Sugarplum
 
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Post » Mon Dec 12, 2011 10:31 am

This is kinda big stuff they are breaking... For example, imagine if armor rating was obsolete!!! lol
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Lisha Boo
 
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Post » Mon Dec 12, 2011 12:07 am

This is kinda big stuff they are breaking... For example, imagine if armor rating was obsolete!!! lol


Dont give them any ideas........
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Floor Punch
 
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Post » Mon Dec 12, 2011 1:44 am

This is kinda big stuff they are breaking... For example, imagine if armor rating was obsolete!!! lol


Maybe this was their joke atempt to fix destruction...
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Liii BLATES
 
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Post » Mon Dec 12, 2011 10:12 am

Ooops. I would have thought this is a fairly easy fix though isn't it? It's clearly happening, so presumably a new patch will be released shortly. In the meantime I'll just get on with playing.

I took down an Ancient Dragon last night with relatively low fuss, so not going to complain that much yet.
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Samantha hulme
 
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Post » Mon Dec 12, 2011 9:16 am

Do the nullified resistances apply to enchanted items as well?

Will my Elven Shield of Flame Suppression and Hide Boots of Resist Fire no longer...um...well...supress and resist fire???
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Stephanie I
 
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Post » Mon Dec 12, 2011 12:10 pm

I could take the texture issue, I could take not being able to do some of the quests, even though not being able to do the thieves guild really pissed me off, or the couple of broken daedric quests. But you know with epic massive open games like TES games are a few glitches are expected. But seriously, Beth have done nothing right for from the start, I've been pushed over the edge and this is ridiculous, this new patch has done it for me. I'll be shelving Skyrim for a month and playing Halo Anniversary and LOTR War in the North, at least that works, hell they pushed it back twice but you know what, it doesnt matter cus it works perfect when i got my hands on it. FFS Beth, so disappointed.

I know you work hard, I know your games are never perfect upon release, its expected and we as the players get that, but this is way too far, it feels as though you barely even ested the thing, you were too busy rushing to get the stupid 11/11/11 release date because it sounded cool, you have barely had any had any communication since the game went "gold" (if you call it that) and now the long awaited second patch doesn't even fix the texture issue, but it not only brings a major (and very major) problem that is SO obvious that the smallest bit of testing would have picked it up. WTF.

Definitely will not be playing skyrim until the new year, maybe then it will work properly, or at least well enough so I won't have to cringe when I see a grey chunk meant to be a rock, or cry when my game crashes because of the broken main quest, or thieves quest. Or guards attacking me for no reason because of other silly minor broken side quests.

I'll still buy future TES games, and I'll still enjoy skyrim and I'll play it in the future when you (eventually) get the patches out to fix the issues, so you haven;t lost a customer, what you have lost is a [censored] load of respect though. Good job.

rant end.
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Syaza Ramali
 
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Post » Mon Dec 12, 2011 12:29 pm

It's not uncommon for a patch to break something. Not to mention on average patches change more than what their changelogs say.


Yep and I wasn't initially... then it set in.
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suniti
 
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Post » Mon Dec 12, 2011 5:01 am

alpha build :D
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Cathrin Hummel
 
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Post » Sun Dec 11, 2011 11:22 pm

Well...

As Patch 1.2 has stopped all resistances working, look on the bright side.

In theory you can now be both Vampire AND Werewolf... :biggrin: <_<

Seriously though, you'd think one of the first things you look at when QA testing a patch is that it hasn't damaged any of a games central game mechanics. Magic resistance is one of those. Bethesda's QA SHOULD have spotted this. And if they did then tthe patch should have been pulled from Sony and Microsoft before going live. Sloppy.
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Brian Newman
 
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Post » Sun Dec 11, 2011 11:37 pm

alpha build :D



not this again.....
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maria Dwyer
 
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Post » Mon Dec 12, 2011 2:54 am

they get burnt just fine?

or they get close enough? without any base resist. the dragons breath attacks will be doing base damage. there are horror stories in the ps3 section about level 50's with full deadric getting one shot


Of course. I absolutely, unequivocally, undeniably, meant that people get burnt just fine. On a scale from rare to well-done, they usually end up at ultra-well-done without any problems whatsoever. That's assuming that's what they're trying to do. Right? Because everyone is trying to get burnt.

Keep in mind that these horror stories are most likely not coming from the same people who're complaining about dragons being easy. If lack of resistances was such a big deal that hitting them a few times was a problem to begin with, then for these people dragons were never "easy."

On a side note, why does wearing daedric armor matter? Armor never counted towards resistances to begin with. (unless enchanted as such)
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Sophh
 
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Post » Mon Dec 12, 2011 1:51 pm

Lastest rumor is that the new patch negated Magic Ress making spells(including Dragon Breath) do massive damage to the player. All you people complaining about how easy Dragons are are in for a rude awakening next time you fast travel. hahaha Thank you Beth best bug ever!!! this is provided it is true.


Housemate just confirmed this. His mage just got nuked by dragon breath. (360). He has ZERO elemental resistance regardless of the stats.
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Blessed DIVA
 
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Post » Mon Dec 12, 2011 12:35 am

yep.. My level 81 nord just got [censored] by an ancient frost dragon doing a flyby... wtf. I had 100% frost resist enchanted armor too. Good to know thats obsolete.
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mishionary
 
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Post » Mon Dec 12, 2011 1:26 am

snip


You have already given them your money so they don't care if you shelf the game.
If you play one hour or a hundred makes no difference, they laugh all the way to the bank.
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Arnold Wet
 
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Post » Mon Dec 12, 2011 11:03 am

Anyone know if the enchanted weapons/shields/armor/clothing are affected too? Boots of Resist Fire, etc.
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Izzy Coleman
 
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Post » Mon Dec 12, 2011 2:05 am

Anyone checked magic absorbtion, like the atronach stone, or the master perk in alteration?
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XPidgex Jefferson
 
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Post » Mon Dec 12, 2011 6:28 am

This patch will force everyone to check everything again...
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Gemma Flanagan
 
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Post » Sun Dec 11, 2011 11:42 pm

I hope this doesn't happen with PC patch too. In any case, looking at all the threads, it seems the game was far less bugged and more stable with the 1.1 version we got on activation day. That's why my Steam stays in offline mode for the time being! The glitches we experienced with the 'out of the box' version of the game are far less frustrating than those introduced with the patches!
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Brandi Norton
 
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Post » Mon Dec 12, 2011 2:18 pm

I hope this doesn't happen with PC patch too. In any case, looking at all the threads, it seems the game was far less bugged and more stable with the 1.1 version we got on activation day. That's why my Steam stays in offline mode for the time being! The glitches we experienced with the 'out of the box' version of the game are far less frustrating than those introduced with the patches!


The magic resists thing should just be a data fix, which is something they can hotfix once they find the cause.
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Batricia Alele
 
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Post » Mon Dec 12, 2011 5:24 am

sweet my full suit of magic resist is useless then?! wow and all i wanted them to fix was my weapon racks...WAH
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Marilú
 
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Post » Mon Dec 12, 2011 8:19 am

I hope this doesn't happen with PC patch too. In any case, looking at all the threads, it seems the game was far less bugged and more stable with the 1.1 version we got on activation day. That's why my Steam stays in offline mode for the time being! The glitches we experienced with the 'out of the box' version of the game are far less frustrating than those introduced with the patches!


Turn off automatic updates.

library>esv>right click>properties>updates>turn off
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kirsty joanne hines
 
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Post » Mon Dec 12, 2011 10:15 am

At least dragons are now feared. :P
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AnDres MeZa
 
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