» Sat Feb 12, 2011 7:43 am
Man a wall run would have been nice. O well I would rather the wall hop if I had to choose cause its much more dynamic in the sense that you dont need an open patch of vert wall all you need is an object that has a slope greater than like 45 or so. Pipes, corners, adjacent ledges, wall run wouldn't work there. But it would have been good for the fluidity of it all.
Ok so what about tucking your feet to clear an object? its important for momentum to not contact a hand rail to make some gaps. Mirrors edge was awesome for that reason.