They recognize the fact that the Oblivion menus were cumbersome. There's a menu button which enables a compass like overlay, with 4 options: skills, inventory, map, magic. Completely different looking menus for each. More graphics, less lists and names.
Not sure if it's really better in terms of navigation, we'll see. The magic screen looks pretty anyway.
No, they recognized that the TES menus were cumbersome. Morrowind was even more cumbersome than Oblivion, it's only natural that it continues to be slimmed down.
I've read the transcripts for Skyrim but I have to wait til my copy comes through the mail since scanning a dot printing like those of a magazine make it look like a painting and you can't really see how good something looks. Even so, I'm not going to judge graphics until E3 when I see the game in action and in 1080p.