Got the Magazine !

Post » Fri Jun 11, 2010 1:08 pm

The mag remarks the dragon born as being anointed by gods.

That has some odd implications to it. I mean I could see Dagon blessing the dragonborn(He hates aka after all), but could that line mean some/all of the aedra are opposed too?
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Alex Blacke
 
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Post » Sat Jun 12, 2010 12:36 am

I'm really happy about the removal of Morrowind and Oblivion's, in my opinion, horrible leveling system, but I want to know about the factions, exploration, and itemization. What are they like?
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Jose ordaz
 
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Post » Fri Jun 11, 2010 9:04 am

The werewolf looks like a damn Yeti. I dont think thats a werewolf.

A dev has already said that isn't a werewolf.

Frost troll.
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Amy Gibson
 
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Post » Fri Jun 11, 2010 9:50 am

Any info on stealth, Thieves' Guild, Dark Brotherhood? etc
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Nicholas
 
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Post » Fri Jun 11, 2010 11:43 am

Faces certainly look a LOAD better. Major improvement over the generic fallout/NV/Oblivion faces that we've all experienced, and.. most of us detested.

Woodcutting/Cooking/Farming/Mining is all possible, or so it seems.

PS: Seems you can craft your own sword from "red hot steel"

PPS: More voice actors? Hurray. no more generic voices.
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mishionary
 
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Post » Sat Jun 12, 2010 12:39 am

IT has Sprint! I'm happy about that. Just putting that out there.
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Mrs. Patton
 
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Post » Fri Jun 11, 2010 4:50 pm

Gorgeous stuff Bethesda. Any chance you were inspired by Frank Frazetta? The screenshots look similar to his work.
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Eduardo Rosas
 
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Post » Fri Jun 11, 2010 2:51 pm

A dev has already said that isn't a werewolf.

Frost troll.

Yea, I read his post right after I posted. Sorry about that.
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ezra
 
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Post » Fri Jun 11, 2010 8:15 pm

Talking to NPCs no longer freezes time or does the zoom in. NPCs can walk around while you talk with them.

There's mining, woodcutting and cooking.
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sarah taylor
 
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Post » Fri Jun 11, 2010 9:35 am

Is it just me or does the story seem incredibly awesome?

Also @Eolath: if woodcutting and stuff like that are in, great! I love things like that!

Any news about a possible "hard-core" mode (need to drink/eat)???
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OnlyDumazzapplyhere
 
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Post » Fri Jun 11, 2010 5:49 pm

I don't care about graphics, skills etc just give me a bloody hardcoe mode.

If they haven't implemented this simple thing I'm going to be so disappointed.
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Jaki Birch
 
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Post » Fri Jun 11, 2010 9:27 pm

Faces certainly look a LOAD better. Major improvement over the generic fallout/NV/Oblivion faces that we've all experienced, and.. most of us detested.

Woodcutting/Cooking/Farming/Mining is all possible, or so it seems.

PS: Seems you can craft your own sword from "red hot steel"


Good to hear about the improved faces and crafting. I'm particularly interested in smithing and repairing my own weapons and armour.
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Carys
 
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Post » Fri Jun 11, 2010 10:03 pm

Oh boy ! Werewolves have returned and they look brutal, alot more gore and the graphics look like Two Worlds 2 but slightly better in my opinion, and believe the graphics are not even close to Oblivion or Fallout 3 from what i'm seeing here, The water looks great from what i can see from the waterfalls. Reading more !

I think a dev said its not a werewolf
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Lori Joe
 
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Post » Fri Jun 11, 2010 12:51 pm

Again, whoever said this looks like Fallout 3 is quite mistaken. Wow. Just wow.
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Philip Lyon
 
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Post » Fri Jun 11, 2010 12:04 pm

Poor Dragon Age 2. This doesn't bode well for it, graphically speakig.
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Robert DeLarosa
 
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Post » Fri Jun 11, 2010 12:55 pm

Any news about a possible "hard-core" mode (need to drink/eat)???

Since cooking is in, it sounds plausible. Didn't read anything about it though.
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Heather beauchamp
 
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Post » Fri Jun 11, 2010 5:01 pm

ENCHANT SKILL IS BACK! IT'S NOT ALL LOST!!!

Well, that + the Blacksmithy one I've heard is also added could allow for quite a bit of customization... :D


There one screenshot that has 7 Magic skills during a level up how it seems. On the outer right hand side you can see another skill starting with the letters 'SMI...' the rest of it is not recognizable as it is cut off. I assume it is SMITHING ! ! !
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Stephanie Nieves
 
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Post » Fri Jun 11, 2010 5:35 pm

What about level scaling, i just hope it's not like Oblivion.
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Elizabeth Lysons
 
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Post » Fri Jun 11, 2010 4:09 pm

That white creature is not a werewolf it is a troll. And yes there is dynamic shadows, they can be seen in the scans.
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Bellismydesi
 
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Post » Fri Jun 11, 2010 10:39 pm

I'm really happy about the removal of Morrowind and Oblivion's, in my opinion, horrible leveling system, but I want to know about the factions, exploration, and itemization. What are they like?

Anyone? Is there any mention of that stuff, at all?
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Chavala
 
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Post » Fri Jun 11, 2010 9:56 pm

I need to start hibernating, this is a lot of info.


A quick thanks to the whole Beth team on my way out as well.
from you and for you:
:cake:
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Dalton Greynolds
 
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Post » Fri Jun 11, 2010 11:55 pm

The AI sounds great - and no more suicidal bridge walkers cutting off quests! :P
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Emily Rose
 
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Post » Fri Jun 11, 2010 1:30 pm

That white creature is not a werewolf it is a troll. And yes there is dynamic shadows, they can be seen in the scans.


I think you mean screenshots? ;-)
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Miss Hayley
 
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Post » Fri Jun 11, 2010 5:15 pm

Okay, one last question... do we see beards?
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Undisclosed Desires
 
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Post » Fri Jun 11, 2010 8:02 pm

So, they've axed more skills... Can anyone post some info on how attributes are handled. From what little I've read it almost seems like they've removed them altogether, as you apparently just get to mess with Health and Magicka stuff at level up.

Also, this news about killing a quest giver results in a relative offering you the exact same quests, but for lower rewards or something. [censored]. This is like Fable level "consequence" for your actions. " I would have totally given you a hundred bucks for this job, but since you murdered my brother in his sleep... only fifty for you!"
We got rid of Mysticism and moved some of that stuff around. The Magical School of Mysticism, isn't that redundant?

No, Todd, it really isn't. If you don't like the name, change the name. But don't pretend like one school is any more redundant than the others.

EDIT: I really like the inclusion of duel-handed combat options and the perks, to be clear. It's just really frustrating that Beth seems to play this give and take. Throw in some awesome stuff, remove other features for some reason.
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Soraya Davy
 
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