So, they've axed more skills... Can anyone post some info on how attributes are handled. From what little I've read it almost seems like they've removed them altogether, as you apparently just get to mess with Health and Magicka stuff at level up.
Also, this news about killing a quest giver results in a relative offering you the exact same quests, but for lower rewards or something. [censored]. This is like Fable level "consequence" for your actions. " I
would have
totally given you a hundred bucks for this job, but since you murdered my brother in his sleep... only fifty for you!"
We got rid of Mysticism and moved some of that stuff around. The Magical School of Mysticism, isn't that redundant?
No, Todd, it really isn't. If you don't like the name, change the name. But don't pretend like one school is any more redundant than the others.
EDIT: I really like the inclusion of duel-handed combat options and the perks, to be clear. It's just really frustrating that Beth seems to play this give and take. Throw in some awesome stuff, remove other features for some reason.