Got the Magazine II

Post » Tue Jun 15, 2010 2:06 pm

- 7 magic skills (mysticism is out though)

Magic schools ? Isn't it five, one less (mysticism indeed) than Oblivion ?
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Brandon Bernardi
 
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Joined: Tue Sep 25, 2007 9:06 am

Post » Wed Jun 16, 2010 3:18 am

Haven't heard anything about stealth or limb specific damage.
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Laura Shipley
 
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Joined: Thu Oct 26, 2006 4:47 am

Post » Wed Jun 16, 2010 2:56 am

Where was cooking mentioned? I don't remember reading that...

Off Topic: Summer... you have the world's most beautiful driveway...

Cooking and farming were mentioned just above the screen of the saloon chick.

And thank you, I love where I live.
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W E I R D
 
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Post » Tue Jun 15, 2010 8:49 pm

What abut fast-travel? Any mentions?


it is in, you can travel to every place you visited before...
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Flutterby
 
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Post » Wed Jun 16, 2010 1:04 am

Update:
- No dialog zoom
- Dialog will pop up when you approach an enemy
- more voice actors
- dual wielding
- two handed weapons
- shield bash
- kids
- 18 skills
- awesome character models
- nice water
- natural environment
- massive draw distance
- radiant AI
- randomly generated quests
- beards
- no guns ! ! !
- dynamic soft shadows (in the tavern with the woman there are dynamic shadows all over the place (look at the chairs))
- 10 races to choose from
- confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses
- 7 magic skills (mysticism is out though)
- assuming speechcraft and merchantile are merged as well as acrobatics and athletics
- presumeably open cities (as dragons can attack)
- cooking/farming/mining/woodcutting
- blacksmithing
- perk-picking at every level-up


Finishing moves, unique to each weapon and enemy you fight.
Sprinting.
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Dj Matty P
 
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Joined: Sat Jun 09, 2007 12:31 am

Post » Tue Jun 15, 2010 2:12 pm

Ok I will say again "Solstheim's favorite furries are BACK"

Or something along those lines. Infer what you will

Is that what it says in the mag? Word for word? O_O
I know this is far fetched but any info on the CE in the mag?
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Shae Munro
 
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Joined: Fri Feb 23, 2007 11:32 am

Post » Tue Jun 15, 2010 9:00 pm

Haven't heard anything about stealth or limb specific damage.

I heard it mentionned in relation with those dragon words of power you learn : one can help you be stealthier. Otherwise, don't know.
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Dawn Farrell
 
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Post » Tue Jun 15, 2010 7:58 pm

There are 20 "dragon shouts" (thu'um, I would assume) in the game that the player acquires by absorbing the souls of dragons that they slay. Each shout does something unique and are formed from 3 different words of power. Some may stagger an opponent, whiles others are spoken in a whisper to do things like teleport you from one place to another. Some can slow down time. One was mentioned to be the name of an actual dragon, that, when called, comes to fight beside you in combat.
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Jose ordaz
 
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Joined: Mon Aug 27, 2007 10:14 pm

Post » Wed Jun 16, 2010 3:12 am

Update:

- No dialog zoom
- Dialog will pop up when you approach an enemy
- more voice actors
- dual wielding
- two handed weapons
- shield bash
- kids
- 18 skills
- awesome character models
- nice water
- natural environment
- massive draw distance
- radiant AI
- randomly generated quests
- beards
- no guns ! ! !
- dynamic soft shadows (in the tavern with the woman there are dynamic shadows all over the place (look at the chairs))
- 10 races to choose from
- confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses
- 7 magic skills (mysticism is out though)
- assuming speechcraft and merchantile are merged as well as acrobatics and athletics
- presumeably open cities (as dragons can attack)
- cooking/farming/mining/woodcutting
- blacksmithing
-Hud-free first-person view and improved third-person perspective
-Snow falls dynamically (not as a basic texture on the ground)
-Trees and branches move independently with the wind
-Water flows
-Fish (I think)
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Makenna Nomad
 
Posts: 3391
Joined: Tue Aug 29, 2006 10:05 pm

Post » Tue Jun 15, 2010 5:14 pm

All this talk about people being unhappy with the info has missed me? Really, I have no idea about anyone being unhappy and I have no idea why would they be unhappy about. The only thing that might be "bad" is the possible level scaling.. But I really hope Bethesda has learnt their lesson :D... If not there will be a mod, right? Any info on the construction set? PLEASE?!?
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Lil'.KiiDD
 
Posts: 3566
Joined: Mon Nov 26, 2007 11:41 am

Post » Tue Jun 15, 2010 10:52 pm

Lol lunarwolf i think you're the one person on these forums who could possibly want to see werewolves more than me... and vampires. Anyone have ANY info on werewolves and or vamps please just spit it out!! We're dying here!

I want to see werewolves...hell, i'll buy the games IF werewolves or vampires ae in, if not, i'll probably rent it. I bought Fallout: New Vegas just for the cannibalism...hehe.
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lilmissparty
 
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Joined: Sun Jul 23, 2006 7:51 pm

Post » Tue Jun 15, 2010 6:33 pm

Off topic :damn i got to get off now. keep me posted somehow....
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Eileen Müller
 
Posts: 3366
Joined: Fri Apr 13, 2007 9:06 am

Post » Tue Jun 15, 2010 8:28 pm

Update:

- No dialog zoom
- Dialog will pop up when you approach an enemy
- more voice actors
- dual wielding
- two handed weapons
- shield bash
- kids
- 18 skills
- awesome character models
- nice water
- natural environment
- massive draw distance
- radiant AI
- randomly generated quests
- beards
- no guns ! ! !
- dynamic soft shadows (in the tavern with the woman there are dynamic shadows all over the place (look at the chairs))
- 10 races to choose from
- confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses
- 7 magic skills (mysticism is out though)
- assuming speechcraft and merchantile are merged as well as acrobatics and athletics
- presumeably open cities (as dragons can attack)
- cooking/farming/mining/woodcutting
- blacksmithing
-Hud-free first-person view and improved third-person perspective
-Snow falls dynamically (not as a basic texture on the ground)
-Trees and branches move independently with the wind
-Water flows
-Fish (I think)



Yeah, you can count on the evil fishes to return. However, if you'll be able to fish yourself as a skill.. I don't think so. (No information about it anyways)
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Britney Lopez
 
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Post » Tue Jun 15, 2010 7:45 pm

I wonder if poisons applications last only 1 hit or for several minutes.
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Cheville Thompson
 
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Post » Tue Jun 15, 2010 3:53 pm

Apparently Oblivion style point and click fast travel is in...

LAME

other than that I like all of the things they actually improved.
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Ownie Zuliana
 
Posts: 3375
Joined: Thu Jun 15, 2006 4:31 am

Post » Tue Jun 15, 2010 4:39 pm

whiles others are spoken in a whisper to do things like teleport you from one place to another

:wub: *sigh*
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biiibi
 
Posts: 3384
Joined: Sun Apr 08, 2007 4:39 am

Post » Tue Jun 15, 2010 9:33 pm

Magic schools ? Isn't it five, one less (mysticism indeed) than Oblivion ?

In total:

Destruction
Alteration
Conjuration
Restoration
Illusion
Mysticism (now removed)
Alchemy
Enchant (now added)

in total for 8 magic skills and arguably 7 schools if enchanting is its own school.
So with Alchemy under magic skills I am thinking Alteration will be the second school to drop after Mysticism.
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tegan fiamengo
 
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Joined: Mon Jan 29, 2007 9:53 am

Post » Tue Jun 15, 2010 9:45 pm

I want to see werewolves...hell, i'll buy the games IF werewolves or vampires ae in, if not, i'll probably rent it. I bought Fallout: New Vegas just for the cannibalism...hehe.


....then why not just buy a Werewolf or Vampire game?
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Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Tue Jun 15, 2010 4:42 pm

Apparently Oblivion style point and click fast travel is in...

LAME

other than that I like all of the things they actually improved.

How is that lame? Oblivion never forced you to do any of that : /
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Eibe Novy
 
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Joined: Fri Apr 27, 2007 1:32 am

Post » Tue Jun 15, 2010 2:13 pm

Ah nevermind, no real leveling scaling. My bad. the only thing that'll scale are the generated quests.. :facepalm:
No info about the other monsters, the main quest. or random encounters.
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Dale Johnson
 
Posts: 3352
Joined: Fri Aug 10, 2007 5:24 am

Post » Wed Jun 16, 2010 6:27 am

does anyone have a link to a scan or something? the GI website doesnt have it up. and i have yet to see any of these miraculous screens :(

Update:

- No dialog zoom
- Dialog will pop up when you approach an enemy
- more voice actors
- dual wielding
- two handed weapons
- shield bash
- kids
- 18 skills
- awesome character models
- nice water
- natural environment
- massive draw distance
- radiant AI
- randomly generated quests
- beards
- no guns ! ! !
- dynamic soft shadows (in the tavern with the woman there are dynamic shadows all over the place (look at the chairs))
- 10 races to choose from
- confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses
- 7 magic skills (mysticism is out though)
- assuming speechcraft and merchantile are merged as well as acrobatics and athletics
- presumeably open cities (as dragons can attack)
- cooking/farming/mining/woodcutting
- blacksmithing
-Hud-free first-person view and improved third-person perspective
-Snow falls dynamically (not as a basic texture on the ground)
-Trees and branches move independently with the wind
-Water flows
-Fish (I think)
-Elk, mammoth, saber-toothed cats
-very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
User avatar
Sophh
 
Posts: 3381
Joined: Tue Aug 08, 2006 11:58 pm

Post » Tue Jun 15, 2010 11:13 pm

There are 20 "dragon shouts" (thu'um, I would assume) in the game that the player acquires by absorbing the souls of dragons that they slay. Each shout does something unique and are formed from 3 different words of power. Some may stagger an opponent, whiles others are spoken in a whisper to do things like teleport you from one place to another. Some can slow down time. One was mentioned to be the name of an actual dragon, that, when called, comes to fight beside you in combat.

I wonder if these are going to be on-off powers or if they fall under different schools?
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Tikarma Vodicka-McPherson
 
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Joined: Fri Feb 02, 2007 9:15 am

Post » Wed Jun 16, 2010 1:20 am

"Set two completly diffrent spells in either hand, or put the same spell in both hands, letting you combine the spell to extraordinary effect."
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Jerry Jr. Ortiz
 
Posts: 3457
Joined: Fri Nov 23, 2007 12:39 pm

Post » Wed Jun 16, 2010 3:56 am

Update:

- No dialog zoom
- Dialog will pop up when you approach an enemy
- more voice actors
- dual wielding
- two handed weapons
- shield bash
- kids
- 18 skills
- awesome character models
- nice water
- natural environment
- massive draw distance
- radiant AI
- randomly generated quests
- beards
- no guns ! ! !
- dynamic soft shadows (in the tavern with the woman there are dynamic shadows all over the place (look at the chairs))
- 10 races to choose from
- confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses
- 7 magic skills (mysticism is out though)
- assuming speechcraft and merchantile are merged as well as acrobatics and athletics
- presumeably open cities (as dragons can attack)
- cooking/farming/mining/woodcutting
- blacksmithing
- Hud-free first-person view and improved third-person perspective
- Snow falls dynamically (not as a basic texture on the ground)
- Trees and branches move independently with the wind
- Water flows
- Fish (I think)
- sprinting (drains fatigue)
- special killing moves
- Elk, mammoth, saber-toothed cats
- very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
User avatar
Marta Wolko
 
Posts: 3383
Joined: Mon Aug 28, 2006 6:51 am

Post » Wed Jun 16, 2010 6:29 am

I want to see werewolves...hell, i'll buy the games IF werewolves or vampires ae in, if not, i'll probably rent it. I bought Fallout: New Vegas just for the cannibalism...hehe.

Same here XD

....then why not just buy a Werewolf or Vampire game?

You do understand how rare werewolf games are were you can become one and they look decent right?
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Annika Marziniak
 
Posts: 3416
Joined: Wed Apr 18, 2007 6:22 am

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