SS Goverment.

Post » Mon Feb 22, 2016 11:10 am

Anyone else consider themselves the goverment of the Commonwealth? I collect taxes in the form of food and water, build infrastructure, and defend the settlements. I mean I have all the bases covered right?
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Janeth Valenzuela Castelo
 
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Post » Mon Feb 22, 2016 1:00 pm

Are you collecting "taxes" and defending everyone in the commonwealth?

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Blaine
 
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Post » Mon Feb 22, 2016 12:56 pm



Not DC Or GN for obvious reasons but I feel I control the majority besides those two towns.
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sarah
 
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Post » Mon Feb 22, 2016 6:53 pm

You're always free to make the declaration. The game provides no consequences for it if some faction disagrees with you.

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Mariaa EM.
 
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Post » Mon Feb 22, 2016 11:41 am



Also what does GN eat? They don't grow anything, and there in the middle of a war zone.
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Lisa Robb
 
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Post » Mon Feb 22, 2016 9:43 am

Well your certainly in charge of the settlements, with or without MM involvement.....there is no option to take total control (DC and GN stay independent) however even when you win as one of the factions any future government is largely theoretical.

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Russell Davies
 
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Post » Mon Feb 22, 2016 6:14 pm


I assumed that they are actually trading for their food and that they are likely a location where raiders and gunners can trade since the population is apparently transient to a large degree, It would explain why the Raiders and Gunners at least never attack the place.

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Isaac Saetern
 
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Post » Mon Feb 22, 2016 6:57 am

I prefer the term "benevolent overlord".

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patricia kris
 
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Post » Mon Feb 22, 2016 12:05 pm

Sort of. At the end of The Institute questline, The Institute is basically the de facto rulers of The Commonwealth as they like to remind the citizens of Diamond City: ("The Institute is now the undisputed authority in The Commonwealth. Have a nice day.") And since my character is Director, that makes him, for all intents and purposes, leader of The Commonwealth.



So far I've just worked on building up the settlements. All of whom are flying Institute flags. But I consider them only really useful for resource extraction and research. The Institute is my only real concern.



Oh, and I wiped out Goodneighbor with my Synths. :ph34r:

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jessica robson
 
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Post » Mon Feb 22, 2016 7:12 am

As Lt Andronicus correctly observes, the Institute MQ leaves the Player as Director of the Institute and essentially ruler of the Commonwealth.



The BOS ending basically leaves Elder Maxson as the ruling authority, though he would logically make the Player his 'Imperial Governor', when he returns to the Citadel.



The MM ending, well, the player has about as much say as any of the United States original 'founding fathers' had. Which means there's probably a dozen other guys who will insist on getting their say as well. Constitutional Convention anyone? The Player has a good shot at becoming President when elections are held.



The RR, well, let's just say that after the euphoria of murdering the Institute wears off, about half the Commonwealth is going to want string you up for plunging the world into chaos and filling it with potential terminators. You can mitigate any negatives, as with all factions, by also being the MM General. However, it is only logical to assume that if the MM themselves do not finish the MQ, then their influence is much weaker on the Commonwealth.

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Cash n Class
 
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Post » Mon Feb 22, 2016 1:42 pm

It worked for Dave. Why not for 111?

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Emilie Joseph
 
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