Grabbing/Moving Items/bodies

Post » Wed Mar 30, 2011 5:19 am

So i am wondering will we be able to grab/move things? I Mean on ps3 the R3 (Wich is used for changing camera in Oblivion) Is The dragonshout. So bethesda will most probably move the camera to (ps3) L2 wich is moving items. Now where do they put that? Ofcourse they could always go with a (Hold the action button while looking at the item and you will hold it) But who knows, i made a post almost like this earlier and noticed i was just being crazy and rambling nonsense and such. Now i have looked a little closer and i'm now returning with my nonsense, you are free to tell me if i am wrong with OVER 9000 .'s But it's your choice.
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Jessica Phoenix
 
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Post » Wed Mar 30, 2011 8:30 am

We've been able to grab and manipulate objects in MW, OB, FO3, and FO:NV. I see no reason to think that we won't be able to in Skyrim.
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Chris Duncan
 
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Post » Wed Mar 30, 2011 1:13 pm

We've been able to grab and manipulate objects in MW, OB, FO3, and FO:NV. I see no reason to think that we won't be able to in Skyrim.

How could we in MW?
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Farrah Lee
 
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Post » Wed Mar 30, 2011 2:17 am

click and hold right thumbstick, there crisis adverted.
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Aaron Clark
 
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Post » Wed Mar 30, 2011 12:10 am

Dragonshouts are RB not R3. The grab feature should still be in. I don't see how they could remove it.
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Unstoppable Judge
 
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Post » Wed Mar 30, 2011 6:21 am

click and hold right thumbstick, there crisis adverted.

Dragonshouts dude, you hold down the right thumbstick and you say more and more words. But yeah i guess they could just use as i said maybe the action button you could just hold down the action button.
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Emma-Jane Merrin
 
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Post » Wed Mar 30, 2011 11:58 am

Dragonshouts are RB not R3. The grab feature should still be in. I don't see how they could remove it.

Is that on the 360 or do you mean Right button?
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Destinyscharm
 
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Post » Tue Mar 29, 2011 11:52 pm

Dragonshouts dude, you hold down the right thumbstick and you say more and more words. But yeah i guess they could just use as i said maybe the action button you could just hold down the action button.

Drags shouts have been confirmed to be R1 on PS3 not R3.
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Kevin S
 
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Post » Wed Mar 30, 2011 11:09 am

Dragonshouts dude, you hold down the right thumbstick and you say more and more words. But yeah i guess they could just use as i said maybe the action button you could just hold down the action button.

Why would they map it to a stick? I thought it was mapped to the RB and sprinting was LB?
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John Moore
 
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Post » Wed Mar 30, 2011 12:00 pm

Why would they map it to a stick? I thought it was mapped to the RB and sprinting was LB?

L1 is sprint, R1 dragon shouts, L2 is attack with left hand, R2 is attack with right hand.
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Ownie Zuliana
 
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Post » Wed Mar 30, 2011 10:12 am

How could we in MW?



Couldn't you? Hmm, it's been so long, was that only added in OB? :blush2:
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Mizz.Jayy
 
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Post » Wed Mar 30, 2011 5:15 am

L1 is sprint, R1 dragon shouts, L2 is attack with left hand, R2 is attack with right hand.


Could you give a source on this? Everything I've seen has put Dragon Shouts on R3.
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Melanie
 
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Post » Wed Mar 30, 2011 4:58 am

Could you give a source on this? Everything I've seen has put Dragon Shouts on R3.

It has been stated in interviews.
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~Sylvia~
 
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Post » Wed Mar 30, 2011 8:48 am

Could you give a source on this? Everything I've seen has put Dragon Shouts on R3.

The most recent wave of previews/interviews.
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Kit Marsden
 
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Post » Wed Mar 30, 2011 7:55 am

The most recent wave of previews/interviews.


Are you sure? Could you give a link because a quick google search of 'dragon shouts r3' turned in a load of mag previews whereas 'dragon shouts r1' brought back nothing...

This page on Giant Bomb mentions it being R3:
http://www.giantbomb.com/dragon-shout/92-6677/
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Stay-C
 
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Post » Wed Mar 30, 2011 1:48 am

How else am i supposed to decorate my house?!
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Ashley Clifft
 
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Post » Wed Mar 30, 2011 2:55 pm

Are you sure? Could you give a link because a quick google search of 'dragon shouts r3' turned in a load of mag previews whereas 'dragon shouts r1' brought back nothing...

This page on Giant Bomb mentions it being R3:
http://www.giantbomb.com/dragon-shout/92-6677/

Some of the early previews said it was R3. They've obviously changed it since then. I'm on my phone, so providing a link is not something I can do right now. Sorry.
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Farrah Barry
 
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Post » Wed Mar 30, 2011 1:25 pm

Some of the early previews said it was R3. They've obviously changed it since then. I'm on my phone, so providing a link is not something I can do right now. Sorry.


Ah right okay, thanks.

That's strange - I think of buttons on controllers as different priorities, shoulder buttons usually being highest priority in that they're used most offen (accelerate in racing games, attack/fire in shooters etc) and then face buttons are (usually) secondary and used to for menu's and interaction so used a lot but not as often as the shoulders and then the thumbstick buttons are usually used the least, and are of lowest priority. So it seems strange that adding a feature that you'll ultimately use a LOT less than 'attack' (your hands) to the shoulders seems off... I think it worked well being on R3 personally :/

Ah well, Bethesda games usually have fully customizable controls so I can probably change it to suit if I want.
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Krista Belle Davis
 
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Post » Wed Mar 30, 2011 5:07 am

I don't see why this would not be in the game. I also hope they introduce manipulation of larger objects like furniture (and therefore being able to just peek through doorways before opening them fully). The ability to grab-throw stuff ad hoc and actually cause damage would also be awesome.
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CORY
 
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Post » Wed Mar 30, 2011 6:09 am

Ah right okay, thanks.

That's strange - I think of buttons on controllers as different priorities, shoulder buttons usually being highest priority in that they're used most offen (accelerate in racing games, attack/fire in shooters etc) and then face buttons are (usually) secondary and used to for menu's and interaction so used a lot but not as often as the shoulders and then the thumbstick buttons are usually used the least, and are of lowest priority. So it seems strange that adding a feature that you'll ultimately use a LOT less than 'attack' (your hands) to the shoulders seems off... I think it worked well being on R3 personally :/

Ah well, Bethesda games usually have fully customizable controls so I can probably change it to suit if I want.

Well magic was a trigger/shoulder button in Oblivion, but there isn't a separate magic button now since everything is tied to our hands. So there's a free button for the shouts there.
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Robert
 
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Post » Wed Mar 30, 2011 7:41 am

If Devs will utilize havok in properway now. I like to see such features what was done with mods
Movable furniture
Imperial Furniture Renovated
http://www.tesnexus.com/downloads/file.php?id=33996
- A new furniture store is open for business just outside the Imperial City.
- Decorate your house and garden freely. Objects can be placed anywhere you like.
- Includes a range of furniture but also candles, weapon racks, chests, carpets, tapestry and more.
- The movable furniture can be used like regular items, beds can be used for sleeping, chairs for sitting etc.
- Light sources can be carried and used instead of torches.
- Light sources can be turned on or off.
- Custom music inside the Imperial Furniture store.


For me also like to see some additional features like
Harvest Containers
http://www.tesnexus.com/downloads/file.php?id=3979
http://www.youtube.com/watch?v=8U4U_ZfqG_4
Harvest[Containers] was designed to allow players to easily see which containers they had already searched. Along the way, that goal turned it into a popular mod for realism fans as well. When you search inside a container, its appearance will change. In most cases this means the container will animate open, but there are a few exceptions as explained in the Details section. Most containers can be manually reclosed by activating them again in Sneak Mode. All containers that are flagged to respawn will return to their closed state when the cell is reset (3 game days by default).

MrMuhs Physical Throwable Crates n Chests Gold Edition
http://www.tesnexus.com/downloads/file.php?id=33404
http://www.youtube.com/watch?v=R73n6Huu7fg

Both from above can work together
http://www.youtube.com/watch?v=6ZBRDT0f-gI

Since thats all havoked I can use different scripted telekinesis spells for interaction with them
Fearsome Magicka
http://www.tesnexus.com/downloads/file.php?id=30973.
Doc Magic mod
http://tesnexus.com/downloads/file.php?id=23813
Telekinetic Mastery
http://www.tesnexus.com/downloads/file.php?id=10144

Put it in its Place - Enhanced Grabbing
http://www.tesnexus.com/downloads/file.php?id=19847
And most of interesting NPC react on my acts in proper way, http://www.youtube.com/watch?v=xv49LK3lytI but they http://www.youtube.com/watch?v=8oujSeIeqhM, they much http://www.youtube.com/watch?v=h2ZLWLXNUZM they tryhttp://www.youtube.com/watch?v=L8gvcTLqzns and many more features, http://www.youtube.com/watch?v=m0K4xkCRLYI, look at others videos and you will agree with me thats really awesome mod thats enchant Radiant AI with some scripting.

So more interactions with world, if Bethesda add havok why not use it in better way?
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Solène We
 
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Post » Wed Mar 30, 2011 9:11 am

That's strange - I think of buttons on controllers as different priorities, shoulder buttons usually being highest priority in that they're used most offen (accelerate in racing games, attack/fire in shooters etc) and then face buttons are (usually) secondary and used to for menu's and interaction so used a lot but not as often as the shoulders and then the thumbstick buttons are usually used the least, and are of lowest priority. So it seems strange that adding a feature that you'll ultimately use a LOT less than 'attack' (your hands) to the shoulders seems off...



Hmm, interesting. I guess it depends on the type of games you play most of the time. The console games I've played the most are JRPGs and platformers. So the sticks and the face buttons are the most often used. The shoulder buttons are used for almost nothing, so to me those are the least used. :)

(well, and then actually pressing the sticks in, L3/R3 - not sure I've ever used a feature like that in a game, if I've even played a game that used it. :shrug:)



...the only time I can remember using the shoulder buttons alot is for doing tricks in the SSX games. And I'm not great at tricks, so most of my play is the stick and the jump & turbo buttons (face buttons)
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xx_Jess_xx
 
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Post » Wed Mar 30, 2011 1:47 am

(well, and then actually pressing the sticks in, L3/R3 - not sure I've ever used a feature like that in a game, if I've even played a game that used it.

Have you played Oblivion? L3 is to crouch/sneak and R3 is to switch between first/third person.
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Sabrina Steige
 
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Post » Wed Mar 30, 2011 1:39 am

Have you played Oblivion? L3 is to crouch/sneak and R3 is to switch between first/third person.


On PC. R switches view, Ctrl sneaks. :)
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how solid
 
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Post » Tue Mar 29, 2011 11:55 pm

Couldn't you? Hmm, it's been so long, was that only added in OB? :blush2:

You could only do it in the computer version, not the xbox one.
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Elizabeth Falvey
 
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