Inspired by http://www.gamesas.com/bgsforums/index.php?showtopic=1068112&hl= topic, I've decided to make some graffiti for placing on the walls of slummy neighbourhoods of Cyrodiil.
Some are made specifically for Meek's Pell's Gate mod, others can be used in any place. Like Meek said, some graffiti would be great but be reasonable and don't do overkill by making Bronx out of IC.

Feel free to post your own pics to Nexus and rate if you like and want to.
*************************************Graffiti - ReadMe *************************************This is version 1.00*************************************0. Requirments:************************This mod requires:- Nifskope (if you want to make your own new graffiti only)- Construction SetAnd knowledge required to use them.1. Description:************************This is not a playable mod. These are some graffiti that you can use in your mod.Set them up as statics. Graffiti have no collision.2. Instalation:************************Extract all files to bethesda softworks\oblivions\data. Turn on the Construction Set, go to Statics, create new. Meshes are located in Data/Meshes/ww/Graffiti.3. Conflicts & issues:************************None4. Permissions:************************Everyone is free to use, edit, merge and reupload this mod, as long credit is given.5. Authors, credits and contact:****************************************Author & contact: "washington" at official Bethesda forums: http://www.gamesas.com/bgsforumsThanks to: CS wiki, General TES CS Forum and everyone that wrote anything there. Bethesda for creating Oblivion and giving us the CS.6. Version info:********************** This is version 1.007. Version change log:************************** This is first version.8. How to create your own graffiti (in Photoshop):**************************Simple tutorial: - open new image, it must be dividable by 4 (256?256; 512?512, etc) - write or draw what ever you want - select your drawing, go to Channels (in the window where Layers are, there's also tab Channels) - Create new channel it should automatically be named Alpha and it will be black. Alpha works like this: black parts are transparent, white are visible. Various shades of grey are semi-transparent. So, make your drawing (what you want visible) grey or white. - save image as .dds (DXT3 ARGB explicit alpha)Now open one of my graffiti in Nifskope and change texture path to your texture. (Remember to use \ instead of /). Save.For better results play with effects, create multiple layers, blending options etc.*********************************** Thank you for reading***********************************