Graphical issue (grain or parasite)

Post » Wed Dec 01, 2010 2:05 pm

^^^They better not say "screw 360" since like every other game this gen it will outsell the PS3 version 3/1.

Seems like a purposeful way for EA to once again show favortism to PS3 by purposely leaving the 360 version gimped. It's not our fault Sony makes backwards ass hardware with lack of RAM and a GPU with half the features of the 360's but we're the ones paying for it and it's an easy way for EA to make the PS3 hardware seem better by intentionally screwing up and holding back the 360 version.

Not just the grain bugs and such, the entire game has an overall cheap look to it like all PS3 games with low res textures, lots of jaggies, flickering on all objects in the distance, lots of pop-in and grain to cover up all of this. And I've never seen a 360 grain with this awful type of shadows but plenty in all my time on PS3 since early 2007.

360 is capable of so much more than this game even when it isn't glitching up. Just look at Bioshock, Gears 1/2 and Farcry 2 and tell me the PS3 didn't hold this game back on all platforms then tell me EA and Crytek didn't intentionally put this or leave this grain bug in to save face on PS3 after all their talk over the years of all versions being identical and the "power of PS3" bull****. There's better looking games on 360 from 2007 and this game would look so much better if Crytek focused on 360 instead of what looks to be a PS3 port to 360 with all these issues that PS3 games usually have. When's the last time a 360 game ran at a low framerate like this? I'll wait because you can go through the entire library and you won't find one UNLESS it was ported from PS3 in which even then the 360 version turns out better 9 times out of 10.

How this conspriracy theory hasn't been put together yet makes me wonder if anyone else actually owns both consoles and really sees the difference in what they both do. Because if you did, you'd fully agree with me on this one. Especially after how bad the PS3 demo was and right away Crytek and EA both scrambled to save face on the situation. PS3 games usually look good when they're very scripted, linear and pushing you quickly past everything as to not give up it's smoke and mirrors tricks. This game doesn't do that and look how it turned out on both consoles. We got a port from PS3 ensuring the 360 RAM and graphics card were not utilised beyond what the PS3's more outdated graphics card and half the RAM could do.

Yet they've said nothing about how awful this problem is on 360 when they would be scrambling to remedy the situation if it were the PS3 version with the problem. See where I'm going with this?

Interesting theory. I don't know about EA and Crytek going out of there way to keep the 360 version gimped, personally I think it's just laziness and lack of testing like most games coming out lately, but who knows. On the other hand, EA has had a hard on for Sony for the last year or so. One thing's for sure about your post though, the 360 can do so much more than Crysis 2. Metro 2033 for example came out a year ago, looks and runs better than Crysis 2. Sure the "power of the cell" is good or whatever, but no 3rd party dev's want to touch it. Sony made a huge mistake using an outdated RAM and GPU and relying on the cell processors to pick up the slack. I originally was a PS3 only owner, but one day I decided to pick up a 360 so I could play the Mass Effect series. Since then my PS3 has mostly been collecting dust.

Bah anyway EA/Crytek really needs to at least acknowledge this issue and give us, even a loose, ETA on a patch.
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Marine x
 
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Post » Wed Dec 01, 2010 10:04 pm

I tought my 360 was going to RROD last night, damn it looks absolutly horrible especially in the lights out level, nanovision is just painfull to look at, I dont even bother to use it anymore it just makes me sad.

I will try the solutions posted here and see if it gets fixed and please Crytek fix this.

Lets keep this topic on page one untill they respond!
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Solina971
 
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Post » Wed Dec 01, 2010 9:34 am

bump. Still waiting for word on this glitch Crytek..................
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Amy Cooper
 
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Post » Wed Dec 01, 2010 7:19 am

has anyone got a phone number for crytek? ring them and see what they say.
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Alba Casas
 
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Post » Wed Dec 01, 2010 9:04 pm

Bump....please Crytek
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SWagg KId
 
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Post » Wed Dec 01, 2010 2:51 pm

Feel sorry for you guys. The 360 version was maxed out and made look as good as it pissibly could on the 360. While the PS3 got near the same version not maxing it out the PS3 has no troubles with it. The 360 is just buckling under the pressure, its not powerful enough..... Its not a glitch..... otherwise it would be on all the time or at certain places, its when your 360 is finding it hard to cope it starts doing it. This is why you haven't heard anything from Crytek on this. Just hope you don't all get RROD's. Oh well if you do you can get the PS3 and the PS3 version as it runs perfect.

I actually see it happen at the same point every time on one level. It's the level where you fight the Pinger inside. After you go through the check point where the guy says "you need every man behind a trigger.. bla bla bla" after Alkatraz gets scanned, once you gain control again a few seconds later the grain bug appears. It's not our 360's it's the damn game. Something is happening to the save files when you load up in the middle of a level. I played for hours not signed in to my XBOX Live profile and the bug never came up. No offense man, but get your facts straight.
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no_excuse
 
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Post » Wed Dec 01, 2010 11:05 am

Feel sorry for you guys. The 360 version was maxed out and made look as good as it pissibly could on the 360. While the PS3 got near the same version not maxing it out the PS3 has no troubles with it. The 360 is just buckling under the pressure, its not powerful enough..... Its not a glitch..... otherwise it would be on all the time or at certain places, its when your 360 is finding it hard to cope it starts doing it. This is why you haven't heard anything from Crytek on this. Just hope you don't all get RROD's. Oh well if you do you can get the PS3 and the PS3 version as it runs perfect.

Lol dude...I have both versions...I went out and got the ps3 version after this 'grain glitch' started on 360. I had to take the ps3 version back right away...the resolution and visuals are so bad compared to the 360 version...I'd rather deal with the 'grain glitch' than the $hitty ps3 version. I'm using HDMI connected from both consoles, so I get highest quality I can muster. It's like night and day.

Next time you want to come in here and post something like this...make sure you play both versions.
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Cool Man Sam
 
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Post » Wed Dec 01, 2010 11:48 pm

Lol you obviously never read my last post.....

Lol..How about I was typing my post while you were posting yours...dumba$$.

Seriously dude...I have tried both versions....NIIIGGGGHHHTTT AND DAAAAYYY!

PS3 VERSION IS HORRENDOUS!
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Rachael
 
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Post » Wed Dec 01, 2010 8:46 am

Feel sorry for you guys. The 360 version was maxed out and made look as good as it pissibly could on the 360. While the PS3 got near the same version not maxing it out the PS3 has no troubles with it. The 360 is just buckling under the pressure, its not powerful enough..... Its not a glitch..... otherwise it would be on all the time or at certain places, its when your 360 is finding it hard to cope it starts doing it. This is why you haven't heard anything from Crytek on this. Just hope you don't all get RROD's. Oh well if you do you can get the PS3 and the PS3 version as it runs perfect.

I actually see it happen at the same point every time on one level. It's the level where you fight the Pinger inside. After you go through the check point where the guy says "you need every man behind a trigger.. bla bla bla" after Alkatraz gets scanned, once you gain control again a few seconds later the grain bug appears. It's not our 360's it's the damn game. Something is happening to the save files when you load up in the middle of a level. I played for hours not signed in to my XBOX Live profile and the bug never came up. No offense man, but get your facts straight.

I only know this because my bro's got the 360 version and we tested it to try and make it stop, some places in the game just puts too much pressure on the system, and at the same places on the PS3 it just lowers its frame rate, but the Xbox does this.......

Listen, what I'm saying is that it's a bug with the SAVE FILE. I played for HOURS not signed into my XBOX profile and the grain bug never appeared! Try playing that way on your brother's 360 and you'll see what I'm talking about.
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Connie Thomas
 
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Post » Wed Dec 01, 2010 1:22 pm

Why .... is .... there ... no .... word .... from ..... Crytek .... aboutthisgoddammned problem?!?!?!

It's practically game breaking for the single player for me.

I've told all my friends (in RL and online) to wait until the game is patched before picking it up. As of yet I haven't heard a damn thing from Crytek regarding a bug that makes the background look like a super nintendo game.
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Hannah Whitlock
 
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Post » Wed Dec 01, 2010 9:58 am

Why .... is .... there ... no .... word .... from ..... Crytek .... aboutthisgoddammned problem?!?!?!

It's practically game breaking for the single player for me.

I've told all my friends (in RL and online) to wait until the game is patched before picking it up. As of yet I haven't heard a damn thing from Crytek regarding a bug that makes the background look like a super nintendo game.

Crytek...people are becoming irate about this...including me. Can we please at least have an acknowledgement from you stating that you're aware of this issue and looking into it.

Or are you hoping that we'll all just give up and fade away.
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Killah Bee
 
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Post » Wed Dec 01, 2010 12:40 pm

Personally i think this is the absolute best game since half life 2 but........this grain/lines thing is embaressing, maybe crytek does not yet know how to fix it but a simple reply like ....he guys we know its a problem and are at least looking in to it ...would be the right thing to do for us fans of their product !!!!

I payed 150 euros for this game (nano edition) and i think we all have a right to speek but i realise this is a problem for crytek aswell.

My fears are that maybe it simply cant be fixed, what then ? I hope to hear something official soon and i emplore everyone to keep this topic very much alive and not let it die no matter how long it takes. I do feel sorry for the developers however after all their hard work and all the pc fanboys who have been raving about a bad product etc, the game on pc is awsome, ps3 i have to is the most weeak but still good.

Greetz a crytek fan from holland, hopefully for life without grain and lines..
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chinadoll
 
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Post » Wed Dec 01, 2010 10:32 am

Personally i think this is the absolute best game since half life 2 but........this grain/lines thing is embaressing, maybe crytek does not yet know how to fix it but a simple reply like ....he guys we know its a problem and are at least looking in to it ...would be the right thing to do for us fans of their product !!!!

I payed 150 euros for this game (nano edition) and i think we all have a right to speek but i realise this is a problem for crytek aswell.

My fears are that maybe it simply cant be fixed, what then ? I hope to hear something official soon and i emplore everyone to keep this topic very much alive and not let it die no matter how long it takes. I do feel sorry for the developers however after all their hard work and all the pc fanboys who have been raving about a bad product etc, the game on pc is awsome, ps3 i have to is the most weeak but still good.

Greetz a crytek fan from holland, hopefully for life without grain and lines..

I agree the game itself is fantastic (although I think Half Life 2 is still better) but the grain bug needs to get sorted by Crytek. I've tried numerous workarounds but the only thing that has totally eliminated this bug for me is to sign out of my XBOX Live profile and play that way.
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FLYBOYLEAK
 
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Post » Wed Dec 01, 2010 5:36 pm

Personally i think this is the absolute best game since half life 2 but........this grain/lines thing is embaressing, maybe crytek does not yet know how to fix it but a simple reply like ....he guys we know its a problem and are at least looking in to it ...would be the right thing to do for us fans of their product !!!!

I payed 150 euros for this game (nano edition) and i think we all have a right to speek but i realise this is a problem for crytek aswell.

My fears are that maybe it simply cant be fixed, what then ? I hope to hear something official soon and i emplore everyone to keep this topic very much alive and not let it die no matter how long it takes. I do feel sorry for the developers however after all their hard work and all the pc fanboys who have been raving about a bad product etc, the game on pc is awsome, ps3 i have to is the most weeak but still good.

Greetz a crytek fan from holland, hopefully for life without grain and lines..

I agree the game itself is fantastic (although I think Half Life 2 is still better) but the grain bug needs to get sorted by Crytek. I've tried numerous workarounds but the only thing that has totally eliminated this bug for me is to sign out of my XBOX Live profile and play that way.

So then playing without being on xbox live, meaning no patch running, makes the grain glitch not show up? Then that means that it was the day 1 patch that broke the game as I have suspected all along. I just haven't tried it while disconnected yet.
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Agnieszka Bak
 
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Post » Wed Dec 01, 2010 10:56 pm

Personally i think this is the absolute best game since half life 2 but........this grain/lines thing is embaressing, maybe crytek does not yet know how to fix it but a simple reply like ....he guys we know its a problem and are at least looking in to it ...would be the right thing to do for us fans of their product !!!!

I payed 150 euros for this game (nano edition) and i think we all have a right to speek but i realise this is a problem for crytek aswell.

My fears are that maybe it simply cant be fixed, what then ? I hope to hear something official soon and i emplore everyone to keep this topic very much alive and not let it die no matter how long it takes. I do feel sorry for the developers however after all their hard work and all the pc fanboys who have been raving about a bad product etc, the game on pc is awsome, ps3 i have to is the most weeak but still good.

Greetz a crytek fan from holland, hopefully for life without grain and lines..

I agree the game itself is fantastic (although I think Half Life 2 is still better) but the grain bug needs to get sorted by Crytek. I've tried numerous workarounds but the only thing that has totally eliminated this bug for me is to sign out of my XBOX Live profile and play that way.

So then playing without being on xbox live, meaning no patch running, makes the grain glitch not show up? Then that means that it was the day 1 patch that broke the game as I have suspected all along. I just hadn't tried it while disconnected yet.

Even if you have the patch on Live, when you sign out and play the game while not signed into a profile at all the patch doesn't run? Interesting, sounds like they messed the game up from launch if that's how it works. But anyway yes, if you sign out of your profile completely and play that way, the grain bug doesn't appear, at least for me.
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natalie mccormick
 
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Post » Wed Dec 01, 2010 11:57 pm

Yes, I am pretty sure that if you are not logged in with your Xbox Live profile then it will not use any patches you have downloaded from xbox live. That is why patches are required for gameplay if you are logged into Xbox Live and only if you are logged in to xbox live.. This is the case for all games, not just Crysis 2.

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Maddy Paul
 
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Post » Wed Dec 01, 2010 9:42 am

Yes, I am pretty sure that if you are not logged in with you Xbox Live profile then it will not use any patches you have downloaded from xbox live. That is why patches are required for gameplay if you are logged into Xbox Live and only if you are logged in to xbox live.. This is the case for all games, not just Crysis 2.

Well it makes sense that the day 1 patch caused this then. I played for about 2-3 hours a few days ago not signed into XBOX Live and the grain bug never appeared. Hopefully the devs at Crytek are at least looking at this thread.
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Mizz.Jayy
 
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Post » Wed Dec 01, 2010 10:53 am

Yes, I am pretty sure that if you are not logged in with you Xbox Live profile then it will not use any patches you have downloaded from xbox live. That is why patches are required for gameplay if you are logged into Xbox Live and only if you are logged in to xbox live.. This is the case for all games, not just Crysis 2.

Well it makes sense that the day 1 patch caused this then. I played for about 2-3 hours a few days ago not signed into XBOX Live and the grain bug never appeared. Hopefully the devs at Crytek are at least looking at this thread.

Are you playing without a profile being signed and not saving or are you just disconnecting your internet connection and doing it that way?
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ladyflames
 
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Post » Wed Dec 01, 2010 4:37 pm

Yes, I am pretty sure that if you are not logged in with you Xbox Live profile then it will not use any patches you have downloaded from xbox live. That is why patches are required for gameplay if you are logged into Xbox Live and only if you are logged in to xbox live.. This is the case for all games, not just Crysis 2.

Well it makes sense that the day 1 patch caused this then. I played for about 2-3 hours a few days ago not signed into XBOX Live and the grain bug never appeared. Hopefully the devs at Crytek are at least looking at this thread.

Are you playing without a profile being signed and not saving or are you just disconnecting your internet connection and doing it that way?

Playing without a profile being signed in. In my opinion that tells me that its a bug with the save file.
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Cool Man Sam
 
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Post » Thu Dec 02, 2010 12:17 am

You gotta be kidding me. So play the game without being logged in? I'm really trying to keep my cool here but if the day 1 patch or maybe the second patch caused this I'm going to be mad. Crytek can you please respond?
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Charlotte X
 
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Post » Wed Dec 01, 2010 10:55 pm

Wait, If the patch broke it, does that mean it can be fixed? Its really cheapens the experience of the game by having to use a work-around to play the "best looking xbox game" without awful graphics.

But I just had a thought, since the patch is in the cache, is it possible to get rid of grain in SP by clearing the cache and downloading the patch again when going to play MP online?

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Assumptah George
 
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Post » Wed Dec 01, 2010 9:55 am

if we play without signing into our profile, we can't save right?
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Emma Pennington
 
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Post » Thu Dec 02, 2010 12:23 am

When Crytek thinks fixes the issues of campaign in 360, AI, grain, etc?

Come on!
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Lavender Brown
 
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Post » Wed Dec 01, 2010 1:41 pm

Bump.

waiting for some answer or at least that they know of the bug damn it.
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IsAiah AkA figgy
 
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Post » Wed Dec 01, 2010 4:51 pm

^^ I concur Please admit to this bug so we know you are aware of it and are at least looking into it CryTek...

Thank you!
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JaNnatul Naimah
 
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