Graphics Comparison between multiplayer and singleplayer

Post » Fri Jun 17, 2011 6:11 pm

its not necessary say nothing

http://imageshack.us/photo/my-images/59/2011061600010.jpg/
http://imageshack.us/photo/my-images/121/2011061600017.jpg/

what do you think?
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Marnesia Steele
 
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Post » Sat Jun 18, 2011 12:28 am

Lagbox 360 and lagstation 3 could not handle SP graphics when there are 6-12 players on map, they cant even handle 32 players without performance and connections issues, and PC versions is just a cheap port with almost equal graphics that already optimized for consoles.
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Lance Vannortwick
 
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Post » Fri Jun 17, 2011 11:49 pm

I wish multiplayer looked as good as single player.
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Stefanny Cardona
 
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Post » Sat Jun 18, 2011 2:30 am

How pretty MP looks is secondary to how it performs in gameplay. The maps are also redesigned to work well with player vs player combat instead of player vs npc.
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-__^
 
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Post » Fri Jun 17, 2011 5:54 pm

Lagbox 360 and lagstation 3 could not handle SP graphics when there are 6-12 players on map, they cant even handle 32 players without performance and connections issues, and PC versions is just a cheap port with almost equal graphics that already optimized for consoles.

Wow your clearly an idiot.
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noa zarfati
 
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Post » Fri Jun 17, 2011 11:13 pm

wow nice find, rarely noticed, thought the game was great either way........ still, I'm satisfied with the multiplayer graphics, dont think the engine can handle more particles and shadows without straining rigs yet.......
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Kelly Osbourne Kelly
 
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Post » Fri Jun 17, 2011 10:54 pm

No difference, the first pic is pixelated which is not the game's, fault it's yours
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Yonah
 
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