Maybe it's because I started out in the age of the awful pixelated PC graphics of the mid-90's, and was greatly affected by the shock-and-awe of the first true 3DFX 3D visuals when they came out, but since then I've always been an appreciative admirer of better visuals in gaming. I agree completely that if the gaming svcks, good visuals are irrelevant- but when the two come together in the same game, booyah! Fortunately, I think we've come to somewhat of a plateau in PC graphics, where decent realism is fairly easy to come by with the hardware we have now, and I think my own preference is towards great art vs. absolute photo realism. For instance, I'll take the fun artwork of a good comics-art game like Borderlands 2, over more photo-realistic games like Far Cry, etc. And I don't expect F4 to be ugly, by any means. I guess my rambling point is, that great-looking graphics have more to do with the art direction and creative talent of the people making a game, than any efforts to make it look photo-real.