Some companies have no qualms with giving the PC a little extra love as the lead platform, DiCE and Bioware are two examples; The former going all the way with DirectX 11 and player numbers in multi-player, the latter making sure the UI is more mouse and shortcut-friendly. Others, however, like Crytek and Bethesda will moan about PC development being "too hard" and too prone to piracy (despite the Xbox 360 version of Skyrim being widely available and heavily downloaded 8 days before the PC version).
Some developers, unfortunately, are more than willing to play second fiddle to the customers who got them where they are in the pursuit of obscenely larger and larger profits. I am thoroughly enjoying Skyrim but I feel like they just weren't interested in my business unless I bought it for my Xbox 360, which I didn't. Maybe the fact that the PC version of this game is easily competing with both consoles in terms of sales will wake them up.
Some developers, unfortunately, are more than willing to play second fiddle to the customers who got them where they are in the pursuit of obscenely larger and larger profits. I am thoroughly enjoying Skyrim but I feel like they just weren't interested in my business unless I bought it for my Xbox 360, which I didn't. Maybe the fact that the PC version of this game is easily competing with both consoles in terms of sales will wake them up.
So Bioware is one of the lead PC developers because of shortcuts...
... because you cannot use mouse in the UI of Skyrim nor there are shortcuts...