Graphics DO matter

Post » Thu Dec 02, 2010 2:33 am

Video games are interactive VISUAL media.

If you're going to create a visual form of entertainment it has to be pleasing to the eye. While in my honest opinion story and gameplay are more important good graphics be it through art design (Mirrors Edge/Sly Cooper) or raw visual power (Crysis/Killzone) graphics help establish you in the games setting and universe, it can give you a feel of emotion and a sense that the world you are playing in and the characters you are interacting with are REAL and worth fighting for. This is what attracted me to games like Gears of War (I hated Gears 2 btw), despite the poor characters and apparent lack of story you were thrusted into a world of Destroyed Beauty, it was all up to you, there was no great army there to back you up (damn you gears 2!) and the whole weight of the world was on your shoulders. You were fighting alone and in solitude and surrounded by an apparently unstoppable foe with only 3 other men and a tin can at your side in a world that was highlighted with amazing visuals and art design, a direction that I am pleased that Crysis 2 is taking.

Only dikeheads trick themselves into believing graphics don't matter just so they can feel like they're apart of some seceret group that fuels their superiority complex.

Also, your ceiling fan is watching you mastvrbate.
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Joe Bonney
 
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Post » Thu Dec 02, 2010 3:41 am

So tetris and pacman are **** because they have bad graphics ?
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Theodore Walling
 
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Post » Thu Dec 02, 2010 2:25 am

Explain "World of Warcraft" then :( ?

Why do 12 million users pay $ monthly to play that game? The graphics are pretty horrible... Oh that's right because of game play...

I agree graphics have a role to play... But a lot of people care about game play over graphics.

Would be nice if someone could do insane graphics + insane game play @@ perhaps Crysis 2 can do it ~_~?
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Amanda Leis
 
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Post » Thu Dec 02, 2010 2:26 am

I would rather Insane gameplay first over graphics. Good games always focus on gameplay first then graphics. hmm lets take a game like Minecraft, the graphics are blocky and low res, that doesnt mean that it is a bad game.
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butterfly
 
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Post » Wed Dec 01, 2010 11:02 pm

Why do 12 million users pay $ monthly to play that game? The graphics are pretty horrible... Oh that's right because of game play...

Exactly, did you not read the begining of my post where I stated that in my opinion gameplay (and story) is more important?
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IM NOT EASY
 
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Post » Wed Dec 01, 2010 7:52 pm

12mill dont pay
thats 12million people who have ever played the game
and people who play mmos arent graphic whores
even though they just updated wow with dx11 water or shadows
if they put counterstrike 2 with crysis graphics i think world peace would happen
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Catherine Harte
 
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Post » Thu Dec 02, 2010 4:53 am

12mill dont pay
thats 12million people who have ever played the game
and people who play mmos arent graphic whores
even though they just updated wow with dx11 water or shadows
if they put counterstrike 2 with crysis graphics i think world peace would happen

"Blizzard Entertainment says that World of Warcraft currently has 12 million subscribers. This news comes shortly after the game's release in China."


:) ?

Of course a percent of the people get it illegally, but you figure they still making a lot of money, and it is not due to the graphics lol...


anyways im bored ISO C2 demo
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Poetic Vice
 
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Post » Wed Dec 01, 2010 8:26 pm

Mr. Spooky ignore these retards. They have no clue what they are talking about.

You are completely correct and make perfect sense.

Video games are about submersion. The better submersed you are in a wonderfully realized environment , the better ALL aspects of the game are.

So many die hard gamers dogmatically preach "gameplay is all that matters" which is a load of bull.

yes great gameplay can prevail in light of having horrible graphics. But great gameplay along with great graphics is WAY better.
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Tikarma Vodicka-McPherson
 
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Post » Wed Dec 01, 2010 11:09 pm

So i could play a game where its the most best graphics ever but all you can do is sit ?
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Everardo Montano
 
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Post » Thu Dec 02, 2010 12:01 am

So tetris and pacman are **** because they have bad graphics ?
Yes.
Also, their gameplay is terrible too, by modern standards.
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joeK
 
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Post » Wed Dec 01, 2010 6:20 pm

But great gameplay along with great graphics is WAY better.

Are you blind? Who is disagreeing with you on that? Read my post about hoping Crysis 2 has insane graphics + game play.... You sir should get slapped in the face for being a imbecile...End of discussion.
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Red Bevinz
 
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Post » Thu Dec 02, 2010 2:25 am

So tetris and pacman are **** because they have bad graphics ?

No those are good games... But there MUCH BETTER with great graphics
Pac-Man Championship Edition DX on X360 = EPIC
but I agree that gameplay comes first but graphics do matter this is the new gen we have ps3's pc's and 360's and these new consoles were made with the intention of giving great visual's and its important that they deliver this is THE NEW GEN and we have the hardware to give games great visuals So why Not do that?

http://www.youtube.com/watch?v=d53XwhPfRCI

vs

http://www.youtube.com/watch?v=3-C7lHLFLU8
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Terry
 
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Post » Thu Dec 02, 2010 2:55 am

I can see where you're coming from, and I will agree that graphics CAN be a core part of an experience; but the only time I can't play something due to bad graphics is when they actually start to hurt gameplay. Now this doesn't happen very often, but when it does, it svcks.

*Non-Crysis, but nonetheless related tangent*
Take a Wii game like 007: Goldeneye. There was a lot of great design and gameplay choices, but the graphics really did hurt that title. Don't get me wrong, they did some fantastic effects for the Wii, but it's hardware just wasn't up to snuff for rendering complex scenes where there was lots of subtle colors and shadows. On most of the night missions, I always had trouble trying to look through the Non-HDR low-resolution haze, trying to pick out enemies, and it was very frustrating because you can't see anything! The Wii didn't have the capabilities of subtle shading or dynamic flashlights, so all you had were some clunky night vision goggles that weren't even available on every mission. I also ended up getting numerous headaches because you can't see anything at a distance, due to the short draw distances coupled with the low resolutions. (Not to say that there aren't titles that use the Wii's hardware right) *End Tangent*

My take on video game graphics:

Aside from being a source of entertainment and immersion, better graphics also lead to better flexibility in the designing of games. Like I said in another thread, when you have a completely real-time engine such as the Cryengine 3, it gives you more flexibility and freedom to create what you want, and not be limited by the software. (You can spend HOURS using the Time Of Day tool in Sandbox 2, and with all of it's options, you can create exactly the type of lighting you want, and there's no annoying re-calculations that have to be done, because it is all on-the-fly.)

Now there's definitely some games that need more graphical and technological horsepower than others. Games like Minecraft don't need high-res textures or accurate physics because the gameplay was meant to have a retro, "Blocky" feel. The gameplay supports these graphics, because the concept of the game is to place and remove blocks or "3-D pixles" in this 8-bit, 3-D world. It's a synergistic relationship. (They build off of each other) Now take a technological bohemith like Crysis, or something like Red Faction: Guerrilla. Would these games be as memorable if they were made 10 years ago, when the thought of a Rasterized Dynamic Shadow, or a real-time rigid body was inconceivable? A major part Red Faction's gameplay relies on the sole concept of physics-based destruction; a gameplay concept that was impossible to implement even 5 years ago. Like I said before, it's synergistic.

Like most others, I believe that gameplay should take priority over graphics. However, keep in mind that it is also important for games to have appropriate graphics, or they may risk hurting the gameplay or limiting the developer's creativity.

Just trying to add a new perspective into this age-old argument. :)

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Louise Andrew
 
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Post » Wed Dec 01, 2010 11:29 pm

Good post there, you really gave some decent information there Miaku.
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Sarah Kim
 
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Post » Thu Dec 02, 2010 4:06 am

Agreed, very informative good job Miaku :)
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Yvonne
 
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Post » Thu Dec 02, 2010 3:43 am

Hey matt quit raging you nerd you are going to hurt yourself.

I never even mentioned your name or addressed your post.

I was just reaffirming what TS said.

I love how you automatically assume someone is attacking you. Quit being such a rager and breath. You win for being giant retard of the month. Your mom must be proud of you.

Go play WOW and buy some clearacil.
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Leticia Hernandez
 
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Post » Thu Dec 02, 2010 10:20 am

Hey matt quit raging you nerd you are going to hurt yourself.

I never even mentioned your name or addressed your post.

I was just reaffirming what TS said.

I love how you automatically assume someone is attacking you. Quit being such a rager and breath. You win for being giant retard of the month.

It seems you have a mental disorder, it clearly shows ^^

Can't take you serious anymore...nor can anyone else for that matter.

PwnedByNoob and I were the only ones discussing about the topic before you said ignore the "retards"

Who else could you possibly be talking about in this topic? svcks to be mentally challenged doesn't it?

I guess becoming a lawyer nowadays is considered nerdy huh? Guess some people don't have high standards for a job.


I was just reaffirming what TS said.

Like how you stuck that in.... Should of been a lot clearer, but I don't expect much from you. Clearly you don't have much of an education....Or else you would have stated it in a way so everyone could understand with out getting the wrong impression.
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Penny Wills
 
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Post » Wed Dec 01, 2010 6:16 pm

I dont think graphics can make a bad game good, nor can they make a good game bad. But they definately play a role in the entirety of the game
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John Moore
 
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