[Concept Art] 02 Graveyard

Post » Sat Aug 22, 2009 8:05 pm

Here is another one for you guys.

-Serg
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YO MAma
 
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Post » Sat Aug 22, 2009 8:50 pm

More rust please :cry:
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Katey Meyer
 
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Post » Sat Aug 22, 2009 12:58 pm

Hehe not bad one, it's already more Fallout compared to the preceding.

For cons the illogical color sky, it makes not natural (I hope nevertheless that in-game, there will be no purple sky, Outland style of WOW).

The fact also see big wreck like the picture, while in Fallout 1 and 2, just seeing a Nuka-Cola truck (Fallout 1 special encounter) was rare, then I don't know when this happening but is true that in Fallout 2, there were already more mechanical things but no in the Wasteland. Anyway, I think it done for the picture and that sort of thing in-game will not be trivial.

Otherwise, the colors dull but not too do really make good. Good luck for the future ! I'm a administrator of The Vault, the Fallout Wiki, and a very big fan of the Fallout Universe, since 13 years =).
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Marcus Jordan
 
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Post » Sat Aug 22, 2009 4:46 pm

Not bad, keep them concept arts coming.
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Antony Holdsworth
 
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Post » Sat Aug 22, 2009 10:56 am

Awesome, though I'm not a big fan of the sky colours... they don't look really Fallouty to me. Looks more like the skies of an alien planet than Fallout 1's sky.
Image
Kinda... dusty blue or something.
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Chloe Botham
 
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Post » Sat Aug 22, 2009 3:43 pm

That is one big wrench!
I love the look of the junk pile in the foreground, really reminiscent of the original games.
I'm not so sure about the 'gate' for the plane shelter though. Two smaller planes standing on their tails? I doubt small aircraft like that have the structural integrity in their body to be held up the wrong way. The front end of a small aircraft like that is much heavier than the back! It just seems a little corny, as though the artist was trying to push "this is a plane graveyard" a little too hard. I know its just concept work, but I think there would be better of ways of including smaller aircraft in the area than standing up on their tails as a gate.
I just can't stop staring at the wrench though. It looks more like it belongs in an old steam train yard than in a plane graveyard. Bolts that big are a bit heavy for planes, methinks. :p And it just looks as though it would be too unwieldy to use as a weapon.
Its interesting looking at the contrast between these first two images that have been released. The first is obviously a densely populated region, a population center that has sprung up from the ruins of a prewar city. The second is a small outpost on the edge of the wasteland. Certainly the second seems to have more character, to me at least. A ruined city is just another ruined city, unless there is something very special setting it apart. No one could mistake New Reno for the Hub, but the difference between, say, the ruins of D.C. and the artwork released earlier? Not so obvious (except maybe the trees).
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Jesus Sanchez
 
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Post » Sun Aug 23, 2009 2:28 am

The sky color reminds me of several effects sequences in Damnation Alley. People may laugh but to me DA is a cheesy classic that fits well with the theme constant in the FO series.
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Damned_Queen
 
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Post » Sat Aug 22, 2009 1:30 pm

It's very good, reminds me a little of Junktown. War... War Never Changes...
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Matt Fletcher
 
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Post » Sat Aug 22, 2009 10:05 pm

Its good work.

Sky is just fine.. it is after a nuclear war so maybe the environments changed.

If we wanted realism we would step outside...

more concept art pls. how about that demo video?
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Stephy Beck
 
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Post » Sat Aug 22, 2009 10:35 pm

I like it, the ruined planes, missing glass, the lights in the plane, the guy wielding the wrench. This place looks like a great place to explore. Then you look beyond the wreckage and the junk and see the plains leading to the mountains in the distance with the sunrise/set. It looks like a place where you stop look your gear and yourself over take a deep breath and step out into the glowing embrace of the wastes.
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JeSsy ArEllano
 
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Post » Sat Aug 22, 2009 10:17 am

I can't believe none of you people have never seen a purple sunset before. They do occasionally look like that.

http://www.web420.com/purple%20and%20blue%20sunset%20in%20forest.jpg
http://a3.vox.com/6a00ccff89da8b673100e398be7e1b0005-500pi
http://www.plu.edu/~ashcracn/PurpleSunset.jpg
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Roberta Obrien
 
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Post » Sat Aug 22, 2009 10:11 pm

As long as the sky isn't completely purple all the time, it would look really un-fallouty. A lot of people (including me) would prefer the sky from Fallout 1, it suits a Fallout game a lot more than purple alien planet skies.
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Ash
 
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Post » Sat Aug 22, 2009 8:13 pm

To see always the same colors will get very annoying and boring fast. Image
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Joey Bel
 
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Post » Sun Aug 23, 2009 12:45 am

Beautifully, but threw plane boards does not look endured nuclear explosion and ageing by time.
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Jonathan Egan
 
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Post » Sat Aug 22, 2009 2:25 pm

Excellent concept art. Maybe we're being too harsh with you, but we all want to this game to be perfect, an example of a next-gen Fallout, we want it to be a success. I really don't have so much experience with the franchise, but I know when I say that this is looking good for being early concept art. Image

Here's hoping for a Beatles-themed quest on V13.
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Ronald
 
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Post » Sun Aug 23, 2009 2:09 am

First time I saw the picture...I just wanted to go inside and explore...I don't know why I'm always impressed by a big mechanical wreckage...it's just fascinating...somebody already referred to those 2 airplanes placed on their tails...well a stretch but only if they had no engines inside and some group of people would hoist them, secured them with a lot of steel ropes...but what's the point...even if upside down they must be secured...I know this is a concept so anyway don't get your hopes down, this picture really got me going...it's just fascinating...leaves me wanting more... Its better to live 3 days as a Lion, then spend the rest of your life as a hyena!
Image
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Jessica Thomson
 
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Post » Sat Aug 22, 2009 10:00 pm

that whole scene seems like a city made out of plane ruins totally reminds me of the modern warfare 2 ending in the graveyard haha same name to but you should add more wreckage around the plane missing panels of things like sheet metal falling off the plane more rust but also more plane frame as in the metal framing so it looks more broken down although the sheet metal on the plane for repairs was very very detailed and that was exactly what i was thinking for any kind of repairs :D i hope to see more soon
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DeeD
 
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Post » Sat Aug 22, 2009 10:14 pm

thats sweet
remindes me of a cross between junktown and megaton!
very nice
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Monique Cameron
 
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Post » Sat Aug 22, 2009 10:11 pm

*Minibump*
Serg, you are a genius at this!
All there is to say is that this concept art is epic! =D

Could you by any chance tell me what program (and tablet?) you used to make this?
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Stephanie Kemp
 
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Post » Sun Aug 23, 2009 1:28 am

Loving it so far would like to see a lil more rust as someone mentioned. And dirty it up
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R.I.p MOmmy
 
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