1 - A script that will duplicate the effects of the gun and allow items to be pulled close, held in front of the player, and then either dropped or launched (including the catching in VATS of grenades.)
2 - custom mesh/textures/Icons for new clutter items (buzz saw blades, paint cans, and other Half-life/doom 3.5 style throwables.)
3 - custom mesh/textures/icon for the gun itself (while i'm considering using the mesmatron as a base for this, i'd prefer something which looks a little more 'Experamental tech.)
If interested, please respond on this forum, and I'll get in contact when possible.
Thanks in Advance
JadesSteele