Grendel silenced multiplayer bug

Post » Sun Jan 30, 2011 8:51 pm

I have a loadout set to Grendel + Silencer + Single Shot. The trouble is when I set it to single fire, the firing sound isn't silenced. It sounds just like the unsilenced Grendel, plus there is a muzzle flash (even though it's silenced)

Other issues
The Grendel and SCAR's sights are off
Is there a way to get all of the MP attachments in SP (e.g. in single player, it's impossible to have SCAR + Light Shotgun. In multiplayer it's possible to have that combination)
Is Sandbox3 coming soon? I heard that it is in the leaked version but it can't be found anywhere. Please put it on steam as well
When is DX11 going to come to Crysis 2?
What do all the game modifiers mean? (Classic - no nanosuits, Single life - obvious, I don't know the rest)
Please add weapon attachment customization as a modifier
What would be really great is a Nanosuit team without vehicles against a non-nanosuited team with vehicles or something similar

I'm very satisfied with Crysis 2's graphics and gameplay and it was definitely worth the money I spent on it. Thank you for reading this, Crytek.

LOLCaaaaatz
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Jamie Lee
 
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