Greybeards Dovahkiin shout

Post » Sun May 20, 2012 1:02 am

can someone help me locate the Greybeard shout when they first call you from the mountain in the 'Skyrim - Voices.bsa'?
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Valerie Marie
 
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Post » Sun May 20, 2012 1:07 am

It will be a hell of a lot easier to find in a few weeks once the CK is out.
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Lawrence Armijo
 
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Post » Sat May 19, 2012 11:30 pm

guess so... just way too much to manually search through, hoped someone might have already had a look. never mind, not a big deal, just wanted to make a dovahkiin ringtone for my mobile.
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jason worrell
 
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Post » Sat May 19, 2012 4:53 pm

Shouts are not in the 'Skyrim - Voices.bsa', they are in 'Skyrim - Sounds.bsa'

The folders are 'sounds/fx/voc/shout' and 'sounds/fx/voc/dragonshout'. Dont know which one is the one u want though.
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Devils Cheek
 
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Post » Sat May 19, 2012 8:29 pm

In SkyEdit it's under 'Sound' - QSTGreybeardCall - 0x000C3CAC
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Budgie
 
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Post » Sun May 20, 2012 2:40 am

It will be a hell of a lot easier to find in a few weeks once the CK is out.

Not necessarily, the previous editors didn't have any BSA extraction capabilities (Morrowind and Oblivion's, don't know anything about Fallout's as I didn't play those games).
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OJY
 
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Post » Sat May 19, 2012 4:05 pm

Not necessarily, the previous editors didn't have any BSA extraction capabilities (Morrowind and Oblivion's, don't know anything about Fallout's as I didn't play those games).

Well you can use, http://www.skyrimnexus.com/downloads/file.php?id=1395 for that.
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Vicki Gunn
 
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Post » Sat May 19, 2012 11:36 pm

i used bsa unpacker. don't know if its the most efficient way but it works for me. thanks for the help!
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nath
 
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Post » Sun May 20, 2012 12:34 am

Shouts are not in the 'Skyrim - Voices.bsa', they are in 'Skyrim - Sounds.bsa'

The folders are 'sounds/fx/voc/shout' and 'sounds/fx/voc/dragonshout'. Dont know which one is the one u want though.

Actually they are in the Voice folders. Several voice categories have shout files in them. Just extract 'em all and do a filename search for *shout* (asterisks included for string wildcards).

The sound that the OPer is looking for seems more like it'd be a sound file instead of a voice file, however, so it would more likely be in the sound BSA.
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Kira! :)))
 
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Post » Sat May 19, 2012 3:02 pm

Type: SNDR
FormID: 000C3CAB
Flags 1: 00000000
Flags 2: 00276901
Flags 3: 00050028
Subrecords: 7
Size: 126

[Formatted information]
Sound Desc

EDID (Editor ID)
Name: QSTGreybeardCallSD

CNAM (CNAM)
Unknown: 519001098

GNAM (GNAM)
ID: 000172A1#SNCT:000172A1: SNCT (AudioCategorySFX)

ANAM (ANAM)
Name: Data\Sound\FX\QST\QST_GreybeardCall_01.wav

ONAM (ONAM)
ID: 0007EDCA#SOPM:0007EDCA: SOPM (SOMStereo)

LNAM (LNAM)
Unknown: 0

BNAM (BNAM)
Unknown: 8388608
Unknown 1: 573

Edit - Here's the file converted to wav - http://www.mediafire.com/?4ib530ksqrut8nk
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BRAD MONTGOMERY
 
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Post » Sun May 20, 2012 1:42 am

wow i really appreciate all this, thank you all so much!
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scorpion972
 
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