» Mon Jan 03, 2011 1:19 pm
Growing up in an RPG, in my opinion, has already proven to be an uninteresting pursuit. Just look at Fable.
Fable I: From child to old man
Fable II: Briefly child, then advlt
Fable III: No aging whatsoever.
The purpose of each Elder Scrolls tale is to give the story of the hero's adventures during a critical period in Cyrodelic history, so it's not just about the hero but about the event itself. Therefore, an aging character would seem pointless and counter intuitive.