Guard Jeffrey and Guard Paul

Post » Sat Feb 19, 2011 1:54 am

I remembered this after looking at the "bribing guards"-thread. As far as I remember seeing, some NPCs might be less "personal" than they were in Oblivion, simply meaning having the characteristics of well, a passer-by. Which to me is fine, but what actually kind of bothered me in Oblivion, was the fact that all guards really looked exactly the same (not counting high ranking officers who were part of quests), even carried the same weapons since there were no spears or anything other than swords and bows for them, really.
I thought that was a bit of a shame because the friend/allied system rather well in Oblivion (for it's day, there is obviously room for improvement, but since no one knows how it is really going to work with radiant story and so forth, I will leave that discussion for someone else to start) with guards remembering you if they liked you, but I never had any idea which guard did. If a guard came chasing after me I would always be expecting to see the standard screen, and then when it happened to be the guy I had charmed the pants of saying "since you are my friend I won't turn you in" I would pretty much be thinking: "Oh, that's a pleasant surprise - who the [censored] are you again?" :shrug:

Not sure how to fix the problem, maybe simply by naming them and giving them more "random" bits of armor, maybe the improved faces of Skyrim will be enough, I don't know... I just thought it was really annoying so, any thoughts?

By the way, I didn't make a poll so I feel pretty awesome right now...
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CHANONE
 
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Post » Fri Feb 18, 2011 6:21 pm

Would be nice to have some way to differentiate them, all I did was bribed all the guards on the night shift in the area to avoid the problem.
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Ian White
 
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Post » Fri Feb 18, 2011 9:51 pm

Don't try to say that even if they had spears you would have differentiated them. just. let. it. go.

Niker
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Brad Johnson
 
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