[RELZ]Guars 1.0

Post » Mon Mar 14, 2011 1:58 pm

Congrats on the HOF at PES! :clap: :clap: :clap: :clap: :clap:

This is a great mod and deserves it! :)


KF
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Connie Thomas
 
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Post » Tue Mar 15, 2011 4:26 am

Hi and thx for the original and fun experience your give us with your very useful mod.
I find traveling by foot in MW takes far too much time(*), so I thought Guars could be the perfect (in terms of gameplay and roleplay) opportunity to speed up things.
However when I rode such guars, I realized they were not fast enough for my fast traveling purpose. I found the guar when I was level 11, and even if you said the guar will increase its speed with levels, I'm afraid this will never be sufficient.
So I thought I could edit your plugin to tweak the guars for my needs.

At line 1110 of your bigger script, I changed:
set x2 to ( walkSpeed * 2.5 )
to
set x2 to ( walkSpeed * 5.0 )

And it works quite well.
So I'm asking you if it is the right way to do what I want.
Thank you!

(*) and I don't want to use the Boots of Blinding Speed anymore, following the new overall game coherence of http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7904.
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Liv Staff
 
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Post » Mon Mar 14, 2011 8:44 pm

At line 1110 of your bigger script, I changed:
set x2 to ( walkSpeed * 2.5 )
to
set x2 to ( walkSpeed * 5.0 )
I could not have done it better :goodjob: .
The running factor of 2.5 is what I considered a good compromise between game balancing (too fast=easy way to escape from enemy), possibility of mounted combat, 3rd person camera view glitches (nearly solved by Morrowind Code Path nowadays) and "realism" (I consider guars more like donkeys than horses from a strength/speed point of view), but as always, the good thing about mods is that you can shape your personal world as you see fit. :)

A convenient way of tweaking it could be replacing the constant factor with a global variable (for example ab01guRunSpeedFactor float) so you can easily change it real-time from the game console, for instance typing
set ab01guRunSpeedFactor to 4.8

the script code coild be changed for instance from
        set x2 to ( walkSpeed * 2.5 )
to
        if ( ab01guRunSpeedFactor < 2.5 )            set ab01guRunSpeedFactor to 2.5        endif        set x2 to ( walkSpeed * ab01guRunSpeedFactor )

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Shirley BEltran
 
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Post » Tue Mar 15, 2011 3:50 am

Thx abot for the quick reply, the explanation and the handy code snippet :)
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Kelly Upshall
 
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Post » Tue Mar 15, 2011 4:24 am

update time...
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i grind hard
 
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