Guess what - Marshall is USELESS now

Post » Sun Jul 24, 2011 1:16 am

It's only a 1-hit kill at point blank range so if you want to be a shotgun whore use the Jackal instead ^^ XD
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Scared humanity
 
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Post » Sun Jul 24, 2011 3:43 am

It's always been this way.
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Amber Hubbard
 
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Post » Sun Jul 24, 2011 10:16 am

Not really but I don't use shotguns anymore anyway, I was just trying it out again as I haven't played in a while
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Rachel Briere
 
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Post » Sun Jul 24, 2011 1:32 am

Ok!
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Tarka
 
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Post » Sun Jul 24, 2011 11:19 am

blah... spammy spammy spamming in my own thread now lol XD
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Lexy Dick
 
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Post » Sun Jul 24, 2011 4:47 am

I had high hopes on the Marshall but I came back to the Jackal, the Marshall is powerful but the fire rate is too slow...
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Stu Clarke
 
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Post » Sun Jul 24, 2011 7:56 am

and here i rage quit every round when I discover a cloak marshalist, it would be Christmas for me if the marshall gets nerfed. Maybe the Marshall needs to be strapped down with a fiber optic barrel so we see a long green streak walking along, it would definitely make my year.
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Tanya Parra
 
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Post » Sun Jul 24, 2011 7:24 am

Maybe the SCAR/AB needs to be strapped down with a fiber optic barrel so we see a long green streak walking along, it would definitely make my year.
Fixed that for you.

It's a serious pain in the ass to use, and the SCAR already kills in about 1-5 shots anyway.
So what are you complaining about..?
And no, I'm not talking about killcam bugs. I've literally been killed in a single SCAR shot before.

By the way, did I mention the Jackal is still able to OHKO in single-fire mode?
That's right, but I still use the feces-odored Marshall.

Though I gotta say, silenced Marshall with Energy transfer is lameass stuff.
P.S: The first two lines shouldn't be taken too seriously. ;-P
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NAkeshIa BENNETT
 
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Post » Sat Jul 23, 2011 11:53 pm

yeahh.. I guess so. :D
And I haven't use Marshall for a (long) while..
SCAR or SCARAB are better XD
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patricia kris
 
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Post » Sat Jul 23, 2011 11:06 pm

SCAR or SCARAB are better XD
you haven't been playing lately have you......?, its become a cancer that surpasses a cloak feline.
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Scared humanity
 
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Post » Sun Jul 24, 2011 2:39 am

Yes, the Feline is overpowered.

But shotguns, as per good FPS game, are a PITA to use - but (usually) rewarding.
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David John Hunter
 
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Post » Sun Jul 24, 2011 12:19 pm

SCAR or SCARAB are better XD
you haven't been playing lately have you......?, its become a cancer that surpasses a cloak feline.

Sorry.. My bad XD
I just like it LOLZ
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Ludivine Poussineau
 
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Post » Sun Jul 24, 2011 4:56 am

IMHO Feline is UNDERpowered at longer distances. It's overpowered part is caused just by RoF - and it's perfect.

i was playing scar/ab guns - and after some time playing with scarab turned back to scar - don't need a silences, but have higher damage
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Prisca Lacour
 
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Post » Sun Jul 24, 2011 6:15 am

I freakin HATE shotgunning rambos... uhuhuhuhuuhhuhuhuhuh
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Danial Zachery
 
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Post » Sun Jul 24, 2011 6:30 am

Shotguns have always been lethal at close range... The Marshall even more of course...
..what makes it a pain in the ass is that a cloaked shotgunner will make it that close without you ever noticing...

But ALL other weapons have a bigger advantage versus the shotguns at medium-long range...

So you just got to have the advantage of keeping them shotgunners away from you...
Meaning move fast and sporadically...
armor enhance-visor enhance-mobility enhance is maybe a good module layout against cloaked shotgunners.
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Gill Mackin
 
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Post » Sun Jul 24, 2011 1:41 am

Shotguns have always been lethal at close range... The Marshall even more of course...
..what makes it a pain in the ass is that a cloaked shotgunner will make it that close without you ever noticing...

But ALL other weapons have a bigger advantage versus the shotguns at medium-long range...

So you just got to have the advantage of keeping them shotgunners away from you...
Meaning move fast and sporadically...
armor enhance-visor enhance-mobility enhance is maybe a good module layout against cloaked shotgunners.

I beg to differ. The Marshall is only really lethal when you are at insanely close range, and it's inconsistent as f*ck, I have gotten kills at mid range with one shot, and at close range with 2 shots /somethingswrong.

Also, try to use Proxy alarm instead of Armor enhance, tells you when they are close.
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Jake Easom
 
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Post » Sun Jul 24, 2011 12:18 am

Also, try to use Proxy alarm instead of Armor enhance, tells you when they are close.


Why use proxy alarm..."tells you when they are close" ?
"They"... ...are always close...
...and proxy alarm goes off all the time...
(because guess what...the map is full of hostiles anyway)
its more of a distraction for me anyway...

The trick is to survive an encounter with them...
and armor enhance offers more to that.
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Trevor Bostwick
 
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Post » Sun Jul 24, 2011 12:36 am

Also, try to use Proxy alarm instead of Armor enhance, tells you when they are close.


Why use proxy alarm..."tells you when they are close" ?
"They"... ...are always close...
...and proxy alarm goes off all the time...
(because guess what...the map is full of hostiles anyway)
its more of a distraction for me anyway...

The trick is to survive an encounter with them...
and armor enhance offers more to that.

Actually lately ive been noticing nanovision and proximity alarm have failed me, and that's odd since my ping is so low, but i see a cloaker walking by and i turn around, and he's gone! I can swear it was someone, I shoot at something randomly that has a heat signature, only to grab attention, followed by being blasted away by the shotgun noob,

i know I wasn't crazy, proximity alarm assured me it was real, and i made sure he wasnt using blind spot because through out the round i could see them perfectly at a long distance,

im just sick of little glitches like that getting me killed. alot. and it only seems to be a lethal mistake with Marshall whores. how can i have a chance to fight back when its only one shot from death? and trust me, ive used the marshall alot before, and never have stooped so low to the tactics these a$sholes bring.
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HARDHEAD
 
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Post » Sun Jul 24, 2011 10:16 am

Also, try to use Proxy alarm instead of Armor enhance, tells you when they are close.


Why use proxy alarm..."tells you when they are close" ?
"They"... ...are always close...
...and proxy alarm goes off all the time...
(because guess what...the map is full of hostiles anyway)
its more of a distraction for me anyway...

The trick is to survive an encounter with them...
and armor enhance offers more to that.

Actually lately ive been noticing nanovision and proximity alarm have failed me, and that's odd since my ping is so low, but i see a cloaker walking by and i turn around, and he's gone! I can swear it was someone, I shoot at something randomly that has a heat signature, only to grab attention, followed by being blasted away by the shotgun noob,

i know I wasn't crazy, proximity alarm assured me it was real, and i made sure he wasnt using blind spot because through out the round i could see them perfectly at a long distance,

im just sick of little glitches like that getting me killed. alot. and it only seems to be a lethal mistake with Marshall whores. how can i have a chance to fight back when its only one shot from death? and trust me, ive used the marshall alot before, and never have stooped so low to the tactics these a$sholes bring.

Train yourself in spotting people with your own eyes, don't rely on perks and nano vision.

Proxy alarm level 1 is almost useless, it warns you almost never and you will have to rely on those red bar thingies. Once you level it up, it's awesome.

@S0V3|23iGN: You should always try to flank people and kill them in 1 shot. You should get close enough through cloak, kill him and run the f*ck away. If you don't kill them in one hit but you are sure you hit him, punch the dude, if he's not dead by that time, you are doing it wrong...
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Richus Dude
 
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