So, i'm guessing yall dunno what TEAMWORK is?

Post » Thu May 19, 2011 1:57 am

Almost all of my Free-Play games i've been in, or hell even CAMPAIGN games that i've been in today NOBODY has been helping each other at all. Everyones being HELLA greedy!

My first case? Security, on Security Tower. We had literally half our team (4 ppl), as SOLDIERS. 2 carrying Barnetts, 2 just running round like chickens with their heads cut off. (BTW these are ACTUAL HUMANS).

We get pushed back to the Data Key safe, what happens that ALWAYS happens? I'm the ONLY ONE guarding the safe!!!! YAY!!!!

I die after getting onslaughted finally by there entire AI team. So I start rushing back to make sure it's still guarded. There's THREE operatives in there hacking the safe (it was 35% by the time I arrived). AND ONE OF MY TEAMMATES is in there with them?! (Disguised). And all he's doing is walking around them I guess asking if they've read any good books or seen that we killed Osama Bin Laden or something. Just whimsicly conversating with the AI while they're hacking the safe with THREE PEOPLE.

I finally start spraying all of them then he FINALLY comes out of disguise to kill the last guy in there with like 2-3 shots of health left... -.-

Just did Shipyard as Security, which might I say in Free-Play is a little IMPOSSIBLE? Of all the times we kept pushing, kept getting close to that Hackbox we couldn't hack it for anything! (Gotta love NON-TEAM BALANCING in this game). Cause that's what pretty much made me rage quit out and leave the ONLY human with me by himself. Why you ask? Because my teammates were "Call of Duty"-ing it the whole game (IE. I'm going to go Soldier, grab my Barnett, and just sit up in this crawlspace the entire game JUST SNIPING!)

Oh, and mic headsets as well. Apparently people must think Brink has no functionability with headsets or communication whatsoever. I mean they must know that, seeing as every game I go in people are either:

A. In there own fire team, in an XBL Party chat talking only amongst themselves
B. They think they are the most BA Lone Wolf and can do the entire mission by themselves without any help from us!

And now, I used to NEVER buff the AI. I find myself buffing the AI more then humans in a Free-Play match! Why? Because nobody knows equivalent exchange for jacks--t in this game!

Of all the people in both games that I would give ammo 2, not a single person buffed me back. Not even medics with a stim buff! (Rage Quit)

As of now, until you all learn how to WORK TOGETHER, in a TEAM BASED OBJECTIVE GAME, i'm seriously done playing this game til the DLC arrives.

I try to love this game like my own child, but so many people are making me want an abortion! :D

It's just rather annoying. I found myself changing to the needed class for the objective SEVERAL times. Not 1 single person would be an Operative to hack, Medic to revive, etc.

And the thing that made me laugh the most is, usually theres WAY too many Engineers in a game. Of the games i've played I haven't seriously played with no more then 1 Engineer, period. I want to be a Soldier and utilize my AR to hold back enemies whilst yall do the objective that's why i'm here!

I hate being soldier, switch to Engy, then switch to Op, then have to usually stay Op the whole frikkin game? Comeon people! Just because you don't have all your special do-dads and abilities with SAID CLASS, doesn't mean you DON'T HAVE TO BE SAID CLASS! Man this game is just making me seriously rage today of all the idiots I keep playing with!
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le GraiN
 
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Post » Wed May 18, 2011 9:50 pm

Use a mic, find others with mics, team up, dominate. So hard to play with zero communication. Campaign mode needs a bot command system added, Multiplayer needs less trigger happies more, pulse/brain activity.
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matt oneil
 
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Post » Wed May 18, 2011 11:09 pm

Welcome to the club.

First, Engineers are extremely useful. Laying mines and the turrets are great for when you're playing on the defensive. Granted, it takes 2-3 engineers to make a good defensive line (since turrets seem to have twice the health of players before they shut down, which isn't all that much.) Not to mention it seems that engineers are required more than any other class in most missions; only a handful does not have an engineer as a requirement on offensive. They're the only class that can remove hackboxes and bombs, after all.

However, I agree that most people do not seem to know what they're doing, or switch class when the objective calls for it. I've only had a handful of times as Security where I can say the team was fairly effective. A good test to see how good your team is to do Security Tower/Shipyard (as either Security or Resistance) since both levels are severly stacked against the offensive team. If your team can't win as the defending team (meaning that the offensive team pretty much blows through your defenses like they weren't there, not that they complete the objective with a minute or two to spare) then that's a pretty messed up team.

Security usually wins at Security Tower when the resistance starts to escort the guy, while Resistance has about a 50/50 in Shipyard as to which objective they win at (either repair of the crane or hacking of the missle.)

Finally, the operative in Security Tower made a great tactical choice; so long as he was communicating to teammates about what he saw, you guys would know what to expect when you hit the office. Trust me, only really good players can take out more than 1-2 resistance members at full health in cramped quarters like that.

A good fix would be to grant bonus XP if your team wins a mission, and deduct XP if you're spawn-camping in PVP missions; that way people would be a bit more concerned with winning than just killing people for XP.
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Tracey Duncan
 
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Post » Thu May 19, 2011 1:12 am

I know its not always a case or always an option. Find a clan = profit in fun and teamwork.
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Stephanie I
 
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Post » Thu May 19, 2011 7:40 am

There are times of day and modes that I can get stuck playing with a bunch of guys that don't work as a team, although it usually looks like they don't know what they're doing at all more than just being bad teammates, and others when I can get into a great run of games.

Too many people are chasing XP off the wheel (I knew that was going to end poorly) or just following it blindly, while others are used to having to do it all on their own.

I like to stay as my character's main class if I can, but all my characters are set up for at least two so I can switch if I need to, and sometimes it's just clear that the guy with the objective class just isn't going to do it (or can't). Don't know what's so hard about "Go to this and blow it up", but your average soldiers seem particularly dim.

That said, I have plenty of great games played in silence, it just depends on how much understanding the players have.
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Amy Gibson
 
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Post » Wed May 18, 2011 9:10 pm

I know its not always a case or always an option. Find a clan = profit in fun and teamwork.


When SD decides to get the clan support page rollin, I plan on doing just that. But for now... gotta play with idiots. Not alot of my friends have this game even though I bragged about it so much to them. Some of them have it, or got it, just because of me. Just not enough of them.

Literally nobody I sent msgs 2 the first time even knew what Brink was, that it even existed. (And most of my friends are also Bethesda followers (Have played Fallout 3, New Vegas, Oblivion, so on so forth). So they know who Bethesda are and have usually gotten those games same time I would (release time). So that means they know of their existence.

They took wayyyyyy too long (basically release day ITSELF) to finally start advertising on XBL Marketplace!!! I don't understand why!

But yep, basically waiting for DLC and Clan Support, til then i'm just going to play NV I guess...
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Floor Punch
 
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Post » Thu May 19, 2011 6:41 am

In general, sounds pretty stupid, but I will question you on one complaint...

I die after getting onslaughted finally by there entire AI team. So I start rushing back to make sure it's still guarded. There's THREE operatives in there hacking the safe (it was 35% by the time I arrived). AND ONE OF MY TEAMMATES is in there with them?! (Disguised). And all he's doing is walking around them I guess asking if they've read any good books or seen that we killed Osama Bin Laden or something. Just whimsicly conversating with the AI while they're hacking the safe with THREE PEOPLE.

I finally start spraying all of them then he FINALLY comes out of disguise to kill the last guy in there with like 2-3 shots of health left... -.-

So your teammate WISELY decided not to try a head-on attack when it was 3-on-1, and instead waited for backup. If he suicided for the POSSIBLE chance that MAYBE he'd take ONE of the Ops with him, there would still be two hacking, and the third wouldn't be far behind and anyone who shows up would still be at a 2-on-1 disadvantage.

Pretty sure waiting for you counts as teamwork.

And most players don't realise that when you're breaking Disguise, it takes a moment before you can fire (like when you're reviving, but a shorter delay). He's probably not used to the timing, and took the "better safe than sorry" route of not breaking cover until you had opened fire. That, again, sounds like good planning - the fact that he wasn't being attacked means they obviously thought he was a friendly, so they expected him to counter any attacks - the sheer fact that he didn't open fire would add to the surprise of your attack, and leave the enemies more vulnerable than they would normally have allowed themselves to become.

You might want to forgive that particular moment. Especially if you were an Engineer - because then he'd have known that you could reverse the hack after the fight, thus adding another layer of potential forethought to the Operative's strategy.
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Laura Simmonds
 
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Post » Wed May 18, 2011 10:12 pm

You know, if the guys look clueless it's mostly becoz it's their first time or something. Well, at least that's what i tell myself these days because I just played a game where you need to an operative to hack but no one changed.

And the way Brink works is confusing as hell anyway since you need to be an operative to know that you have to hack an objective bcoz everyone else is told to guard the safe. Why SD can't put the same main objective for everyone is beyond me. It's not like the HUD is going to be affected with all the other crap that's already on it.
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Colton Idonthavealastna
 
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Post » Thu May 19, 2011 8:42 am

You know, if the guys look clueless it's mostly becoz it's their first time or something. Well, at least that's what i tell myself these days because I just played a game where you need to an operative to hack but no one changed.

And the way Brink works is confusing as hell anyway since you need to be an operative to know that you have to hack an objective bcoz everyone else is told to guard the safe. Why SD can't put the same main objective for everyone is beyond me. It's not like the HUD is going to be affected with all the other crap that's already on it.


SD does tell you if you dont have any of the objective class. The announcement "we need more [insert class here]" goes out. Also once youve played the maps through one time you should remember what class is needed for which objective. They also award bonus xp for switching to objective class.

Also if no one else on your team switched to op then why didnt you? I understand wanting to play your main class but if no one else is stepping up then you just have to do it. Unless you have a group of friends to play with regularly this is going to happen quite often.
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Arnold Wet
 
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Post » Thu May 19, 2011 12:09 am

i no wat u mean... playin big team on shipyard. Start with 2v2 then the 2 on resistance come over to security for some reason and them another person joins and also comes on my side so there are 5 of us in a fireteam all with head sets, no one is talking and we get up to the op part and they all go op. SO WE HAVE 5 HUMAN OPS AND A BOT OP AND NO MEDICS OMFG!!!!!!!
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CArlos BArrera
 
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Post » Thu May 19, 2011 9:33 am

SD does tell you if you dont have any of the objective class. The announcement "we need more [insert class here]" goes out.


True but ppl are usually not paying attention to it as they are trying to understand what's going on the screen for the first time few times they're playing. There's the yellow bar for time and blue bar for side mission on the top right hand corner. Would it kill SD to add a red bar at the top for the main objective?

Also once youve played the maps through one time you should remember what class is needed for which objective.


Again, I'm talking about first time players and there are eight maps with different routes to explore so the more regular players need to give the new guys a break instead of yelling into the mic or refusing to talk or worse still, shoot your own teammates.

Also if no one else on your team switched to op then why didnt you? I understand wanting to play your main class but if no one else is stepping up then you just have to do it. Unless you have a group of friends to play with regularly this is going to happen quite often.


Because no one wanted to become a Medic too? I was reviving the one guy who changed to an Op at my request and when he rage quits, I became the Op and no one is there to revive me.

Again, this game only works when ppl are playing the two most important classes in the game: 1) Whichever class needed to complete the Main Objective and 2) A good Medic to keep everyone up. You can get by in BC2 without a Medic but not in Brink. No Siree.
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Matthew Aaron Evans
 
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Post » Wed May 18, 2011 10:51 pm

Dude, I feel your pain. Thankfully since PSN has been up, I've managed to surround myself with about 18 other guys I've met from either here on the forums or in game joining free play that I now roll with regularly when I get on. So I don't experience they rage you must have gone through. And even when the boys aren't on, what I do when I join a game in free play before I even start playing is check the scoreboard to see not only how many humans are on each side, but what their classes are. (I 90% of the time switch sides from Resistance to Security though. Way to easy playing as Resistance.) So if I see a bunch of humans as soldiers...I back out and find a new game. Conversely, if I see there are more humans on the other side then on mines, I back out as well. But those are rare times. Usually when I play, whoever else in our "Clan" (Since we most likely will be a full fledged clan once that starts up) joins up my game and vice versa, so we end up with at the least a 4 man fireteam. 4 human players who KNOW how to play Brink is unstoppable, no matter what map your on.
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pinar
 
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Post » Thu May 19, 2011 5:03 am

The game is still new so many are still feeling out the maps and gameplay. Plus, some people don't like using mics because of headache issues, and/or some people with mics don't have lives and want to talk about everything other then gameplay tactics.

Just give it some more time. As of right now the game is presenting more issues than the people playing it.
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Dan Scott
 
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Post » Thu May 19, 2011 6:47 am

get some friends to play with you or join a clan..... people is in fireteams because they want to talk with people they know only due to bad internet manner going around these days. get 5 friends to co operate with u , 3 people running around with a sniper rifle wont matter much. So find yourself a team and stop whining.
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Lloyd Muldowney
 
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Post » Thu May 19, 2011 7:43 am

...while others are used to having to do it all on their own.


I've played quite a few online games where it seemed more like "Be More Objective: Campaign Mode".

I get the job done (occasionally).
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Monika Krzyzak
 
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Post » Thu May 19, 2011 3:08 am

In general, sounds pretty stupid, but I will question you on one complaint...


So your teammate WISELY decided not to try a head-on attack when it was 3-on-1, and instead waited for backup. If he suicided for the POSSIBLE chance that MAYBE he'd take ONE of the Ops with him, there would still be two hacking, and the third wouldn't be far behind and anyone who shows up would still be at a 2-on-1 disadvantage.

Pretty sure waiting for you counts as teamwork.

And most players don't realise that when you're breaking Disguise, it takes a moment before you can fire (like when you're reviving, but a shorter delay). He's probably not used to the timing, and took the "better safe than sorry" route of not breaking cover until you had opened fire. That, again, sounds like good planning - the fact that he wasn't being attacked means they obviously thought he was a friendly, so they expected him to counter any attacks - the sheer fact that he didn't open fire would add to the surprise of your attack, and leave the enemies more vulnerable than they would normally have allowed themselves to become.

You might want to forgive that particular moment. Especially if you were an Engineer - because then he'd have known that you could reverse the hack after the fight, thus adding another layer of potential forethought to the Operative's strategy.


Sad part of it all, I wasn't an Engineer and wasn't planning on being one (the other human besides the Op was one). Plus, my 1st character I made with this game is a full-fledged Engy, i'd LIKE to actually play my other characters if people don't mind.

Also, I MYSELF with a Kross/Bulpdaun/Carb-9 could've tooken all THREE of them out myself (i've done Triple kills SO many times with the Carb-9 by just spraying that it's absurd...)

Plus, there's at LEAST 3 viable cover options in that room (the doorways) to hide behind in case you need it. But to just stand there amongst them not doing anything? comeon...

To me disguise is about getting behind enemy lines, or getting behind enemies period. I saw this one guy on Shipyard do some amazingly crazy stuff with the Op (that's why I made one eventually, a Soldier/Op).

This dude (where they hack the box), runs up the right staircase in disguise and passed at LEAST 2 humans, 2-3 AI. And just whips around and Carb-9's almost all of them I think there was like maybe 1-2 guys remaining afterwards that I helped kill. I was on the other side of that "overlook" there watching this all go down in my Rokstedi COGA scope...

So, please don't tell me an Op can't kill 2-3 people by himself cause they can. They might be the "weakest link" when it comes to classes, but they DO have advantages.
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Steve Bates
 
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Post » Wed May 18, 2011 8:42 pm

Add good players / forum players on your list.

Randoms can be worse than bots most of the time and try to join 'Big Teams' mode.

The odds of playing with a good player is higher XD
if you think you're good, go for competition mode :P
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Gavin Roberts
 
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Post » Thu May 19, 2011 12:24 am

In there own fire team, in an XBL Party chat talking only amongst themselves


I guess there is your problem. The Xbox is filled with little kids who are "hardcoe". I say this because I play BRINK on the PS3. Now don't call me console racist because I have a Xbox too and I had it first. Its like my first child. (metaphor) But the I'm guessing that's your problem. Sorry guy.

But for those of you who play PSN, I'll see you on the battlefields. PSN ID is same as posting name.
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Justin
 
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Post » Thu May 19, 2011 1:12 am

Ah, the curse of getting matched with dreadful teammates. I myself am not the most-skilled guy, but I at least try to win. I've actually been trying out other classes when the objective calls for it; switching isn't as difficult as I first thought it'd be.

But yeah, I know how it feels getting matched with people that just don't care. I remember one time, me and a friend get matched into a Resistance on Security Tower freeplay, and I swear, my friend sees one of the randoms on our team run up to Nechayev, revive him, and stare blankly as Nechayev gets shot, just so he can revive him again and farm for XP. A "victory bonus" for earned XP could help matters immensely.

...Also, OP, haven't I seen you around someplace before? Bungie.net, perhaps?
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C.L.U.T.C.H
 
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Post » Wed May 18, 2011 6:24 pm

Sad part of it all, I wasn't an Engineer and wasn't planning on being one (the other human besides the Op was one). Plus, my 1st character I made with this game is a full-fledged Engy, i'd LIKE to actually play my other characters if people don't mind.

Also, I MYSELF with a Kross/Bulpdaun/Carb-9 could've tooken all THREE of them out myself (i've done Triple kills SO many times with the Carb-9 by just spraying that it's absurd...)

Plus, there's at LEAST 3 viable cover options in that room (the doorways) to hide behind in case you need it. But to just stand there amongst them not doing anything? comeon...

To me disguise is about getting behind enemy lines, or getting behind enemies period. I saw this one guy on Shipyard do some amazingly crazy stuff with the Op (that's why I made one eventually, a Soldier/Op).

This dude (where they hack the box), runs up the right staircase in disguise and passed at LEAST 2 humans, 2-3 AI. And just whips around and Carb-9's almost all of them I think there was like maybe 1-2 guys remaining afterwards that I helped kill. I was on the other side of that "overlook" there watching this all go down in my Rokstedi COGA scope...

So, please don't tell me an Op can't kill 2-3 people by himself cause they can. They might be the "weakest link" when it comes to classes, but they DO have advantages.

I wasn't saying Ops CAN'T beat 2 - 3 players, just that if ONE of those players was as good as he is, then he's screwed, and will be lucky to take 1 down, because yes, he can take cover, but so can they, and they have the number to flank and cut him off when he tries it, he doesn't.

He was playing cautiously. You never said how long he'd been there before you showed up, either. If he hadn't been waiting long, he might have noticed you heading his way and decided to wait because getting backup would be a better option.

My comment about the Engineer part was a "possibly even better" option - not a "only good idea if" one. I'm a pretty good Operative, and I can often take 2 - 3 players down on my own, but I can also get taken down by a good player pretty quickly, so in that situation, assuming I could see a friendly player coming, I'd hold off for a short time as well (unless I didn't think you'd make it before the hack finished). it's not about "look at me I can kill everyone coz I'm a ninja Operative" - it's about "I'm going to be patient and MAKE SURE these guys go down, instead of risking getting killed by a lucky headshot, then leaving my teammate with a 2-on-1 fight against enemies who are now twitchy thanks to my surprise attack"

I'm not saying without question that the guy was right, he may have sat there waiting for ages without knowing if you were heading his way or not, he may have been planning on just camping there until a teammate showed up, and doing nothing unless you did. In that case, he's an idiot. I'm just saying that it's not the ONLY possibility, and he could have actually been playing sensibly, if perhaps overly-cautious - and he could also just not be that great, and playing to his limits - thinking "I'm not good enough to take 3-to-1 odds, I'll wait for backup - I'll be more use to the team that way" seems sensible if you're not the best shot, or if you're in CQC range and stuck with a Drognav or something.
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Janine Rose
 
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Post » Thu May 19, 2011 12:21 am

I understand your frustration. Those people will hopefully go back to CoD soon and the people staying with Brink will probably do so to play as a team. That's what I believe will happen anyway. Hang in there.
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Krystina Proietti
 
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Post » Wed May 18, 2011 9:40 pm

I haven't had any issues with playing with randoms. The fact that people are so generous when I play on PSN is astounding - if I buff someone, they usually spin around and throw one right back if they aren't distracted.
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Melissa De Thomasis
 
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