I think I was able to merge the following mods together:
---at priority 1
Lem-Hotkey Cyclers V1 OBSE http://www.tesnexus.com/downloads/file.php?id=17402
Improved Hotkeys v1.1 OBSE http://www.tesnexus.com/downloads/file.php?id=18571
Toggleable Quantity Prompt v3.1.1 OBSE http://www.tesnexus.com/downloads/file.php?id=12859
---at priority 2
P1DMenuEscape 0.7.1 OBSE http://www.tesnexus.com/downloads/file.php?id=10812
AutoBookPlacer_v3 OBSE http://www.tesnexus.com/downloads/file.php?id=10561
Everything seems to work. Cool beans.
Wanted to create a mod that handled all the annoying aspects of interacting with NPCs and stuff.
Wandering if PiiP- enhanced grabbing could be merged as well - it has dialogue and a BSA though. Anyone have any suggestions on that?
Maybe even the newly updated keychain mod too?
PetrusOctavanius posted somewhere a long list of mods he had merged - I aspire to that.
If you merge a mod which has a BSA you'll need to do one of three things:
1) Extract the BSA into your Data folder
2) Name the merged ESP to match the name of the ESP which came with the BSA
3) Rename the BSA to be identical to the name you gave the merged ESP
If you merge a mod which has MP3 files for audio dialogue, it MUST be merged at priority 1. This
should ensure that the INFO records for the dialogue retain the same Form IDs from the original ESP. You will then need to rename the Data\Sound\Voice\ModName.esp\ folder to match the name you gave the merged ESP. If the merging did change the Form IDs for the INFO records, you will have to either:
1) Open the merged ESP in TES4Edit, open the original ESP in TES4Edit separately, and change the Form IDs for every relevent INFO record in the merged ESP so that they are identical (excluding the first two digits) to the Form IDs for the same records in the original ESP
2)Open the merged ESP in TES4Edit, and match up every single MP3 and LIP file from the Sound\Voice\ModName.esp\ folder with the INFO records in the merged ESP, so that you can rename all the MP3 and LIP files to match the new Form IDs.
There's a chance that TES4Gecko may contain a feature to help with this, but I don't know.