» Wed Aug 25, 2010 10:11 am
Disregard anything related to the TG from OB. They have always been a gang with the intent to regulate the amount of illegal activity so crime can still be around, performed efficiently without people being harmed, and so guards and rulers do not go ballistic on criminal activity. The real Thieves Guild is the ones from Daggerfall, and a bit in Morrowind. Freelancers need to have their arms broken for refusing to join, competition killed or ratted on, drug smuggling, general burglary, and blackmailing.
Also, everyone knew there was the Thieves Guild, it was just members were often good enough so that even if they were known members, they couldn't be hauled off due to a lack of evidence. In Oblivion, the fact that people didn't know they exist was either due to people really buying into the guard's propaganda, or they were really that stupid/ignorant.
Heck, that one quest "The Siren's Song" could have had a separate approach with the Thieves Guild also wishing to remove them, because those ladies were freelancers and were causing too much of a ruckus in Anvil, that it would have been a bad place to operate in.