Gun attachment ideas for New Vegas

Post » Mon Sep 27, 2010 5:41 pm

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Maria Leon
 
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Joined: Tue Aug 14, 2007 12:39 am

Post » Mon Sep 27, 2010 3:01 pm

my ideas

Laser To See Where You Aim Better

Red Dot Sight

FMJ

Extended Mags

FlashLight

Silencer

Flare Gun
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LuBiE LoU
 
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Post » Mon Sep 27, 2010 12:15 pm

Not a gun attachment but a weapon one.
Rockit on a hammer..... Says it all really run up whack on head kaablamo.

Or a new barrel, magazine and a modified firing mechanism in general to chamber different caliber rounds.
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Cayal
 
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Post » Mon Sep 27, 2010 3:11 pm

a silencer- for stealth characters.
a grip- to reduce recoil
extended magazine- more ammo per round
body modification - reduces rate of weapon deterioration
accelerator- increases strength

others i didnt mention like scopes are obvious
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Eric Hayes
 
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Post » Mon Sep 27, 2010 8:59 pm

Big Bore
The weapon has been outfitted to hold and fire larger rounds of ammunition increasing its damage. Extremely useful for players worried about weight limits.
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Lillian Cawfield
 
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Post » Mon Sep 27, 2010 6:49 pm

my ideas

Laser To See Where You Aim Better

Red Dot Sight

FMJ

Extended Mags

FlashLight

Silencer

Flare Gun













those are about the cool things you can have, and most of those you need so i agree.
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Mizz.Jayy
 
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Post » Mon Sep 27, 2010 10:42 pm

Foldable stock/Light frame: Decreases the str requirement for the weapon by 1. Also reduces the weight a bit. Due to the new light frame it has less weapon health.
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Katey Meyer
 
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Post » Mon Sep 27, 2010 9:44 pm

I think everyone here is playing too much CoD. Just keep the attatchments simple enough.
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Ben sutton
 
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Post » Mon Sep 27, 2010 1:20 pm

This is the one thing I want beyond what they are doing already.

A damn flashlight :swear:

HAHA true i also want A damn flashlight.
And a chainsaw :) The Mojave Chainsaw Masacre
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RUby DIaz
 
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Joined: Wed Nov 29, 2006 8:18 am

Post » Mon Sep 27, 2010 7:51 pm

I guess I would like to see hand made mods. As much as Fallout has it, I love the not so high tech stuff the most. I love the resourcefulness feel, so personal mods would be good. Example: Binding two mags together could increase reload speed, as you would slide to the next mag, rather than pull out a new one.


This.

Also, I want a gun that shoots other, smaller guns.
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Arnold Wet
 
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Post » Mon Sep 27, 2010 10:03 pm

i would kick a baby in the forehead for a better dam flashlight

i would go outside of a town at night at first because i would get gang banged by deathclaws, giant radscropions, and yao guai because i couldnt see
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Heather beauchamp
 
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Post » Tue Sep 28, 2010 1:40 am

Rail mounted pistol, mounted to the side or bottom of a rifle, it can accpet some attachments, but not many.

plasma coater, mounts a plasma pistol's parts to a rifle, coating the rifle bullet with hot plasma, reduces the range, but adds a cheap quick way to get plasma damage without having to find a plasma rifle. it runs on energy cells which are used as the gun fires.
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Cheville Thompson
 
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Post » Tue Sep 28, 2010 4:04 am

A 7th barrel for the minigun, increases rate of fire by 1/6 and maybe(since it is a 7th barrel) a slightly increased crit. rate.
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Amy Siebenhaar
 
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Post » Mon Sep 27, 2010 6:18 pm

I really hope they dont add all kinds of red dots and crap, it doesnt fit in with the Fallout universe. A taped on flashlight would be aweosme however.
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Nathan Risch
 
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Post » Tue Sep 28, 2010 3:08 am

A power supply for the laser pistol that increases the wavelength and output such that it reaches into the low-ultraviolet and the beam appears purplish
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Ysabelle
 
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Post » Tue Sep 28, 2010 2:57 am

if they include the pulse rifle, have a piece that tightens the pulse rifles pulse, yet requires an extra microfusion cell round to run, it increases the range, but makes the weapon very heavy..
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maddison
 
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Post » Mon Sep 27, 2010 3:10 pm

Extended Magazine= To add more bullet,so you can have more fun without reloading :gun:
Scope for Missile Launcher= To add extra precision to that big guy :)
Fire Concentrator (i don't know how to name it)=To make the flamer's fire to be more straight,with less spread like this>> :flamethrower:
(If they make Pulse Rifle) EMP Converter= To convert the pulses into Electromagnetic pulses (to disable machinery) :gun: :brokencomputer:
(For Machine Gun) Recoil Reduction= To reduce the nasty recoils in the machine guns

Please respond if you have better ideas
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carly mcdonough
 
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Post » Mon Sep 27, 2010 2:09 pm

Hrm possibly an extended barrel which from vague memory should improve accuracy and damage but would also make the gun a bit more unwieldy.
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Siidney
 
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Post » Mon Sep 27, 2010 9:17 pm

They should have like customizable weapon attachments like a grip made from taking the grip off a pistol and putting on assualt rifle, sniper, something that makes the game more post apocalyptic, things like red dots wouldnt fit in. Silencers would be great but where would you get it make it. They should give you an ability to make a gun from scratch like. Take a pistols grip off add an assualt rifle barrel and put a scope from a sniper or something like that would be cool
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SaVino GοΜ
 
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Post » Tue Sep 28, 2010 1:40 am

I really hope they dont add all kinds of red dots and crap, it doesnt fit in with the Fallout universe. A taped on flashlight would be aweosme however.


QFT. Keep it basic stuff in line with the Fallout universe. Scopes, flashlights, extended mags, silencers, maybe bayonets, although the latter would have to be for a future game on a different engine.
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pinar
 
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Post » Tue Sep 28, 2010 12:41 am

Simple Stuff:

Taped-on flaslight
Extended mags
Scope or two
Bayonette
Silencer

And a DAMN auto-fire attachment
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Jon O
 
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Post » Tue Sep 28, 2010 12:01 am

Improved nozzle to increase the range on the flamer.
A magazine mechanism for the missile launcher.
A silencer for the hunting rifle.
Drum magazine for the LMG.
Larger barrel/silencer for smg.
Barbs on the throwing spear for slight damage over time.
Extra strength mechanism for the power fist.
Improved catapult for the Fat Man to decrease arc/increase range.
Improved beam projector/crystal for Laser rifle for massive!(ok maybe just increased) damage.
Increased power storage for laser/plasma pistol (basically large magazine)
Improved stock for the anti-material rifle(or other weapon) decreases recoil.
Off topic: Is bleak poison tribal pack exclusive, and if so, will there be other poisons in-game?
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REVLUTIN
 
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Post » Mon Sep 27, 2010 9:09 pm

Call me old fashioned...but I'd like to strap a combat knife on to my shotgun using duct tape.

It's the simple things.
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sas
 
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Post » Mon Sep 27, 2010 9:46 pm

Heatreducers for energy weapons (if they also add heating in, that is).
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Marquis deVille
 
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Post » Mon Sep 27, 2010 11:17 pm

Squid LAUNCHER OHH YEAH!!!!
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Kate Murrell
 
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