Maybe you could just mirror your screen and learn to read the HUD backwards =D
What Quake II does is take the image and mirror it, like this guy says.
Now I think it is better, in terms of playing the game, if your character's handedness corresponds on where you put your mouse. It is kind of awkward to have a left handed character, and you mouse is on the right side.
I tried that on Quake II, and it just felt weird, and half the time, I just ignored the gun model, and just focused on the crosshairs.