GUNS! GUNS! GUNS!

Post » Thu Nov 26, 2015 8:32 pm

Am I the only one that was totally blown away by the guns and customization?? I just can't wait to start crafting weapons!!

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Scott
 
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Post » Fri Nov 27, 2015 6:55 am

ya lol am i wrong or did they change the plasma pistol into a rifle? i heard them say 50 and i swore a little bit then i seen what you could do with them

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Gill Mackin
 
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Post » Thu Nov 26, 2015 9:07 pm

I thought I heard him say 50 different weapons and 700 custom mods.

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Alex Blacke
 
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Post » Thu Nov 26, 2015 4:07 pm

I am also very happy about how many weapons customizations we have in Fallout 4.

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Channing
 
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Post » Fri Nov 27, 2015 1:40 am

Im pretty sure I saw plasma sniper ....
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Sun of Sammy
 
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Post » Thu Nov 26, 2015 8:44 pm

Just as long as there's some wicked sniper rifles, I'll be happy.

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Umpyre Records
 
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Post » Thu Nov 26, 2015 4:30 pm

As long as I can get my hands on a suppressed assault rifle with good stopping power, i'll be happy!

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Paula Rose
 
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Post » Fri Nov 27, 2015 12:28 am


I did too
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Nauty
 
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Post » Fri Nov 27, 2015 1:18 am

you did. im curious about how the projectile will look. a big flat slimey blob like from FO3 some how doesn't cut it for imagery suiting a sniper rifle.

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John N
 
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Post » Thu Nov 26, 2015 3:46 pm

Was my dream that this customisation would happen for TES. It came to Fallout first, but is hopefully a good indicator for future games too.

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Claire Vaux
 
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Post » Thu Nov 26, 2015 10:21 pm

This goes way beyond what I was hoping for. Fingers crossed for a reload bench.

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YO MAma
 
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Post » Fri Nov 27, 2015 5:02 am

Also firing guns without vats seems fantastic and responsive. And also slomp vats ! I heard a few people in here wanted that.
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Casey
 
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Post » Thu Nov 26, 2015 8:46 pm

There looked to be iron-sights as well! Happy day! Might need a ui mod to shrink the text for a computer screen rather than a tv, but other than that I liked how things were looking.

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Anna Watts
 
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Post » Fri Nov 27, 2015 3:01 am

I've been wanting this feature since i first played a bethesda game. I'm pretty excited to make a plasma sniper. I also think hunting down supplies and schematics will add a new scavenger feel that will go great with walking the wastes

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Scott Clemmons
 
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Post » Fri Nov 27, 2015 1:03 am

Im glad for Iron sight too,just hope it wont be magnet projectiles to enimies.

I like to miss on purpose but in the video it does seems projectile are not magnet to enemies.

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Nymph
 
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Post » Thu Nov 26, 2015 11:32 pm

no sir it is one of the features making me want to buy this game, it looks really freaking good

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Blessed DIVA
 
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Post » Fri Nov 27, 2015 7:52 am

Like the rest of the audience I was acutally blown away by that double bladed baseball bat.

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Ricky Meehan
 
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Post » Thu Nov 26, 2015 10:55 pm

I dunno :(

about the customization, I love it. It has up to a bayonet.

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Thomas LEON
 
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Post » Thu Nov 26, 2015 7:49 pm

Yay for weapon modifications! Yay for iron sights!

I'm crossing my fingers that some modern weapons make it in. I loved getting an M1 Garand in FO:NV that was my jam. I doubt it'll be there though, until...ya know...MODS add it in! Woot!

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Add Meeh
 
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Post » Thu Nov 26, 2015 10:41 pm

C'mon, Sal! The Tigers are playin', tonight!

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Oceavision
 
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Post » Fri Nov 27, 2015 5:32 am


M1 Garand is a prehistory shift weapon. Should be a possibilit.
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Amy Gibson
 
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Post » Fri Nov 27, 2015 3:59 am

now we just need to find out is there akimbo or underbarrel secondary weaponry.

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Jade Payton
 
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Post » Fri Nov 27, 2015 4:26 am

I sure hope so!

http://fallout.wikia.com/wiki/This_Machine

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Verity Hurding
 
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Post » Fri Nov 27, 2015 1:45 am

Was recently reading a book about the First World War and thought it'd be cool to have bayonets in Fallout 4... We've got bayonets in Fallout 4. I'm happy.

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Lillian Cawfield
 
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Post » Fri Nov 27, 2015 6:01 am

hopefully there is scatter for the laser, be fun to do the laser equivalent of a saw off shotgun.
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Toby Green
 
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