Guns!

Post » Wed Oct 20, 2010 4:18 am

Considering Tamriel is in it's "Dark Ages" in Skyrim, no. And ESPECIALLY not if they're not gonna at least add spears to balance it out.

But thanks for coming out and tryin'.
User avatar
BlackaneseB
 
Posts: 3431
Joined: Sat Sep 23, 2006 1:21 am

Post » Tue Oct 19, 2010 6:57 pm

Guns? Who needs em?
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Tue Oct 19, 2010 9:47 pm

Guns? Who needs em?

Not warriors, or sorcerers. Probably not stealth users either, as they tend to be loud and clanky. So that leaves no one :celebration:
User avatar
amhain
 
Posts: 3506
Joined: Sun Jan 07, 2007 12:31 pm

Post » Tue Oct 19, 2010 11:48 pm

As long as the guns are worth using,then yes.I want them to have similar benifits like the magic has.This is what I mean.
Flamethrower deals maximum damage,Laser Rifle drains magicka and Grenade Launcher drains stamina and slows down enemies physically.I think this would be a great alternative for Warrior type characters who dont like using magic.
I personally would like to dual weild Grenade Launcher's but that's just me.
Here's another idea to consider and sorry if someone has already mentioned this,but what about remnant power armor?
User avatar
Guy Pearce
 
Posts: 3499
Joined: Sun May 20, 2007 3:08 pm

Post » Tue Oct 19, 2010 8:24 pm

Who else thinks that there should be 1600s era muskets and early rifles in Skyrim? Imagine shooting down a dragon with a well placed musket shot to the heart! Anyone else think this is a great idea! Bows and arrows are so overdone.


Add a poll already, so you can watch as it racks up a 50 "for" to 300+ "against" result and get this over with...again...
User avatar
Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Wed Oct 20, 2010 7:49 am

Is your life so bad that you want to commit suicide
*slurp* continue
User avatar
willow
 
Posts: 3414
Joined: Wed Jul 26, 2006 9:43 pm

Post » Tue Oct 19, 2010 7:59 pm

I don't even need to bother reading through this entire thread. If there were ever a topic that will stir a more passionate debate on this forum, I have yet to see it. Merely mentioning the addition of guns in TES is rivaled only by Fast Travel threads, or Morrowind vs. Oblivion threads. But, to add my two pence, I would absolutely stop playing TES if guns were ever added. :down:
User avatar
Myles
 
Posts: 3341
Joined: Sun Oct 21, 2007 12:52 pm

Post » Tue Oct 19, 2010 10:00 pm

NO...no..no
LOL.... thats the worst idea ive heard so far, why not bring in star trek into the Styrim to :banghead:
User avatar
ANaIs GRelot
 
Posts: 3401
Joined: Tue Dec 12, 2006 6:19 pm

Post » Wed Oct 20, 2010 9:03 am

What I said in an earlier thread on this topic,

When there's a need we come up with something to fill that need. In the Elder Scrolls they may refine their current technologies, but without a need they won't come up with anything new. Magic and Archery are efficient means of mid to long range attack. Guns were first invented in china as small hand held cannons. They were easy to produce, and a man didn't have to be trained for years to use it adequately like they would need for the longbow. Crossbows were harder to mass produce and were damaged easily.


Concerning technological refinement, I think I would like to see advancements toward staff production and craftsmanship. Although we our 200 years in the furture, we have been told in interviews that the tech is more primitive. It could be cultural, in that the Nords are comfortable with the traditional tools of war, or the ruined Empire has lead to a decline.

We did something similar with the end of the Roman Empire, but we tend to over-exaggerate that. Nirn of course, is NOT Earth. It's a completely different world with a very unique history. They have Gods and Magic constantly building up and tearing down the world around them. They have real, distinct races, each with their own cultural understanding and interactions with these mysterious forces. They're a people trying to find stability in chaos and hope in uncertainty. Being a game and a story, it is of course a reflection of ourselves. For us, the players, we should be able to explore and learn about this world in a way that allows us to learn something about ourselves, the world we live in, and our place in it. For me, The Elder Scrolls is about doing something a lot of Role-playing games and adventure games try to do and fail. To Create a believable world, that can be explored and experienced, with entertaining things to do and see, but with important lessons and ideas to be learned and brought to mind concerning morality, human nature, politics, and religion. Elder Scrolls, Fallout, Myst, Zork, Half-Life, Bioshock, are really the only games that have really done this for me in different, but meaningful ways.

More on topic, guns are irrelevant, providing little to game-play / role-play, and nothing to what Skyrim is trying to do. It definitely won't improve or ruin my experience, same with spears and crossbows.
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Tue Oct 19, 2010 11:30 pm

Lets kill this useless topic ! :violin:
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Tue Oct 19, 2010 9:59 pm

The experimental MIRV from Fallout 3 as an easter egg, should make the OP happy. ;)

But serously, I don't want to see or use a musket or anything else that uses black power and shoots metal balls. Blow-Dart "gun" is the most gun like thing I want, and that only because it is an awsome idea how to improve poisons in the game.
User avatar
Camden Unglesbee
 
Posts: 3467
Joined: Wed Aug 15, 2007 8:30 am

Post » Wed Oct 20, 2010 8:09 am

I wouldn't mind if there were ONE gun as a reward for a daedric quest, which you get by killing the guy who made it.
User avatar
Lisa
 
Posts: 3473
Joined: Thu Jul 13, 2006 3:57 am

Post » Wed Oct 20, 2010 8:40 am

there should be a pack-a-punch at the top a mountain. this will allow me to upgrade my 1911 into a mustang and sally(dual grenade launching pistols) or transform a typical ray gun into a sixy portersxII ray gun. i want perks like commando(with no falling damage), steady aim, and danger close. wolves should drop max ammo, and i want stinger missles to shoot down spy planes.OOPS I MEAN DRAGONS
User avatar
Rachel Hall
 
Posts: 3396
Joined: Thu Jun 22, 2006 3:41 pm

Post » Wed Oct 20, 2010 3:09 am

I don't even need to bother reading through this entire thread. If there were ever a topic that will stir a more passionate debate on this forum, I have yet to see it. Merely mentioning the addition of guns in TES is rivaled only by Fast Travel threads, or Morrowind vs. Oblivion threads. But, to add my two pence, I would absolutely stop playing TES if guns were ever added. :down:

You forgot two more. Multiplayer threads and console vs pc threads are on par with the ones you mentioned as well.

And my reply to this thread is a simple but very effective...no.
User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Wed Oct 20, 2010 3:36 am

If you want guns then they should add bombs too, and "fire-spears",which was a medieval prototype of a flamethrower in China.It was invented before the first muskets.It will ruin the game,think about it.
PS I am reading right now the book of Jack Kelly "Gunpowder — Alchemy, Bombards & Pyrotechnics." if you want guns read that book first.
User avatar
Gemma Flanagan
 
Posts: 3432
Joined: Sun Aug 13, 2006 6:34 pm

Post » Tue Oct 19, 2010 9:02 pm

...and "fire-spears",which was a medieval prototype of a flamethrower in China...

And early Chinese missile launchers! :facepalm:
User avatar
A Lo RIkIton'ton
 
Posts: 3404
Joined: Tue Aug 21, 2007 7:22 pm

Post » Wed Oct 20, 2010 12:01 pm

And early Chinese missile launchers! :facepalm:

Yeap.But gunpowder doesnt even exist in the TES lore,so where wil be no guns in TES games.
User avatar
SUck MYdIck
 
Posts: 3378
Joined: Fri Nov 30, 2007 6:43 am

Post » Wed Oct 20, 2010 2:15 am

Yeap.But gunpowder doesnt even exist in the TES lore,so where wil be no guns in TES games.

Use the ol' "Dwemer excuse." :tongue:
Seriously though, please no guns!
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Tue Oct 19, 2010 8:19 pm

and there we have it folks! No gunpowder! Can't make guns without blackpowder.
User avatar
Veronica Martinez
 
Posts: 3498
Joined: Tue Jun 20, 2006 9:43 am

Post » Tue Oct 19, 2010 9:54 pm

and there we have it folks! No gunpowder! Can't make guns without blackpowder.

Yeap.Even if they added it now,in a history beetween first gunpowder was invented and the "right gunpowder" (i mean with the right consistency) passed almost 400 years.
User avatar
A Dardzz
 
Posts: 3370
Joined: Sat Jan 27, 2007 6:26 pm

Post » Wed Oct 20, 2010 2:19 am

No, just no.
User avatar
Vera Maslar
 
Posts: 3468
Joined: Wed Sep 27, 2006 2:32 pm

Post » Tue Oct 19, 2010 8:28 pm

Post limit.
User avatar
Ice Fire
 
Posts: 3394
Joined: Fri Nov 16, 2007 3:27 am

Previous

Return to V - Skyrim