Guns.

Post » Mon Apr 25, 2011 9:02 am


:shrug: Doesn't make a lick of sense to me. Guns would be bad, but a crossbow that could hold up to say 5 or 6 rounds and could fire pretty rapidly with a pump action would be okay? I don't really see why. With staves, you don't even need a crossbow. So if because of staves we don't need guns, by that logic they could get rid of bows and crossbows along with not haveing guns. I really don't see a reason not to have a gun.


I have absolutely no problem with repeating crossbows (only if the Dwemer invented it), magical staves, shortbows, longbows, single-shot crossbows, etc., etc., etc.

Long-range, high-damage weaponry = win.
As long as it fits the magical, medieval (not in the sense of our world's medieval) style of TES.

The whole idea of a mechanical, blackpowder-operated gun just doesn't fit the theme of TES. UNLESS, it was some sort of gun that shoots MAGICAL ammunition by some sort of MAGICAL process--like if it was a weapon mounted on a Dwemer golem or something. BUT, by themselves, guns just don't fit...

But, this is my opinion....so....
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Siobhan Thompson
 
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Post » Mon Apr 25, 2011 3:04 pm

Mhm... It still hasn't been explained to me why people here feel so strongly about this issue. Please, do indulge my curiosity.

I'd like to see guns, because they look cool, go 'boom' and that's fun. Should the rumour I've heard turn out to be false, I probably won't care that much, The opponents of the possibility, however, sound as if the fate of the world depended on it. What's the reason?

Many reasons. Besides the fact that most of us think that the part of your quote which I bolded is not a good enough reason (or even a good reason at all, it's barely even a reason) to include guns, many people want to keep the ranged weapons more of a classic fantasy. Some just dislike the concept of guns in an RPG, and some worry that people will see a gun in a Skyrim ad and flood the boards saying "HAI GUYZ SHOULD I GET THIS CAUSE I'M REAL GOODZ AT CALL OF DUTIES?!" I think a big thing is many of the posters here have a hatred of the now common simplistic, multiplayer catering, entirely plotless FPS.
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Heather M
 
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Post » Mon Apr 25, 2011 10:30 am

If there are dwarves (or past evidence of them), then I would not mind a few [rare] overly ornate blunderbuss style matchlocks.

**In practice they could just be valuable, and not particularly accurate. :shrug:
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Jessie Rae Brouillette
 
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Post » Mon Apr 25, 2011 5:45 pm

Crossbows > Guns. Bring them back plz.
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Shirley BEltran
 
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Post » Mon Apr 25, 2011 5:33 pm

ABSOLUTELY NO!!!! Guns would ruin TES.

Crossbows, however, would be great. :)
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Katie Pollard
 
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Post » Mon Apr 25, 2011 3:38 pm

The ONLY way I'll accept guns is if its some kind of unique dwemer weapon.
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Loane
 
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Post » Mon Apr 25, 2011 9:24 am

That other forum wasn't Minecraft by chance was it? That's another one on which it keeps coming up, over and over, in spite of the fact that Notch said, absolutely, "NO."

This is how gun threads go here - the majority of people oppose guns in the game. The VAST majority. But there's a handful of... well... I'd say creepily obsessed posters who just won't let it go and keep coming back, over and over, assembling whatever arguments they might pull together, all in a desperate bid to include something in the games that the VAST majority of the players, and the developers, don't want.

The oddest thing about it, to me, is that those few posters never seem to understand that their creepy obsession with putting guns in the game is a good chunk of the reason that so many other people reflexively oppose them - they never seem to realize how transparent their motives, and the creepiness of their obsession, are. My favorite is when they come to the point, generally when arguing the criticism that guns would unbalance the game, of saying that they should be so hideously expensive, slow, bulky, unreliable and inaccurate that they couldn't possibly unbalance the game. They don't seem to understand that that just makes it that much more clear that they're not even interested in guns from a strategic standpoint. If they're willing to settle for guns that are inferior to other weapons in pretty much every way, then obviously the whole point is simply to include GUNS. :drool:

Makes my skin crawl.....


The same thing can be said of others, who insist the game must play this way or that way, don't you think?

________ is in the eye of the beholder.
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Phillip Hamilton
 
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Post » Mon Apr 25, 2011 4:32 am

I'd rather see some type of dwemer compound bow than a gun.
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Sammygirl
 
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Post » Mon Apr 25, 2011 3:09 pm

No. Guns. In. TES.
Thats all.
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Skivs
 
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Post » Mon Apr 25, 2011 1:37 pm

only if it fires moths
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Megan Stabler
 
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Post » Mon Apr 25, 2011 2:08 pm

Many reasons. Besides the fact that most of us think that the part of your quote which I bolded is not a good enough reason (or even a good reason at all, it's barely even a reason) to include guns, many people want to keep the ranged weapons more of a classic fantasy. Some just dislike the concept of guns in an RPG, and some worry that people will see a gun in a Skyrim ad and flood the boards saying "HAI GUYZ SHOULD I GET THIS CAUSE I'M REAL GOODZ AT CALL OF DUTIES?!" I think a big thing is many of the posters here have a hatred of the now common simplistic, multiplayer catering, entirely plotless FPS.

I'm mostly #1 with alittle #2.
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Your Mum
 
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Post » Mon Apr 25, 2011 5:37 am

ABSOLUTELY NO!!!! Guns would ruin TES.

Crossbows, however, would be great. :)


I don't understand this. I mean I really don't. The idea's are the same. Pull a trigger, and something shoots out at the target. Everything else is 100% cosmetic...

...so why is one cosmetic okay but the other one horrible? Wouldn't the addition of both just add to the world? Crossbows for quick reloading. Guns for more power but long reloading. I mean, we all ready have short swords and long swords. Its the same idea. Quick swings, or more damage delt but slower swings. Bows would be the only choice for long range snipes, and staves would be the magical varient. It would work just fine.

I mean, I don't really care one way or another for guns, but the arguements people give to not have guns doesn't make any sense to me. Pulling a trigger and a metal ball shooting out would ruin TES, but pulling a trigger and a stick coming out makes it okay? I don't get it. I say the more kinds of weapons there are the better.
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Emma-Jane Merrin
 
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Post » Mon Apr 25, 2011 6:50 pm

http://www.youtube.com/watch?v=WWaLxFIVX1s&feature=related Guns
Crossbows Yeah
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trisha punch
 
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Post » Mon Apr 25, 2011 9:21 am

Haven't read the whole topic, but as far as I am concerned, NO GUNS. I think crossbows could provided they are expensive, few and far between - perhaps a book tucked away and forgotten in a guild hall library could give the player the know how to make one (insert offtopic post about unmarked quest here...).
However, I do think the game should include some 'big' guns which pack some real firepower - like cannons (probably inoperable by the player) - after all, between the dragons and turbulent political and military conditions of the North, I imagine that the larger cities of Skyrim would have woke pretty heavy defences and be kitted out like strongholds.
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My blood
 
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Post » Mon Apr 25, 2011 8:03 am

NO crossbows! Why would there be crossbows when you can shoot a fireball? Or use a stave? Crossbows = no. Especially any crazy auto rotating crossbows or whatever was mentioned.
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Daddy Cool!
 
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Post » Mon Apr 25, 2011 8:38 pm

Mhm... It still hasn't been explained to me why people here feel so strongly about this issue. Please, do indulge my curiosity.

I'd like to see guns, because they look cool, go 'boom' and that's fun. Should the rumour I've heard turn out to be false, I probably won't care that much, The opponents of the possibility, however, sound as if the fate of the world depended on it. What's the reason?


We've tried, you're just close minded.

We invented guns for our own needs, Who's to say the people of Tamriel fell on the same logic and researched technology as we did and came up with the same results that led to the discovery of guns? Who's to say they figured fire + gunpowder (which I never saw in TES) = projectile?

For the sake of saving TES, just enchant a crossbow.
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Dragonz Dancer
 
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Post » Mon Apr 25, 2011 11:12 am

Who's to say they figured fire + gunpowder (which I never saw in TES) = projectile


As far as I know, cannons have been canon for a while...
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Ernesto Salinas
 
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Post » Mon Apr 25, 2011 6:47 pm

NO!
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Aaron Clark
 
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Post » Mon Apr 25, 2011 7:28 am

The same thing can be said of others, who insist the game must play this way or that way, don't you think?

No - not really. It's similar, but there's a particular vibe of flat-out, Klebold/Harris creepiness I get from the gun-obsessed posters that's not shared by, for instance, the ones who want to ride dragons.
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Eve Booker
 
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Post » Mon Apr 25, 2011 4:16 pm

Since it has been a huge topic on another forum I've recently visited, I'm really curious what you think about this. What is your opinion on including guns. Well, I don't know if someone has already started this subject but I'm really curious.

I don't want guns. I mean, a lot of people already think that Oblivion is Fallout without guns, and let's face it, it is a medieval theme RPG. Guns won't fit the theme and I think it will be ruined. Of course Skyrim will be some years ahead and there might be a few technological changes, but I don't want any guns.


More like the other way around :stare: and no guns it wouldn't make any sense...
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Amie Mccubbing
 
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Post » Mon Apr 25, 2011 9:19 am

Guns do not fit TES.

There are plenty of games that feature guns, so go play one of those. Guns would be jarring in TES.
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Honey Suckle
 
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Post » Mon Apr 25, 2011 8:58 am

Since it has been a huge topic on another forum I've recently visited, I'm really curious what you think about this. What is your opinion on including guns. Well, I don't know if someone has already started this subject but I'm really curious.

I don't want guns. I mean, a lot of people already think that Oblivion is Fallout without guns, and let's face it, it is a medieval theme RPG. Guns won't fit the theme and I think it will be ruined. Of course Skyrim will be some years ahead and there might be a few technological changes, but I don't want any guns.


Well there is no need for guns for one. Secondly, just so many people think that 200 years means there has to be a technology jump and guns should be made but in reality, technological jumps of such magnitude haven't happened until the 19th century. Gunpowder was discovered by the chinese in the 9th century as a misguided attempt to discover immortality and the first gun wasn't made until the 14th century. TES in contrast is a fantasy world and isn't the real world but it stands to be similar in that instance because it has been millenia of high knowledge societies and why would just 200 years make a difference, especially following something as devastating as the Oblivion Crisis, which would most likely on stifle discovery.
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Big mike
 
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Post » Mon Apr 25, 2011 12:37 pm

Guns do not fit TES.


Yes.

There are plenty of games that feature guns, so go play one of those.


No, don't be ridiculous. This kind of statement is really petty.

Guns would be jarring in TES.


Yes.
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Elina
 
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Post » Mon Apr 25, 2011 9:19 am

Guns do not fit TES.

There are plenty of games that feature guns, so go play one of those. Guns would be jarring in TES.


Anything can fit in a story if you work hard enough at it. One would think that Mecha's couldn't fit in TES, but with a good and creative story we got one in Daggerfall. One wouldn't think a heart could make a volcano, but we got just that in Morrowind. And in Oblivion we saw a guy morph into a golden dragon and give his life to save Nirn.

Guns are no different. Its not like they'll be handing out AK47's at the nearest convenience store. They'd look old to us. Something like a flintlock, maybe makes use of some magic to create a spark to start the ignision. They'd be long barrels, most likely smooth bore. Probably longer than a staff. There could be special variations of ammo, some being normal metal balls, others being magical pouches that could be used to shoot things like lightning or fire or soul trap in a more controled fashion. Put a fire scroll around a metal bullet and you got explosive ammo. Put a lightning scroll around it and now maybe you have ammo that is attracted to other metal. Add an ice one and it could deal extra dammage to armor.

There's a lot of things that could be done to guns to get them to fit. :shrug: I'm sure the team at TES could come up with something a lot more imaginative than what I could. I think that the more kinds of weapons we could choose from could never be a bad thing. Guns could be retrofitted to fit into TES. They could be added as a very unique weapon, something simmilar to our guns, but different due to magic existing in Nirn. I don't think any weapon should be excluded. Swords, magic, maces, bows, crossbows, guns, maces, axes...all of those weapons and more should be in the game. Its just something else one could use.
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Taylah Illies
 
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Post » Mon Apr 25, 2011 1:10 pm

These gun topics irk me. It's pretty much like asking for swords and magic in CoD. Not gonna happen... ever.
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Claudz
 
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