Guns in TES 5?

Post » Thu May 26, 2011 7:44 pm

I would like to see no guns in TES V.
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James Shaw
 
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Post » Fri May 27, 2011 3:44 am

And its this back and forth going on now what screams "please lock the thread, because productive discussion is now dead."



True and i apologize for keeping it going so plz continue the descussion thread
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Monique Cameron
 
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Post » Thu May 26, 2011 8:57 pm

The TES International Anthem,
By Zalphon the Dunmeri Knight

"Oh say can you see by the dawn's early light,
What we proudly hailed on Twilight's Gleaming,
Whose broad stripes and bright stars through the perilous fight,
O'er the ramparts we watched were so gallantly gleaming,
And the fireball's red glare, the guns bursting in air,
Gave proof that guns were not there,
O! Say does that gun-free spangled banner yet wave,
O'er the home of the gun-free and the brave!
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LuCY sCoTT
 
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Post » Fri May 27, 2011 12:18 am

The TES International Anthem,
By Zalphon the Dunmeri Knight

"Oh say can you see

by the heated arguements

Anyway, I've already proposed a system for how rifle shaped weaponry could function on a magical basis.

while I don't see gunpowder or guns ever happening in tes, I think its quite possible for magickal weaponry shaped like a gun to exist. (as shown in my fan-fic, the final days)

Reasoning:
1. a mages staff takes time to create, lacks any obvious means of activation, and I doubt the average soldier has the magickal fortitude needed to activate and properly handle one.
2. Soldiers would still benefit though from a frictionless projectile launching system (that's what a mages staff is, after all) that would greatly exceed the range of their bows.
3. if they could develop a means of mass enchanting assembly line style, they could mass produce enchanted gun-shaped weapons at comparatively low cost.
4. A magic gun is:
a. easily activated via the trigger.
b. All it requires is training in how to aim and handle the weapon.
c. The projectile is frictionless, meaning they don't also have to learn how to account for the wind and other environmental factors.

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Meghan Terry
 
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Post » Fri May 27, 2011 11:16 am

The TES International Anthem,
By Zalphon the Dunmeri Knight

"Oh say can you see


Clearly does not live in the real world...
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Gen Daley
 
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Post » Fri May 27, 2011 5:36 am

the message came out semi-done...
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rae.x
 
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Post » Fri May 27, 2011 12:42 am

The TES International Anthem,
By Zalphon the Dunmeri Knight

"Oh say can you see by the dawn's early light,
What we proudly hailed on Twilight's Gleaming,
Whose broad stripes and bright stars through the perilous fight,
O'er the ramparts we watched were so gallantly gleaming,
And the fireball's red glare, the guns bursting in air,
Gave proof that guns were not there,
O! Say does that gun-free spangled banner yet wave,
O'er the home of the gun-free and the brave!

you know, its kinda wordy to recite.
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Anna S
 
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Post » Thu May 26, 2011 11:41 pm

Its a behavior which center the mere fact that they just don't want the feature in the first place. Its a stab feeling and will not hesitate to say no because they do not want it in the first place. If ya do not like how this kind of answers goes, then this ain't ya place to stay.


I am not feeling like being stabbed I was just asking "Why not discuss about it ?". It's not that lore-killing (Yup, saw all those two-pages long paragraphs. If this is the answer for this simple issue, then hot-damn!) and definetly NOT that [censored] up like Doom + Mario.

I am ok when someone will disagree, but what about adding some flavour to the topic ? Reasons being told from ThatOneGuy or UnknownK ? I like to READ about your opinions, reasons and why it should/shouldn't be there. And not some 'NO-NO-NO-Spamming' pseudo-topic. It would be like people posting *Sniff* *Sniff* over and over again in the http://www.gamesas.com/bgsforums/index.php?showtopic=1041798 topic. Now THAT would be the topic ya would like to see eh ? :P


To clarifiy few things. I am not really into guns in TES BUT it seemed as an interesting issue.

P.S.: Apologies for some grammar mistakes. Czechian writing.
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Ria dell
 
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Post » Thu May 26, 2011 9:36 pm

I am not feeling like being stabbed I was just asking "Why not discuss about it ?". It's not that lore-killing (Yup, saw all those two-pages long paragraphs. If this is the answer for this simple issue, then hot-damn!) and definetly NOT that [censored] up like Doom + Mario.

Its a figure of speech. Its like a gut feeling when they know it is not right, hence the stab feeling. The second part is an exaggeration as to what might happen if TES gone down that road.

I am ok when someone will disagree, but what about adding some flavour to the topic ? Reasons being told from ThatOneGuy or UnknownK ? I like to READ about your opinions, reasons and why it should/shouldn't be there. And not some 'NO-NO-NO-Spamming' pseudo-topic. It would be like people posting *Sniff* *Sniff* over and over again in the http://www.gamesas.com/bgsforums/index.php?showtopic=1041798 topic. Now THAT would be the topic ya would like to see eh ? :P

And again, its more of a gut-feeling into the topic. Right when the word "Gun" and "TES" is mix in, strong feeling tend to overcome the poster and Noooooo is created. That is why it happens ALOT in these topic involving guns. And if ya been reading my comments, there a shred of reason in there that mention as to why I rather not TES have Gun in it in the first place.
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Eilidh Brian
 
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Post » Fri May 27, 2011 5:45 am

Understood. I pose to you this, then. What about inventions that might occur on accident, as is often the case in real life? Would this also be restricted in the same way, that mortals simply would be unable to see the inheret value?

Yeah, that's how I would envision it, and I admit how awkward and problematic that seems. :shrug:

But then, if mortals are tricked into perceiving such a big illusion as the night sky by mortal mental stress and being physically unable to conceptualize and grasp the idea of infinite plane(t)s surrounded by void and rips in the fabric of Oblivion, then the idea of mortals being unable to conceptualize what is literally right in front of them isn't new, I guess.

EDIT: And really, while the "et'ada act as limitations on what mortals are capable of" is my personal belief, and I do think the sources I've cited and arguments I've made back it well enough, no true lore-scholar has ever looked over that hypothesis to either commend it or punch it full of holes. It might be an accurate statement. Or it might be utter drivel that someone like proweler or luagar or TWM could swipe away with a single post. I will say that I can think of nothing a mortal has created or done in TES that a god hasn't introduced into the world already in some way, shape, or form.

Also, and this is strictly curiosity, not some way of going around this, but would it be possible that the gods have conceptualized some sort of advanced firepower or some other technology and it isn't reflected in Nirn?
Potentially, though we might have seen it if it came from the Daedra (having explored SI and the Deadlands). It could certainly be possible, assuming of course that the gods neglected technology out of choice and not out of inexplicable inability.
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katsomaya Sanchez
 
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Post » Fri May 27, 2011 8:50 am

The way I can envision it within my head, it has the chance to work.
But...there are sooooo many ways it can go wrong.

So...as when it comes to most things, when you have more to lose than to gain, I say no.
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Rusty Billiot
 
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Post » Fri May 27, 2011 11:08 am

Its a figure of speech. Its like a gut feeling when they know it is not right, hence the stab feeling. The second part is an exaggeration as to what might happen if TES gone down that road.


But what does "gut feeling" bring to the table? Already ThatOneGuy has provided incredibly valuable insight and information in his posts even though he just jumped in the thread relatively recently.

EDIT: I can say with a large amount of confidence, even without ThatOneGuy's posts, that the odds of actually seeing guns in TES are relatively slim. I could say that it's because we already have magic, but that's missing the mark. It's because magic and its relevance and availability to the player character, not just the existence of magic alone. We've also seen gamesas's replies to guns in the series: M'aiq the Liar. That alone shows they have no interest in implementing guns, at least not in the near or even far future, if ever they did come about. If TESV follows the trend that TESIII and TESIV did, it will take several years ahead of the sealing off of Oblivion. So the chance of guns actually showing up are incrediby slim, if the possibility is even there.

That said, I don't see what's wrong with some healthy argument into the possibility of guns, the potential (lack of) value of guns in TES, what having guns would entail, and how it would be, or would affect, lore. To just say "No, no, no", just because your gut tells you it's wrong, and to just slam down everyone who discusses the possibility, and in return bringing nothing to the table, is unproductive and unconducive to any and all potential intelligent discussion.
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Robert Garcia
 
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Post » Fri May 27, 2011 3:11 am

But what does "gut feeling" bring to the table? Already ThatOneGuy has provided incredibly valuable insight and information in his posts even though he just jumped in the thread relatively recently.

Its like this. The fans do not want them. The poll shown quite well how much Noooos there is to it, hence the gut feeling.

EDIT: I can say with a large amount of confidence, even without ThatOneGuy's posts, that the odds of actually seeing guns in TES are relatively slim. I could say that it's because we already have magic, but that's missing the mark. It's because magic and its relevance and availability to the player character, not just the existence of magic alone. We've also seen gamesas's replies to guns in the series: M'aiq the Liar. That alone shows they have no interest in implementing guns, at least not in the near or even far future, if ever they did come about. If TESV follows the trend that TESIII and TESIV did, it will take several years ahead of the sealing off of Oblivion. So the chance of guns actually showing up are incrediby slim, if the possibility is even there.

M'aiq replies to the assumption of Todd's "Everyone uses Bow and Arrow!" and not bother making animation for the other marksman weapon. Of course, the Dev can put gun in the game, but its more that there so much against it that make gun possible to exist; many people does not want gun to exist in TES, the lore practically make it near impossible for to it exist, the after event of the Oblivion Crisis make progress a hell lot harder, the time frame of actually making it available to the general public to "make sense", and actual tweaking the genre of the game just to make guns exist. This requires so much changes that I see it not worth adding guns into TES.

That said, I don't see what's wrong with some healthy argument into the possibility of guns, the potential (lack of) value of guns in TES, what having guns would entail, and how it would be, or would affect, lore. To just say "No, no, no", just because your gut tells you it's wrong, and to just slam down everyone who discusses the possibility, and in return bringing nothing to the table, is unproductive and unconducive to any and all potential intelligent discussion.

Because there not really an argument if something like this topic exist. No one want to see such topic exist and just answer no to it.
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jennie xhx
 
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Post » Fri May 27, 2011 4:42 am

Personally, I sincerely have no idea at all why this is even considered.

I play a TES game when I'm in the mood for a game with swords and sorcery. When I'm in the mood for a game with guns I play a game with guns, just as when I'm in the mood for a game with cars I play one with cars and when I'm in the mood for a game with spacecraft I play one with spacecraft.

There are already more than enough genre options out there-- I don't see what can possibly be gained by homogenizing them. It makes no more sense to me than trying to get shields, claymores, lightning spells and minotaurs in the next Grand Theft Auto.


This pretty much sums up how I feel about adding guns in TES. It's not that it couldn't be done, it's just that, IMPO, I don't feel that guns fit the setting. Also, I agree with gpstr in that I don't see why anyone would want TES to become further homogenized. For people who enjoy FPS blended with RPG, there is Fallout (among others). For people who prefer more of a medieval sword-and-sorcery RPG, there is TES (among others). Adding guns to TES would just seem like a gimmick to draw more of the market and introduce them to the series (i.e. Bethesda). This is not even taking into consideration that it would be a big slap in the face to most of the die-hard fans of the series.
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Lady Shocka
 
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Post » Thu May 26, 2011 10:57 pm

Ok, here's what I think. Guns should definitely be part of the Elder Scrolls Universe. The reason? They are more efficient, cooler, and more fun weapons to use than medieval ones. Eventually the people of Tamriel will discover gunpowder, and when they do, it will not be long before the concept of guns arises. Now, I'm not saying there should be automatic weapons, that would be maybe in a few more installments, but in Elder Scrolls V, it should begin with the creation of basic flintlock pistols, ending the game with at most scoped rifles. I don't think guns should entirely replace swords, I think that there should be a secondary weapon attack, kind of similar to the knife in Call of Duty, where when you hit the button you slash your sword. However, I think guns should be the main focus.


I sincerely hope you are joking.
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Dark Mogul
 
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Post » Thu May 26, 2011 9:42 pm

NO






..........................
This is not even taking into consideration that it would be a big slap in the face to most of the die-hard fans of the series.


Your damn right I would take like a slap in the face and there would be reperations :flame: for ANYONE who suggests there should be any guns or gun affiliated things with TES. I would be one unhappy grouchy unhappy person.

EDIT: I down right refuse to play fable/fable 2 on the single fact it has guns and I resent it for that.
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Kirsty Collins
 
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Post » Fri May 27, 2011 1:26 am

NO


..........................


Your damn right I would take like a slap in the face and there would be reperations :flame: for ANYONE who suggests there should be any guns or gun affiliated things with TES. I would be one unhappy grouchy unhappy person.


You know, we should start a fanclub called the 'No to TES Guns' Club :D
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Abi Emily
 
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Post » Fri May 27, 2011 11:18 am

So speaking about the lore, in TES universe they practically can't research gunpowder even after...let's say... 2 milleniums ?? :huh:
Could somebody enlighten me please ?
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Nina Mccormick
 
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Post » Fri May 27, 2011 7:01 am

So speaking about the lore, in TES universe they practically can't research gunpowder even after...let's say... 2 milleniums ?? :huh:
Could somebody enlighten me please ?

This is mere speculation by ThatOneGuy, and not confirmed or validated by any means, so take it with a grain of salt.
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Sammi Jones
 
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Post » Thu May 26, 2011 9:22 pm

Well since this is going down again i'll just say this here.

My only personal argument AGAINST guns would be that gamesas has a history of messing things up big time and they'd very likely do that with firearms too.
So before they totaly screw them up better don't attempt them.
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Blackdrak
 
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Post » Fri May 27, 2011 7:28 am

So speaking about the lore, in TES universe they practically can't research gunpowder even after...let's say... 2 milleniums ?? :huh:
Could somebody enlighten me please ?

I doubt such substance exist, or even know what to do with it.
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Brιonα Renae
 
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Post » Fri May 27, 2011 9:23 am

No. There's already magic and ranged. Guns would ruin the feeling TES has, also.
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stevie critchley
 
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Post » Fri May 27, 2011 10:38 am

This is mere speculation by ThatOneGuy, and not confirmed or validated by any means, so take it with a grain of salt.

Forgive me my second of nitpicking, but I would call it a lore-based hypothesis. Speculation indicates more of an informal grasp at straws without real proof or evidence or sources to prop it up. If you can argue against for your belief that mortals can outstrip the gods in potential, then by all means do so. But you need to provide sources or work around arguments already laid out. The lack of official confirmation or validation has nothing to do with its accuracy or not; most of the extraneous stuff we know or can guess about TES lore comes through http://www.imperial-library.info/fsg/ or rare phenomena (http://www.monkeytruth.net/) or unofficial http://www.imperial-library.info/obscure_text/.

Not to say that my view is correct, but it seems incredibly redundant to say "take it with a grain of salt" when 1) discussions like this are intended to flesh out and give explanation to things not confirmed or validated, and 2) you are incapable of disproving it.
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Charlie Ramsden
 
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Post » Fri May 27, 2011 6:31 am

The chance of guns being in TES is as likely as Beth adding in-game advertising -- McDonalds, etc. Firearms won't be added, because 85% of people (from poll in August) said they don't want that.

So, it has been established that this is purely a hypothetical argument with no basis of really happening in future TES games by Beth. Until the polls show that a majority of people want firearms in TES, it simply will not happen.

Discuss it hypothetically related to lore, but know it will not be added into a game by Beth.
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TWITTER.COM
 
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Post » Fri May 27, 2011 11:23 am

Could be cool, if done properly. As in, Renaissance-style firearms, and obviously not 'guns' as we know them. (And it would have to be something that had 'always been there', not some kind of 'kerazy new invention', in which case it would be lame.)

Think of the first firearm options in games like Medieval 2 Total War, more noisy and scary than actually precision projectile.


It would add to the unique feel of TES, and help keep away from the 'medieval Europe' generica of TES IV.

All I'm sayin' is, if Morrowind can have goggles, Skyrim can have primitive 'firearms'. Just adds to the sense of a lack of 'parallel history' which is too easy to fall into otherwise.

Hmm...
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Cat
 
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