ThatOneGuy, out of curiosity, where did you quote that from?
From me. I wrote that up a long time ago, and the original topic from whence it came is so deeply buried I couldn't find it. It gets reposted in every gun thread.
The post focused mainly on the Dwemer, who are not essential to the invention of guns. Any culture in TES is capable of creating a gun. The machinery around the Hist in Blackwood Company proves technological advances without Dwemer are possible.
It focused mainly on the Dwemer because, at the time of the discussion which that quote fit the context for, it was widely accepted that if anyone were to develop guns in Tamriel, it would be the Dwemer, as they are the race that is philosophically opposed to magic in the literal sense, the superiority of gods, and really the whole mythical subgradient structure of the universe.
As for the machinery around the Hist, I have not yet seen it as I haven't yet finished the FG questline, but excuse me while I go open that interior in the CS.
OK, back now. And as for the machinery, who's to say a lot of those aren't Dwemer parts? The pipes in that room look an awful lot like the steam pipes in Dwemer ruins scattered all throughout Vvardenfell. And before we get into, "See! They were using Dwemer tech!", realize that they could have simply discovered the apparatus and pulled it for their own devices, not knowing in the slightest how to fully build it themselves? And I'll even go so far as to argue that the machinery at the end of the FG questline is out of place in TES. Ask yourself, if such machinery were available for merc thugs who stole a supposed Hist tree from Argonia, then why aren't there far more notable examples in the world itself? Why aren't such gearworks and steam-driven devices fairly common, at least to those nobles who could afford it? Why aren't city gates powered by gearworks and steam? It would add defense to your city to have your gates closed tightly by intense pressure as opposed to a metal or wooden barricade or lock.
The idea that culture is focused on magic as powerful projectiles is true, but any group with no access to teachings or pools of magicka may try to develop something that simulates it, and this is where the gun comes in.
Except where's the past precedent for it? That statement assumes socio-industrial development patterns of Tamriel mirror and produce the same results as socio-industrial development patterns of earth. Despite the bureaucracy of the Mages Guild, the creation of the guild itself
has revolutionized the accessibility of magic. They even forced their rivals to change their acceptance practices to compete. Before Galerion, people were limited to the intensely selective island of Arateum, or becoming a svck-up apprentice to some magickal baron. There were no ready magickal services, no spells or enchantments for sale in the streets. If you're looking for the perfect framework for widespread denial of magicka that stimulates development, that would be it. And yet no guns developed in the long stretch of magickal elitism. Why? Their industrial and technological development was at the same level then as now in the 4th era. I mean, the bow has been in existence in Mundus since creation in the Dawn era, when the Aedra walked Nirn and Auriel shot Shor's bleeding heart into the eastern sea with his BOW. If bows have been in existence since the very beginning, then why hasn't progress occurred before now, especially when times were more ripe for progress in the previous eras?
That might be an indicator that Tamriel's socio-industrial progress is not on the same linear track as Earth's socio-industrial progress.
Alchemy in the real world led to important discoveries, and eventually led to chemistry. By saying the two cannot be compared is ridiculous. If an alchemist found a new combination of ingredients that could ignite with explosive results, he would want to use it and sell it. Something this novel, could bring a nice price. As it spreads across Tamriel, people will be experimenting with it and a primitive gun may be invented.
Except alchemy in the real world didn't exist. It does in TES, and not just as a mask for chemistry. Alchemy is using supernatural magickal components harvested from within mundane properties of flora and fauna.
Explosive results? Combine any one of the following: Fire Salts, Congealed Putrescence, Flame Stalk, Steel-blue Entoloma, Hunger Tongue, Spiddal Stick, and Imp Gall. And that's just within Cyrodiil. Now, we might get the argument, "well that's just fire damage, not explosives." Fire damage can be seen as the game-mechanic equivalent of explosive results. And just as with the magickal deprival means of attaining guns, it would appear that alchemists have had access to explosive results in their work for eras past, and they have neglected to develop firearms despite that.
(If memory serves, and it may not, I recall hearing about a cannon in TES, in which case there would have to be some sort of black powder or other means to use it, and it also means the idea of a firearm is floating around in TES.)
The cannon reference is from a Daggerfall joke book, IIRC, which simply took several real-world jokes and swapped the context-sensitive words out. It is hardly an authoritative canon source (no pun intended).
Well, in response to his post, he says that if anyone were to have a gun, it would be the Dwemer. But then he says that the Dwemer are not technologically driven. If it didn't server them any purpose, they aren't going to have developed a gun. A gun that might be implemented would be relatively simple in construction anyway. In fact, for once, Qawsed is right; the trigger mechanism would be similar to that of a crossbow. The only real difference is that would have a matchlock.
Relatively simple in construction is a relative term. What might be fairly feasible (or even within the scope of imagination) in our world is, once again, not the same as being feasible or even imaginable within Mundus. Really, if guns had been possible, wouldn't one of the Daedra have slipped one to a mortal, thereby throwing out another curve-ball to make the Daedric games of mortal-toying far more interesting? If the Aedra arrived in Nirn with bows already at their side, then why did they not arrive with flintlocks? Or hell, why didn't they arrive with fully automatic weaponry? If such things were possible in the first place, then why did those who created the world, why did those those who everyone is a subgradient of, not introduce them from the beginning to aid with their wars against the [Trickster/Convincer] Lorkhan/Shor?