RAKninja
In terms of "things to do, places to go, things to interact with", any regular MMOs has the upperhand over Morrowind simply due to size. Still, huge and empty fits Morrowind perfectly. In fact it was its most criticized point, and was addressed in Oblivion. This genre has moved entirely online. You just confirmed that notion by stating the dislike of huge and empty, also known as "go out and explore things" or real life similarity, which frankly makes the most of Morrowind's atmosphere. Unlike other games which are crossable in 10 minutes and busy throwing "content" at player like every 5 seconds so he is not bored with exploring.
What else is there. Dungeons. Morrowind has generic caves of 4 types(bandits, tombs, daedra, dwemer). Which is nothing MMOs dont already have. You have seen one bandit cave and you have seen them all. Including loot. And may i say there is a lot more variety in MMOs here, i linked above to one. Cities. Same. Quests, fedex. Grind factor. Morrowind has more grinding than MMOs! Thats amazing. Casting 1pt mana spells in an offline game. No thanks Bethesda. Crafting system, rudimentary. Combat system... Im not draging the game down here, but this isnt a "vs" thing, like some people are trying to turn it into. Im showing that Morrowind is generally comparable to an MMO, with all the online stuff cut. Certainly there are worse games, lol. But why bother, play a better one, which is just about every major MMO. WoW, Aeon, Lineage II etc.
So please show me something which cant be found in an MMO. Content quantity does not count. Im not sure you realize just how much content MMOs have. Morrowind on the other hand, can be easily summarized by gamefaqs guides. Just looked, a complete solution is only about 1 MB in size.
P.S. Modding on my Xboxz?
Pps. Holy cow Chrome ate my post, im going back to Opera >:( , ffs hasnt have to rewrite a post in like 5 years.
i disagree that "exploration" equates to "huge and empty". quite often in morrowind, what looks empty at first glance is far from it, from interactive clutter to collectible ingredients to little dungeons or caves to poke around in. in morrowind i'm rarely without something interesting to do, even if im just traveling from point a to point b, i'll usually find something to divert my attention most times. and even after all these years, i still find things i have never encountered before.
morrowind CAN HAVE more grinding than MMOS.... if that's how you play it. casting 1pt spells is unnecessary. the land abounds with skill trainers. its completely possible, and somewhat practical i mght add, to level up without a single second of combat. rare is the MMO where you dont have to do some sort of fighting, so rare that i can only think of one, and i've been playing them since 98. it's more than possible to "complete" morrowind without getting into a single fight. how many MMOs can you name that allow something similar?
as i said before, MMOs are light on content, players provide most of it for them. they dont need cities full of NPCs with fleshed out dialog. they dont need clutter for you to play around with. they dont even need that many quests. i speak from experience. only one mmo has kept me somewhat interested for more than six months or so, though it's current form is repugnant to me.
but seriously, count up the different items attainable in a MMO of your choice. add this to the number of quests, the number of locations (zones, instances, etc), number of NPCs, and dialog topics of the NPCs. then boot up the morrowind construction set and look at the same numbers. i seriously doubt you can find an MMO that comes close to morrowind, especially considering your list of "better games".... i mean c'mon man, liniage 2?
filesize of a walkthrough of the main quest has no bearing on how much content morrowind has. i can write a detailed walkthrough of how to get to the "endgame" of 2-3 MMOs that would be even smaller. also remember that FAQs posted on gamefaqs rarely approach 1MB, most are only 100-200k. i could even write a general walkthrough for morrowind's main quest in less than 100k... prolly closer to 10-20k.
oh, also, please dont think i'm being antagonistic or doing the "versus thing", i simply disagree with your assertion that morrowind has less content than any MMO.