[RELZ] Half Races of Tamriel

Post » Fri May 13, 2011 6:41 am

*****************************************************************     The Elder Scrolls III           MORROWIND: Westly Presents Half Races of Tamriel*****************************************************************Index:1. Installation2. Playing the Plugin3. Save Games4. Changing the Face/Race of an Existing Character5. Credits & Usage*****************************************************************    INSTALLING THE PLUGIN*****************************************************************Manual Installation:This mod is packaged/archived with 7zip.  Should one desire to usethis mod, an archive programme such as 7zip, Winrar, Winace, or Zip Genious should be used to extract/open the information/files herein.(Although, if you are reading this, then you already know how to do extract from archived files, so good for you :) ).Once extracted/opened, just drag and drop these onto the Morrowindfolder in your C:\Program Files\Bethesda Softworks\Data Files directory and they will go where they are meant to go (except the readme and ExtrasFolder). All the files are placed inside folders as marked (become familiarwith manual installations, your game will thank you for it). You will then be prompted to overwrite.  Click yes/ok and the files should now beproperly installed.Files included in the Data Files folder of this mod:Textures FolderMeshes FolderExtras FolderWestly Presents_Half Races of Tamriel.espWestly Presents_Half Races of Tamriel_X.espWestly Presents_Half Races of Tamriel README (which you are reading right now ;) )The Extras Folder: Inside the Extras folder there are two subfolders containing the meshfiles for Underwear and nvde options (the mod installs the nvde meshesas the default, but are included in the extras folder as back up; justin case).  To install these, simply open the appropriate subfolder in the archive (nvde or underwear) 'til you see the "Meshes" folder (if the folderis named "_HRT", then you have gone too far ;) ).  Now select the "Meshes"folder and press Ctrl+C to copy the file.  Then open your Morrowind directoryto C:\Program Files\Bethesda Softworks\Data Files. Now press Ctrl+V to pastethe previously copied "Meshes" folder into the Data Files folder (you will be prompted to overwrite, so click yes and the races will now use the bodystyle of your choice :D ).An important note on the Westly Presents_Half Races of Tamriel_X.esp :This .esp requires the expansions (Tribunal and Bloodmoon) for play.  If you have the expansions or the GOTY version of TESIII, then use this .espinstead of the .esp without an "X" in its title (as that one is designedfor Morrowind alone).  The difference in the "X" .esp is that it allows (through the use of scripts) the Stone Elves and Sun Elves to use additionalspells specific to their races alone (Rock spells for the Stone Elves and Wind spells for the Sun Elves).So use the Westly Presents_Half Races of Tamriel.esp if you have Morrowindalone.Use the Westly Presents_Half Races of Tamriel_X.esp if you have the expansions.Do not run/use both at the same time; choose one or the other*****************************************************************    PLAYING THE PLUGIN*****************************************************************From the Morrowind Launcher, select Data Files and check the box next to Westly Presents_Half Races of Tamriel.esp to activate the mod :D.This plugin adds:Three new BB races based on the hybridization of other Morrowind races (much in the spirit of my mod, The Altaran).The new races are as follows:The Stone Elves are the blended result of outlander Dark Elves and the Wood Elvesof the borders of the Western Valenwood Forests and Cyrodiil.  They dwell mainlyin the borderlands of southern Cyrodiil, where the land is wild and unforgiving.Due to this, they have developed hardy constitutions and natural athleticism andgrace, necessary to survive in the wilds.  Called Stone Elves, in large to theirhardy nature and resiliance, but also as a reference to their pale earthen-grey skin(as a result of the blending of the two elven races).  They often retain a slightreddish tint to thier eyes and a have a fair resistance to flame; a sure sign oftheir Dark Elven heritage.  Shunned by most heartland Dark Elves, the Stone Elvesretain close ties to their Valenwood cousins, learning much from the kindred elvesof the wilds.  The Stone Elves are adept Geomancers, as they are able to draw powerfrom the earth (often going bare foot in some fashion to better connect with the earththat gives them strength).  At great cost, the Stone Elves can summon the very bonesof the earth to rise up as defense or aid in battle.STR - 35INT - 40WIL - 30AGI - 45SPD - 50END - 35PER - 35LUC - 40Racial Bonuses:Ahletics	5Acrobatics	10Light Armour	5Marksman	10Short Blade	5Sneak 		5Security	5Half-Orcs - a result of the blending of Orckind and Humankind (be it natural or forced).  Half-Orcs are, in large, outcasts, never truly being accepted by their human or orcish relatives.  Some Half-Orcs seek to blend in with humanity and will often wear masks to cover their beastial visages.  Others wear their tusks and piggish nose proudly and even scar their faces to become more like their Orcish cousins.  Whatever the case, Half-Orcs share a close bond to the ferocity of their Orcish ancestors, as they remain fierce opponents on the battlefield due to their natural strength and endurance with fair resistance to magika.STR - 50/45INT - 35WIL - 45AGI - 35SPD - 30END - 45/50PER - 30LUC - 40Racial Bonuses:Axe		10Block		10Hand-to-Hand	10Heavy Armour	5Blunt Weapon	5Restoration	5The Sun Elves are decendants of Redguard and Altmer pairings.  Known as the Sun Elves(due to their soft iridescent golden complexions and pointed ears of their Altmerforebears, though males sometimes have smaller elf ears), they make their homes inthe south-western regions of Hammerfell (from Janeth to Rihad).  Often nomadic,they are adepts of change, bending and manipulating the physical world to suittheir whims as needed in their travels. The Sun Elves are great Aeromancers, callingthe winds of all nations and climes to serve them in times of need or peril. In allof Tamriel, none rival their mastery with staves and maces. STR - 40INT - 40WIL - 35AGI - 40SPD - 35END - 45PER - 35LUC - 40Racial Bonuses:Alteration 	10Athletics	5Blunt Weapon	15Destruction 	5Illusion	5Medium Armor	5 *****************************************************************     Save Games*****************************************************************This plugin will not invalidate your old saved games. If you save your game while this plugin is loaded, you may encounter error messages when you reload the saved game without the plugin. But you will beable to continue on with the original game.*****************************************************************      Changing the Face/Race of an Existing Character*****************************************************************To change the face/race of your existing character without startinga new game, open the console and type "enableracemenu". Choose yournew face and hair.Then, once you have changed your race, save yourgame and exit.  Then restart/relaunch your game and resume from thatsave.   Changing your race will cause temporary problems that should resolve themselves when you reload. Always save your game first in case of unpredictable errors and save afterwards in a new file.*****************************************************************      Issues/Bugs/Mild Irritances*****************************************************************- the long hairs included for most races will clip with the bodyduring certain animations. Without skinning/physiquing/weight-paintingthis is unaviodable, but worth the minor clip here and there for the character of your choice :D .-The Sun Elves' Wind powers are essentially mostly invisible cloudcreatures that when summoned, cast spells (just a heads up so thatwhen you use them, know that they are there even though you mightnot see them until they start casting).*****************************************************************      Credits & Usage*****************************************************************Original face models by Rhedd, then altered by Robert, then altered further by Westly.Vampire Head meshes by Robert, reanimated and vampified by Fenrya13Selected Male Hair meshes by Darksharp, Rhedd, and GorgHair meshes by RenFeatured Hair meshes by IDKRR from the Corean race for Oblivion (with special permission)Female Half-Orc Dred style by Geonox:[src="http://forums.bethsoft.com/index.php?/topic/852019-relz-half-races-of-tamriel/http://geonox.silgrad.com/download.htm"]http://geonox.silgrad.com/download.htm[/url]Better Body meshes by Psychodog Studios:[src="http://forums.bethsoft.com/index.php?/topic/852019-relz-half-races-of-tamriel/http://psychodogstudios.com/"]http://psychodogstudios.com/[/url]Sun Elf Male Half-Elf Ear mesh by GagatekBase for the Rock and Cloud Creatures by AcidBasikSummoning Scripts by Midgetalien with thanks to Bjam :DHead, Body, and Hair textures by WestlyThank You! to Dave Humphrey for creating NifTextureThank you NifTools for NifSkopeThank you to the community for the continuing support.Thank you to AlienSlof for initally pointing me down the right paths when I first began making mods.Permissions = none just yet, as this mod is subject to my changing it at a whim, with new content and world support in the possible future :D.For any curious about the usage of the new IDKRR/Corean hairs in this mod(just to get it out of the way), I am in the process of converting themfor all the stock races in Morrowind as well (as this is a very time-consuming/tedioustask as it requires my best efforts in reworking the meshes so that theywill fit most head meshes available).  Rest assured that they will soon beavailable for the stock races (the ones featured in this are my "test" meshesthat will work with the races included, but might not work with other race/headmeshes).  So no permissions just yet for the hairs (as I hope that you wouldwant me to get them in the best shape that they can be in before they arereleased for the stock races, don't you)?  I thought so, so sit back and relaxand I will have the new hairs available for your use shortly :D.  So please donot make any further conversions of these hairs, as it will render all of the hard work that I have done already as moot (plus the fact that the textures in this modare meant to be racially specific to the included races, thus I am making new textures for the stock races to match skin tone and racial features, so again, no worries).Questions? Comments?  I hang around Planetelderscrolls and The Elder Scrolls Forums with my given id "Westly".  Seek me out at these forums. Please PM if you have any questions.



http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_HALF_RACE_BODY2.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_STONE_ELF_HEAD_SCREENS1.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_STONE_ELF_HEAD_SCREENS2.jpg

http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_HALF_RACE_BODY1.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_HALF_ORC_HEAD_SCREENS1.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_HALF_ORC_HEAD_SCREENS2.jpg

http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_HALF_RACE_BODY3.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_SUN_ELF_HEAD_SCREENS1.jpg
http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_SUN_ELF_HEAD_SCREENS2.jpg

http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_STONE_ELF_HEAD_SCREENS3.jpg

Pages from my concept Sketch Book:

Stone Elf: Earth Warden http://i57.photobucket.com/albums/g235/Wesadam/Sketchbook/_WAR_HRT_DEWE_F_1.jpg, http://i57.photobucket.com/albums/g235/Wesadam/Sketchbook/_WAR_HRT_DEWE_M_1.jpg
Sun Elf: Aeromancer http://i57.photobucket.com/albums/g235/Wesadam/Sketchbook/_WAR_HRT_RGHE_F_1.jpg, http://i57.photobucket.com/albums/g235/Wesadam/Sketchbook/_WAR_HRT_RGHE_M_1.jpg
Half-Orc: War Shaman http://i57.photobucket.com/albums/g235/Wesadam/Sketchbook/_WAR_HRT_IMOR_F_1.jpg, http://i57.photobucket.com/albums/g235/Wesadam/Sketchbook/_WAR_HRT_IMOR_M_1.jpg



UPDATE:
Tuesday, July 28, 2009-
Added a separate download for v1.1 female body and hand textures. These new
textures are based on Westly and Cappucine's Extra High Rez body textures.
While these new textures are not "extra high resolution" themselves, the
effect/appearance is the same (though keeping a few elements of the
v1.0 textures).


http://i57.photobucket.com/albums/g235/Wesadam/Extra%20Pics/WAR_HRT_F_NWSKNS.jpg


http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6666

Enjoy :twirl: !
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Fri May 13, 2011 2:04 pm

You're officially my new favorite modder :dance:
User avatar
des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm

Post » Fri May 13, 2011 7:03 pm

Three simple words.

I love you.

Lol.

Anyhoot...Amazing stuff Westly!
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Fri May 13, 2011 8:39 am

Three simple words.

I love you.

Lol.

Anyhoot...Amazing stuff Westly!


I love him more, lulz.

Yes, these have to be the most beautiful races I have ever seen Westly.
User avatar
Bee Baby
 
Posts: 3450
Joined: Sun Jun 18, 2006 4:47 am

Post » Fri May 13, 2011 11:30 am

Stunning.

But then, most everything I've seen from you is. :D

Downloaded, for sure.
User avatar
Heather Stewart
 
Posts: 3525
Joined: Thu Aug 10, 2006 11:04 pm

Post » Fri May 13, 2011 2:34 pm

Wow! :twirl:

Beautiful as always. Thanks! :tops:
User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Fri May 13, 2011 1:11 pm

Very nice, Westly. Been wanting to see more "half" races out there :goodjob:
User avatar
Dustin Brown
 
Posts: 3307
Joined: Sun Sep 30, 2007 6:55 am

Post » Fri May 13, 2011 10:59 am

Mmmmm...very nice race. Thanks for release.
User avatar
Steve Bates
 
Posts: 3447
Joined: Sun Aug 26, 2007 2:51 pm

Post » Fri May 13, 2011 7:57 pm

:D

Excellent stuff!
User avatar
Brian LeHury
 
Posts: 3416
Joined: Tue May 22, 2007 6:54 am

Post » Fri May 13, 2011 10:24 am

Sweet :P

EDIT: nevermind.. I've found what I want :D awesome mods Westly :goodjob:
User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Fri May 13, 2011 10:58 am

Thanks for these new mods!
User avatar
Emzy Baby!
 
Posts: 3416
Joined: Wed Oct 18, 2006 5:02 pm

Post » Fri May 13, 2011 8:38 am

Nice job, half-orcs look good :)
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm

Post » Fri May 13, 2011 3:23 pm

Oh man, this is incredible.

Perhaps ironically, my next character was going to be an Altaran or Ohmes-Raht, but after this, the Stone Elves and Half-Orcs look soooo tempting...

BTW, though, shouldn't the Stone Elves be called "Balmer?"
User avatar
Gaelle Courant
 
Posts: 3465
Joined: Fri Apr 06, 2007 11:06 pm

Post » Fri May 13, 2011 6:12 pm

BTW, though, shouldn't the Stone Elves be called "Balmer?"



That would, indeed, be their proper name, but as the rest of the naming conventions in the game go, I kept their name in the common form to parallel with the other ingame race names (so as to be adressed as "Stone Elf" when being acknowledged in dialogue by NPCs).

Take Care :angel:
User avatar
Darian Ennels
 
Posts: 3406
Joined: Mon Aug 20, 2007 2:00 pm

Post » Fri May 13, 2011 12:24 pm

BTW, though, shouldn't the Stone Elves be called "Balmer?"


No doubt the Dunmer would call them "Stoners" :bolt:

Two fantastic mods from Westly in one day, life's too good :clap:
User avatar
Sarah Kim
 
Posts: 3407
Joined: Tue Aug 29, 2006 2:24 pm

Post » Fri May 13, 2011 6:16 pm

No doubt the Dunmer would call them "Stoners" :bolt:

Two fantastic mods from Westly in one day, life's too good :clap:



:embarrass:

There are more mod RELz on the next few pages (not saying that they
are fantastic by any means, but just to admonish their existence while
they are still close to the top). More to come a bit later once I have
them all loaded up at PES and my personal FS site :D.
User avatar
Laura Elizabeth
 
Posts: 3454
Joined: Wed Oct 11, 2006 7:34 pm

Post » Fri May 13, 2011 2:28 pm

Wow! Westly these are beautiful. Great work! :goodjob:
User avatar
Alyce Argabright
 
Posts: 3403
Joined: Mon Aug 20, 2007 8:11 pm

Post » Fri May 13, 2011 4:39 am

Ooops, sorry, didn't notice the other releases - get's even better!
User avatar
Dean
 
Posts: 3438
Joined: Fri Jul 27, 2007 4:58 pm

Post » Fri May 13, 2011 5:28 pm

A fantastic release and a tough choice to make - should my next char be an Altaran, Altmer (using your textures for the bodies and Master Headpack) a Stone Elf or a Sun Elf. Decisions, always decisions...

On a side note - is it intentional that the Summerset Heritage of the Sun Elf gives you a 2,5*Intelligence magicka bonus? It's a bit much seeing that the Atronach gives you only a 2*Intelligence bonus.
User avatar
Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Fri May 13, 2011 6:32 am

Looks absolutely stunning, Westly! :)

Thank you for this release
User avatar
Zualett
 
Posts: 3567
Joined: Mon Aug 20, 2007 6:36 pm

Post » Fri May 13, 2011 5:12 pm

Looks absolutely stunning, Westly! :)

Thank you for this release



Thanks, Emma :D !
With these releases, I am one step closer to working on my COM projects at full speed ;) .

Thank You, Talyn82 :) !

Oh, Karpik, I did not think about the birthsign bonuses :ooo: ! but hey, they can start out with a large magika pool
if a player chooses the Atronach for the Sun Elves (but after a bit of leveling even that "levels" out). I rarely
factor in Birthsign bonuses, but rather, what would make the race the most "anthropologically rooted", so
for me it made sense to give the Sun Elves a large magika bonus so that their supply would be larger no
matter the class or birthsign because they are rooted in magika (I hope that this makes sense).
User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Fri May 13, 2011 7:45 pm

I really like those Elves. Even the Half-Orc doesn't look too bad (that's high praise from me).

What really catches my eye here though are those concept sketches. I'm no art critic but I think those sketches are really nice. In fact I think they're stunning, all of them - even the ones of Half-Orcs. You have a talented eye for design. Fallout Boy says: :tops:
User avatar
Roddy
 
Posts: 3564
Joined: Fri Jun 15, 2007 11:50 pm

Post » Fri May 13, 2011 9:31 am

I really like those Elves. Even the Half-Orc doesn't look too bad (that's high praise from me).

What really catches my eye here though are those concept sketches. I'm no art critic but I think those sketches are really nice. In fact I think they're stunning, all of them - even the ones of Half-Orcs. You have a talented eye for design. Fallout Boy says: :tops:


I agree, Westly's a very talented individual. Speaking of the sketches, will these races eventually have clothes and armor as depicted in the sketches?
User avatar
Nauty
 
Posts: 3410
Joined: Wed Jan 24, 2007 6:58 pm

Post » Fri May 13, 2011 6:47 am

I really like those Elves. Even the Half-Orc doesn't look too bad (that's high praise from me).

What really catches my eye here though are those concept sketches. I'm no art critic but I think those sketches are really nice. In fact I think they're stunning, all of them - even the ones of Half-Orcs. You have a talented eye for design. Fallout Boy says: :tops:



Thanks, Pseron :D !
I am an illustrator and sculptor, so it comes as second nature to "map" out my races and clothing first before fleshing them
out in 3-D. It also gives me a physical record of what I have made so that I can easily reference my drawings and concepts should I desire to take them further or translate them for other games or other 3-D venues (should the spirit take me). Having the sketches also solidifies my original thoughts and intentions (a creative contract with myself, if you will).

I agree, Westly's a very talented individual. Speaking of the sketches, will these races eventually have clothes and armor as depicted in the sketches?


Indeed, the clothing/armour that they are wearing in my concepts are planned to be in the game eventually, I just needed to release the races first so that I can clear up a bit of space on my HD. Also, I have not released anything in a while, so it was good to share my hard work while it was still relatively fresh (they would have been shared sooner, but I wanted to finish the Corean hair conversion first).
User avatar
GRAEME
 
Posts: 3363
Joined: Sat May 19, 2007 2:48 am

Post » Fri May 13, 2011 6:54 am

Excellent work, I love half races. If it were up to me every race in fantasy games would have their half-equivilents. I do have one complaint about the half-orcs though. The game models seem to deviate a bit too much from the concept characters (which look absolutely awesome). As of now they look to be about 60% elf, I wouldn't mind if they were a bit more rugged.
User avatar
Jaylene Brower
 
Posts: 3347
Joined: Tue Aug 15, 2006 12:24 pm

Next

Return to III - Morrowind