hallucinating in ruins

Post » Sat Jan 30, 2010 7:59 pm

would you like to enter an old ancient ruin and trigger a hallucination of people who used to occupy the ruin, in a sort of intriguing yet scary way with a related quest to it? not all the time just once in a blue moon. still an idea :thumbsup:
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Kirsty Collins
 
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Post » Sun Jan 31, 2010 7:34 am

A vault in Fallout 3 had this, can't remember which one though.
It was pretty awesome.
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Guy Pearce
 
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Post » Sun Jan 31, 2010 7:55 am

I voted "maybe as long as..." since it has to be implenented properly. I did enjoy it in Fallout 3, it was once or twice so if it is done properly, I say yes great idea.
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Danial Zachery
 
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Post » Sun Jan 31, 2010 9:02 am

In one or two dungeons that might be rather awesome.
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lillian luna
 
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Post » Sat Jan 30, 2010 9:55 pm

A vault in Fallout 3 had this, can't remember which one though.
It was pretty awesome.

the dunwich building full of ghouls worshiping an obelisk :tops:
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D IV
 
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Post » Sun Jan 31, 2010 3:07 am

I'd like for some of the ancient ruins or sites in the game to be scary as hell, voted yes. And by scary I don't mean a ruin full of faded wraiths that I can slash to death with no fear. Something like the creepy vault in Fallout 3 or maybe a haunted demon possessed building like Shale-bridge Cradle from Thief 3.
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Kitana Lucas
 
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Post » Sat Jan 30, 2010 7:01 pm

the dunwich building full of ghouls worshiping an obelisk :tops:

that but there was an actual vault that had it
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Enny Labinjo
 
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Post » Sun Jan 31, 2010 2:14 am

Not hallucination, but ghosts. That would be closer to the fantasy theme.
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Nymph
 
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Post » Sat Jan 30, 2010 7:06 pm

A vault in Fallout 3 had this, can't remember which one though.
It was pretty awesome.


In spoilers just incase someone is still playing it

Spoiler
Vault 106 i just been there on my playthough.


Also hope theres something like this freaked me out first time i saw it.

Also spoilers i guess.
http://www.youtube.com/watch?v=I7xEDfRJIz8
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JUan Martinez
 
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Post » Sun Jan 31, 2010 2:23 am

that but there was an actual vault that had it


vault 106 the purple gas was like walking through one of the corridors and blam people ran straight through me
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kirsty joanne hines
 
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Post » Sat Jan 30, 2010 6:16 pm

Maybe, as long as it happens maybe twice or 3 times, and when it does, it adds challengingness to the game.
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Bryanna Vacchiano
 
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Post » Sat Jan 30, 2010 11:24 pm

pitch black the only light you've got is your torch light spell, and the sun rays
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Ross Thomas
 
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Post » Sun Jan 31, 2010 4:41 am

the dunwich building full of ghouls worshiping an obelisk :tops:

I said a vault, not a building.
Did a research and it was vault 106 I was talking about.
The source of the hallucinations in vault 106 was a strong psychoactive drug pumped in the air filtration system.
Any hallucination in Skyrim could be cause by magic "traps" and strong chemical gas made by alchemists or so.
That could fit in.
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BEl J
 
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Post » Sun Jan 31, 2010 5:28 am

Yes, though preferably after we learn a specific dragon shout or something, and that seeing the past in a few dungeons is actually the only way to find some secret passages, as the char might have to speak a certain phrase for the wall to grind open for example. :D
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kevin ball
 
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Post » Sun Jan 31, 2010 5:34 am

I said a vault, not a building.
Did a research and it was vault 106 I was talking about.
The source of the hallucinations in vault 106 was a strong psychoactive drug pumped in the air filtration system.
Any hallucination in Skyrim could be cause by magic "traps" and strong chemical gas made by alchemists or so.
That could fit in.

scroll up :thumbsup:
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Dean Ashcroft
 
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Post » Sun Jan 31, 2010 12:09 am

Bandits with arrows dipped in skooma anyone?
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Steve Smith
 
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Post » Sun Jan 31, 2010 9:33 am

Fallout 3 scared the [censored] out of me when you started to hallucinate your father in the vaults, damn, that was crazy [censored].
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Mrs shelly Sugarplum
 
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Post » Sat Jan 30, 2010 7:45 pm

maybe a lich related quest would work for this, showing flashes of the place when it wasn't just ruins and of the person before it turned into a lich getting to see how it came to be.
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Mason Nevitt
 
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Post » Sat Jan 30, 2010 7:42 pm

Dungeons with set-pieces or bits of story to them really add to the flavour of the game. I'm all for it.
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Sammygirl500
 
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Post » Sun Jan 31, 2010 4:44 am

Maybe. I know this was in Vault 113 (I think) and although I thought "Ooooh...cool" it quickly changed to "I'm scared. Let's get out of here" and have never visited Vault 113 since then. True story :P
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Tanya Parra
 
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Post » Sun Jan 31, 2010 9:51 am

Not hallucination, but ghosts. That would be closer to the fantasy theme.

Fantasy isn't so strict as you seem think. The hallucinations could be caused by a fungus only growing in a certain region of Skyrim.
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Emily Rose
 
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Post » Sun Jan 31, 2010 6:19 am

Maybe. I know this was in Vault 113 (I think) and although I thought "Ooooh...cool" it quickly changed to "I'm scared. Let's get out of here" and have never visited Vault 113 since then. True story :P

lol really i was locked loaded and ready to make (censored) dead!
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lisa nuttall
 
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Post » Sat Jan 30, 2010 9:48 pm

Punga! :fallout:
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Symone Velez
 
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Post » Sat Jan 30, 2010 8:18 pm

Punga! :fallout:

I LOVED THAT STUFF PUNGAAA!!
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Samantha hulme
 
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Post » Sun Jan 31, 2010 5:19 am

I think the ghosts should blink in and out the way "real ghosts" do.

That way you never know where it's coming. It would make it a lot more interesting to fight a ghost.

But just plain hallucinations for no reason is out of the question for me...this isnt supposed to be Amnesia: Dark Descent.
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Darlene DIllow
 
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