» Mon May 07, 2012 1:24 am
Its still going, just not very fast. I'm tackling an 18 credit semester* with family and work-related commitments, so I personally don't have much time to work on it at the moment. I do work when I can, and there is still stuff I did during the summer that I've yet to merge. I'm not sure what happened to the rest of the team - I know JD is without Oblivion at the moment, but thats about it. So while we've made progress, its not been a lot.
In terms of "wrapping up" the cities, both are just about complete with the exception of upper class areas. The interiors are another matter, but those are fairly easy to churn out in large batches if need be. The bigger issue is that the areas shown in the alpha are a fraction of the whole mod, so even if we finish up what was released the mod won't be done. I don't want to do a "main" quest that only covers a corner of the province, especially the fairly homogeneous area like Goldmoor. Our lack of questers is an equally big problem. I can manage to make basic misc quests, but something big and complex is just past my skill set.
In other words, don't expect any epic main quest for the mod unless I suddenly get an influx of capable help.
There will be an update this summer, though I don't yet know how much new content it will contain. After that I'll evaluate the status of the mod with Skyrim in mind.
*thats 4 studio classes, each of which is 6 hours long and gives 6+ hours of homework, plus 2 academic classes, each of which is 2:45 hours long. I'm on campus from 9am-10pm 3 days of the week (the other is 'till 5pm)