I recently started playing Oblivion again (due to bad weather )
During fights I notice the hand-to-hand skill being way overpowered. All Ohmes and Khajiit I face use hand-to-hand (because they do more damage than with weapons I guess) and they can kill me with one power-attack blow.
Also some other foes I disarmed kill me more easily with hand-to-hand than their weapons.
My character has a H2H skill of 5 and already does 6 damage (listed on the skill page).
What would be the best way to bring the H2H damage down to normal levels again?
This is my mod list:
Spoiler
Active Mod Files:00 Oblivion.esm01 Windfall.esm02 All Natural Base.esm [Version 0.9.9.5]03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]05 Cobl Main.esm [Version 1.72]06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]07 Mart's Monster Mod.esm [Version 3.7b3p3]08 FCOM_Convergence.esm [Version 0.9.9MB3]09 Better Cities Resources.esm0A BetterMusicSystem.esm** TNR ALL RACES FINAL.esp** TNR - ShiveringIsles no helms.esp0B Unofficial Oblivion Patch.esp [Version 3.2.4]0C UOP Vampire Aging & Face Fix.esp [Version 1.0.0]0D Oblivion Citadel Door Fix.esp0E DLCShiveringIsles.esp0F Better Cities .esp10 Francesco's Optional Chance of Stronger Bosses.esp11 Francesco's Optional Chance of Stronger Enemies.esp12 Francesco's Optional Chance of More Enemies.esp13 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]** Fran Armor Add-on.esp15 All Natural - Real Lights.esp [Version 0.9.9.5]16 All Natural.esp [Version 0.9.9.5]17 All Natural - SI.esp [Version 0.9.9.5]18 Enhanced Water v2.0 HD.esp++ Symphony of Violence.esp19 MIS.esp1A MIS New Sounds Optional Part.esp1B Atmospheric Oblivion.esp1C Storms.esp1D kuerteeAutoSaveAndTime.esp++ CM_Better Wine.esp++ Cyrodilic Brandy.esp1E ImprovedSigns.esp1F Inebriation.esp++ Item interchange - Extraction.esp [Version 0.78]20 P1DseeYouSleep.esp21 RAEVWD Cities.esp [Version 1.7]22 RAEVWD Imperial City.esp [Version 1.7]++ VA_BetterGold.esp23 Enhanced Economy.esp [Version 4.2.2]24 Choices and Consequences.esp [Version 2.02]25 Map Marker Overhaul.esp [Version 3.3.1]26 Map Marker Overhaul - SI additions.esp [Version 3.0.2]27 Cobl Glue.esp [Version 1.72]28 Cobl Si.esp [Version 1.63]29 Bob's Armory Oblivion.esp2A FCOM_BobsArmory.esp [Version 0.9.9]2B Oblivion WarCry EV.esp [Version 1.08a]2C FCOM_WarCry.esp [Version 0.9.9MB3]2D Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO-Water_Weeds.esp [Version 1.33]2E OOO-Map_Markers_Stock.esp [Version 1.33]++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33]2F Choices and Consequences - OOO.esp [Version 2.0]30 OOO 1.32-Cobl.esp [Version 1.72]31 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]32 FCOM_Convergence.esp [Version 0.9.9Mb3]33 FCOM_RealSwords.esp [Version 0.9.9]34 FCOM_DurabilityAndDamage.esp [Version 0.9.9]++ FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3]35 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3]++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]++ FCOM_SaferRoads.esp [Version 0.9.9]++ FCOM_LessRats.esp [Version 0.9.9]++ FCOM_NoSpiders.esp [Version 0.9.9]++ FCOM_NoWyverns.esp [Version 0.9.9]++ Mart's Monster Mod - No Swarms.esp [Version 3.7b3p3]++ FCOM_NoAdventurersInGates.esp [Version 0.9.9]36 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Reavers.esp [Version 3.7b3p3]37 Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Giants.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Slimes.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Fiends.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Beholdens.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]38 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]39 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]3A Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]3B Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]3C Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]3D kuerteeWanderingEncounters.esp++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_BobsGuardUnity.esp [Version 0.9.9]++ FCOM_HungersUnitySI.esp [Version 0.9.9]** FCOM_FriendlierFactions.esp [Version 0.9.9]3E FCOM_MoreRandomSpawns.esp [Version 0.9.9]3F FCOM_MoreRandomItems.esp [Version 0.9.9]40 TIE In.esp [Version 1.2b]++ TIE In - Cobl.esp [Version 1.2b]41 TIE In - FCOM Convergence.esp [Version 1.2b]++ TIE In - RealSwords.esp [Version 1.2b]++ TIE In - MMM Gems.esp [Version 1.2b]++ TIE In - MMM Craft.esp [Version 1.2b]++ TIE In - DiverseGuardUnity.esp [Version 1.2b]++ TIE In - BobsGuardUnity.esp [Version 1.2b]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]42 OOO-WaterFish.esp [Version 1.34]++ MMM-Cobl.esp [Version 1.69]43 Duke Patricks - Bottle Shoot Archery Practice.esp44 Kragenir's Death Quest.esp45 Windfall.esp46 Knights.esp47 xuldarkforest.esp [Version 1.0.4]48 xulStendarrValley.esp [Version 1.2.1]49 xulTheHeath.esp4A XulEntiusGorge.esp4B xulFallenleafEverglade.esp [Version 1.3.1]4C xulColovianHighlands_EV.esp [Version 1.2.1]4D xulChorrolHinterland.esp [Version 1.2.2]4E xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.3]4F KragenirsDeathQuest-LostCoast patch.esp50 xulBravilBarrowfields.esp [Version 1.3.2]51 xulLushWoodlands.esp [Version 1.3]52 xulAncientYews.esp [Version 1.4.2]53 xulAncientRedwoods.esp [Version 1.6]54 xulCloudtopMountains.esp [Version 1.0.3]55 xulArriusCreek.esp [Version 1.1.3]56 xulPatch_AY_AC.esp [Version 1.1]57 xulRollingHills_EV.esp [Version 1.3.2]58 KragenirsDeathQuest-RollingHills patch.esp59 xulPantherRiver.esp5A xulRiverEthe.esp [Version 1.0.2]5B xulBrenaRiverRavine.esp [Version 1.0.2]5C xulImperialIsle.esp [Version 1.6.3]5D xulBlackwoodForest.esp5E xulCheydinhalFalls.esp [Version 1.0.1]5F xulAspenWood.esp [Version 1.0.1]60 bartholm.esp61 bartholm - EE patch.esp [Version 4.2]62 Better Cities - House price patch.esp [Version 1.0]63 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]64 Drop Lit Torches Weight.esp [Version 1.6]65 Enhanced Vegetation [150%].esp66 Toggleable Quantity Prompt.esp [Version 3.1.1]67 Quest Award Leveller.esp++ TIE In - Rebalance.esp [Version 1.2b]++ TIE In - SlofsHorses.esp [Version 1.2b]++ TIE In - BC-Anvil.esp [Version 1.2b]68 Alternative Start by Robert Evrae.esp69 RealisticFatigue.esp6A SupremeMagicka.esp [Version 0.90]6B SM_ShiveringIsles.esp [Version 0.86]++ SM_OOO.esp [Version 0.89]++ SM_MMM.esp [Version 0.89]++ SM_COBL.esp [Version 0.86]6C SM_EnchantStaff.esp [Version 0.80]++ SM_UnlockSpells.esp [Version 0.70]++ SM_Scrolls.esp [Version 0.84]++ SM_SigilStone.esp [Version 0.83]6D MidasSpells.esp6E attack and hide medium v2.1.esp6F RenGuardOverhaul.esp70 sycSHOUT.esp [Version 1.02]71 Enhanced Grabbing.esp [Version 0.4]72 Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 5.3]73 Duke Patricks - All NPC Or Just Vampires Now Bob And Weave.esp [Version 2.3]74 Duke Patricks - Actors Can Miss Now.esp75 Duke Patricks - Fresh Kills Now Alert The NPCs.esp [Version 4]76 Duke Patricks - Basic Combat Geometry.esp [Version 1.6]77 Oblivion XP.esp [Version 4.1.5]++ Item interchange - Placement for FCOM.esp [Version 0.78]++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.78]++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]78 bgBalancingEVCore.esp [Version 10.52EV-D]79 bgMagicEV.esp [Version 1.7EV]++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]++ bgMagicItemSigil.esp [Version 1.68EV]++ bgMagicEVStartspells.esp [Version 1.68EV]7A bgMagicBonus.esp [Version 1.7EV]++ bgMagicEVAddEnVar.esp [Version 1.68EV]7B bgMagicEVPaperChase.esp [Version 1.68EV]7C AlternativeOblivionMagicSystem.esp++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]++ bgBalancingEVOptionalMoreEyes.esp [Version 10]** bgBalancingEVOptionalNPCDiversity, TNR Merge.esp [Version 10.0EV-D]++ bgBalancingEVOptionalWeakerOrcs.esp++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]7D Better Cities - Full City Defences.esp7E Better Cities Full.esp7F Better Cities - Unique Landscape Barrowfields.esp80 Better Cities - Unique Landscape Chorrol Hinterland.esp81 Better Cities - Unique Landscape Cheydinhal Falls.esp82 Better Imperial City.esp83 Better Imperial City FPS Patch.esp84 Better Cities Full FPS Patch.esp85 Better Cities - No LEYAWIIN Flooding.esp86 No More Annoying Messages.esp [Version 1.3]++ bgMagicShaderLifeDetect.esp [Version 1.68]** Enhanced Economy - Soulgems.esp [Version 4.2.2]++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33]++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]87 Cobl Silent Equip Misc.esp [Version 01]** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9.5]88 Bashed Patch, 0.esp89 Duke Patricks - Momentum Damage And Jump Risk.esp [Version 2.3.1]8A Duke Patricks - SCA Melee Combat with NO RECOIL.esp [Version 4]8B Duke Patricks - Combat Archery.esp [Version 1.8]8C Streamline 3.1.esp
I didn't add any mods that would make H2H more powerful.
It seems like the damage gets stacked or something.
Thanks for any help
note: I'm using some outdated versions of mods and I'm slowly updating them, while making sure my game stays stable. I haven't played since February or so.