» Mon Apr 19, 2010 2:12 am
Two handed weapons require a completely different strategy. I actually find, with the right strategy, that they're more effective than one-handed, but that strategy is vital.
First and most importantly, unless you simply have no other choice, don't block at all. The amount of damage you still take even with a successful weapon parry is higher than what you'll take with a shield. Add that to the fact that, without a shield, you just have less overall armor points, and it just makes it that much more important to avoid being hit at all instead of blocking.
Second, since the weapon swings so much slower, you have to make every swing count. You can't just close and start hammering on the attack button, because your opponent's just going to get between your swings and hit you, which knocks you off balance so that you can't swing, and it's all downhill from there.
The keys to fighting effectively with a two-handed weapon are range and timing, and arguably the most important attribute is speed. There's a "sweet-spot" distance at which you can hit your opponent but s/he can't hit you, and that's where you want to be. You need to keep moving constantly, so that you stay out of reach of their attacks and so that you can step in and get off one of your own, then back off again. Wait for good openings-- the best is if your opponent takes a power-swing and misses, since that'll throw them off balance and give you a chance for a safe hit. Learn the timing for power-swings-- a power-swing with a two-handed weapon is devastating. You want to get to the point at which you know the timing on them well enough that you can start one as your opponent closes and hit him with it before he gets a chance to hit you. Again, you want him to be at that "sweet-spot" distance when your power swing connects. And trust me-- there are few things in this game more fulfilling than perfectly timing a power swing with a two-handed weapon.
Beyond that-- whenever possible in dungeons, draw opponents off one at a time, and take them back to a spot you've already found and fight them there. Tunnels are great, since they can't move around you-- you can just hit them every time they get close enough and back up as necessary to stay out of their reach. Open rooms are also good, but that means you'll have to sidestep a lot, since they'll try to flank you. Avoid fighting multiple enemies as much as possible, since being hit will potentially screw up your swing, and again, you have to make every swing count. If you can't avoid multiple enemies, move around so that you keep one of them between you and the other(s).
Hope that helps-- two-handed weapons are a blast when you get the hang of them.