Mr Handy Man & Overseers

Post » Sun Feb 14, 2016 10:00 am

I have a question regarding the Handy Man's.


Can they be repaired, when their health starts dropping?



I have been moving the onces with more health up and the weak down into the Vault.





Also when i was lookin' through the achievements, i noticed that at Level 50 a dweller becomes an overseer(?).


Is this just an amusing text or does a Dweller get somethin' extra besides health when he reaches 50?



If these are not features, maybe they are some good ideas.

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Enny Labinjo
 
Posts: 3480
Joined: Tue Aug 01, 2006 3:04 pm

Post » Sun Feb 14, 2016 2:19 pm

Idk about the level 50 thing but I know u can't repair a mr. Handy until he is completely destroyed. After he is destroyed you can repair him for 2000 caps.
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christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm

Post » Sun Feb 14, 2016 4:31 pm

2000 caps! Really? That's a large amount. A robot costs alot more to fix up then making a human Dweller come to live.


I guess organs are cheaper than scrap metal.

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Greg Cavaliere
 
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Joined: Thu Nov 01, 2007 6:31 am

Post » Sun Feb 14, 2016 4:34 am

I start saving up when I see mine are getting low on health. After a certain point you can rake in 2000 caps within 10-30 minutes.

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Pat RiMsey
 
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Joined: Fri Oct 19, 2007 1:22 am


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