Mr HandyGutsy Really Bothers Me

Post » Sat Nov 28, 2015 12:26 am

They have:

1 cold pincer/arm

1 rotating saw/arm

1 blowtorch/arm

Yeah, I want ALL THAT in my house and around my baby.
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Sweet Blighty
 
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Post » Sat Nov 28, 2015 9:12 am

https://en.wikipedia.org/wiki/File:1954_Corvette.jpg

https://en.wikipedia.org/wiki/File:Corvette1971a.png

you lost your own argument the second you tried to make it.

one Mr Handy is probably the Industrial grade handy and the one you see in game is the "Houshold" grade

Given that a lot of buisnesses tend to order the non industrial grade of equipment because hey Cheeper is beter for the ol budget may be the reason why the Mk 2 is not as common.

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Ezekiel Macallister
 
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Post » Sat Nov 28, 2015 7:38 am

Um, why are you showing us pictures of old cars?
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Silvia Gil
 
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Post » Sat Nov 28, 2015 5:05 am

Both true.

Patently false.

*Sentry Bots have more leeway. Their name is not a brand name for a consumer product. There should be plenty of junk Mr.Handy robots, mixed in with the new design used for Mr.Gutzy. It could even be used to illustrate that one is the older model. :shrug:
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Hearts
 
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Post » Sat Nov 28, 2015 11:24 am

[citation needed]

These cars are 50's sleek

Mr Handy looked like something out of late 80's early 90's garbage-tech then something from the 50's future.

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Sophh
 
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Post » Sat Nov 28, 2015 12:07 am

That thing is hideous and chunky and I would never want it in my home.

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NEGRO
 
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Post » Sat Nov 28, 2015 12:00 pm


Yeah, if I absolutely HAD to choose between the original version and the 'might be a disaster' version, I'd pick the latter.
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Sammie LM
 
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Post » Sat Nov 28, 2015 3:18 am

Talking about the design changing, what about the Protrectron changes from Fallout 3 to Fallout 4. Partly it's to do with new technology running the game but I think another factor is location. Also the fact that there there are bound to be more than one style of robot out there like the fact that not all Ford cars look alike.

It's the same as complaining that the high res characters from Fallout 4 are not the same as the low res characters from Fallout 1. Sometimes things are changed to spruce up the design (look at what happened to Sam Fisher for example.)

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Euan
 
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Post » Sat Nov 28, 2015 2:07 pm

It [Protectrons] could certainly be location, different models [variants]; even different state and local laws could affect it.
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Jerry Cox
 
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Post » Sat Nov 28, 2015 5:59 am

Just showing how mutch designs can change over the years for products

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Baylea Isaacs
 
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Post » Sat Nov 28, 2015 6:46 am

and before anyone says But its the mark I the Mark 2 is clearly newer! then if you have an XBox one please throw that antiquated piece of junk out NOW! and get the mutch higher and therefore newer Xbox 360!

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SEXY QUEEN
 
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Post » Sat Nov 28, 2015 1:45 am

It's shown on consumer television as a house robot, that can even walk the dog. :shrug:
(Marketed to the home user.)
https://www.youtube.com/watch?v=nGGui9fvZPM&t=1m13s

That's a good point, except that in this case they are the antiques ~same as Codsworth is an original pre-war model.
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Alyce Argabright
 
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Post » Sat Nov 28, 2015 7:43 am

My Xbox One is definitely newer... You can tell by that big green circle on top.

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Michelle Chau
 
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Post » Sat Nov 28, 2015 6:54 am

He was not an antique when purchased, unless your trying to say that because the nation-state of Plotistan over wherever it actually is suddenly mass producing Androids who are somehow bascialy 100% human. . . Seriously its kind of like trying to say that pure gasoline cars are antique because in the future they will be mass produceing cost effective Hybrids in the next 5-10 years or so.

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Elizabeth Davis
 
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Post » Sat Nov 28, 2015 9:48 am

Ummm... What exactly is your point? (I'm missing it. Everything pre-war is an antique in Fallout, Fallout 2, and FO3. :shrug: )
FO4 takes place [begins] 80 years before Fallout; so come to think of it, any Mr. Handys' should have the appearance they did 80 years later in Fallout.
This is "immursion" breaking for me. :angel:

We saw the pre-war robots in Fallout, then in Fallout 2; in FO3 we saw them again (even older by then); only their entire design doesn't match how they were just 30 years earlier in the timeline. Robots don't change how they were originally designed; they can be changed, but they cannot change the past, and that's how they were designed. This bothered me when I first played FO3; as the Mr.Handy is one of the first characters you encounter; and it looks nothing like the player remembers. :shrug:

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Jade Muggeridge
 
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Post » Sat Nov 28, 2015 6:49 am

Like I said, just because one design is in the locations of Fallout 1 and 2 doesn't mean that the one in Fallout 3 is wrong... just different. Perhaps in F1 and 2 it was the industrial version while in F3 it's the light version.

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Thomas LEON
 
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Post » Sat Nov 28, 2015 1:04 pm

1. Infinite fuel rocket engine... A rotor would possibly have made more sense... Or legs.

2. I like the aesthetics subjectively and obviously also because it makes people talk/blog/write/drone endlessly of yeh olden days. Which is allways... interesting...

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willow
 
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Post » Sat Nov 28, 2015 6:54 am

A rotor eh?... Hmmmmm....

Codsworth: Oh I'm sorry Mr Howard by my rotor appears to have knocked your Sugar Bombs on the floor. Here let me pick them up. Oh I'm sorry Mr Howard I appear to have decapitated you. Let me pick your head up. Oh I'm sorry Mistress Howard my rotor appears to have knocked your Sugar Bombs on the floor... again. Oh I'm sorry Mistress Howard I appear to have decapitated you also. Oh dear... I guess you won't be needing that Vault place now... Guess me and Mr Howard Junior will have to go in your places.... *whistles a happy tune*... *dial tone*... Hello Mr Arnold, I have completed my task. Please let Mr Skynet know he has my full support.

Yeah.... don't think a rotor in a home would work hehe. It's bad enough with kids and drones these days.

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Dark Mogul
 
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Post » Sat Nov 28, 2015 5:51 am

I see it as more of a nuke cooling system being adapted as a jet engine type thing or some kind of weird convert water to hydrogen and oxygen and use to power rocket thruster deal, then condense water from air and repete process, (will do the math later on this later) after all pre apocolytia was supposedly quite wasteful...
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Paul Rice
 
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Post » Sat Nov 28, 2015 12:47 pm

I had to read that several times lol... Water to H/O2 yeah? Perhaps a super fast condenser that leaches the water out of the air?

Still think that flame would be REALLY unsafe... Mind you that elevator to Vault 111 so be just as unsafe... There are NO railings around the edge of the shaft at all. Mind you, I've been killed in F3/FNV just for stealings something as silly as a bobby pin. The world of Fallout is really freakin' DANGEROUS

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Marta Wolko
 
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Post » Sat Nov 28, 2015 12:17 pm

16 kW per second assuming peak impulse to support 100 kg of weight given a net engine thrust efficiency of 60 %.

Putting it another way that's roughly equal to the energy needed by 2 American full sized stove tops and ane mini 3 burner stove tops combined.

Running non stop, the entire time it's on.


Seriously it's no wonder they are having problems withe the air conditioning.
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Rhysa Hughes
 
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Post » Sat Nov 28, 2015 11:58 am

That's for sure! Just think of what Mister Handy, Andy did to Lone Wander's cake at his BD party. Not to mention what happened to Beatrice when he takes over as doctor when James leaves the vault.

If I were Nora, I'd never let him touch my baby either.

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Arrogant SId
 
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Post » Fri Nov 27, 2015 10:51 pm

Hehehehe...

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Britta Gronkowski
 
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Post » Fri Nov 27, 2015 10:30 pm

But even with jet engine, it would still blow all the junk all over the place. Also we know there is no hover cars, so those round flying robots from FO3 must be some kind of helium plus super light metal based technology, but i can't explain Mr. Handy.

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Tracy Byworth
 
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Post » Sat Nov 28, 2015 4:27 am

When I go to the hardware store there are like 25 different lawn mowers from the same manufacturer all with slightly different add-ons and looks.

If I went to the robot store I would expect to see that too.

Maybe Codsworth is the base model and other models had more legs, etc.

As for how Mr. Handy works I think that's actually best left to atomic age thinking. He works because some concept designer for Popular Science in 1947 thought it would work.

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NAkeshIa BENNETT
 
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