» Sat Dec 05, 2009 12:38 pm
Personally, a better alternative to "hardcoe" mode's "Needs" in Skyrim, would be (And I suggested this probably two or three years ago) just give incentive to the "Useless fluff" of the game, like beds and the like.
Food in particular, could receive chem-like bonuses that last, oh, 8 to 12 game hours. Particularly cooked foods, as it's likely a lot of Raw ingredients will be used for Alchemy as well. Beds, a "Well Rested" bonus for 24 game hours (A little generous, but let's fly with it) but unlike Fallout 3 and New Vegas, "Well Rested" Grants a bonus to stamina regeneration. Personally, survival doesn't fit in with The Elder Scrolls series, as it does the Fallout series, so I'd prefer a hardcoe to revolve around changing combat dynamics, such as outlined near the bottom of page http://www.gamesas.com/index.php?/topic/1184302-hard-core-mode-yay-or-nay/page__st__20